wut/include/proc_ui/procui.h

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2016-07-27 09:39:03 +02:00
#pragma once
#include <wut.h>
/**
* \defgroup proc_ui_procui ProcUI
* \ingroup proc_ui
* @{
*/
#ifdef __cplusplus
extern "C" {
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#endif
typedef void (*ProcUISaveCallback)(void);
typedef uint32_t (*ProcUISaveCallbackEx)(void *);
typedef uint32_t (*ProcUICallback)(void *);
typedef enum ProcUICallbackType
{
PROCUI_CALLBACK_ACQUIRE,
PROCUI_CALLBACK_RELEASE,
PROCUI_CALLBACK_EXIT,
PROCUI_CALLBACK_NET_IO_START,
PROCUI_CALLBACK_NET_IO_STOP,
PROCUI_CALLBACK_HOME_BUTTON_DENIED,
} ProcUICallbackType;
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typedef enum ProcUIStatus
{
PROCUI_STATUS_IN_FOREGROUND,
PROCUI_STATUS_IN_BACKGROUND,
PROCUI_STATUS_RELEASE_FOREGROUND,
PROCUI_STATUS_EXITING,
} ProcUIStatus;
uint32_t
ProcUICalcMemorySize(uint32_t unk);
void
ProcUIClearCallbacks();
void
ProcUIDrawDoneRelease();
BOOL
ProcUIInForeground();
BOOL
ProcUIInShutdown();
void
ProcUIInit(ProcUISaveCallback saveCallback);
void
ProcUIInitEx(ProcUISaveCallbackEx saveCallback,
void *arg);
BOOL
ProcUIIsRunning();
ProcUIStatus
ProcUIProcessMessages(BOOL block);
void
ProcUIRegisterCallback(ProcUICallbackType type,
ProcUICallback callback,
void *param,
uint32_t priority);
void
ProcUIRegisterCallbackCore(ProcUICallbackType type,
ProcUICallback callback,
void *param,
uint32_t priority,
uint32_t core);
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void
ProcUISetSaveCallback(ProcUISaveCallbackEx saveCallback,
void *arg);
void
ProcUIShutdown();
ProcUIStatus
ProcUISubProcessMessages(BOOL block);
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#ifdef __cplusplus
}
#endif
/** @} */