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Add OSFunctionType.
Placed in messagequeue.h because it is used in the system message queue for distinguishing messages.
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@ -22,6 +22,21 @@ typedef enum OSMessageFlags
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OS_MESSAGE_FLAGS_HIGH_PRIORITY = 1 << 1,
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} OSMessageFlags;
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typedef enum OSFunctionType
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{
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OS_FUNCTION_TYPE_HIO_OPEN = 1,
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OS_FUNCTION_TYPE_HIO_READ_ASYNC = 2,
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OS_FUNCTION_TYPE_HIO_WRITE_ASYNC = 3,
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OS_FUNCTION_TYPE_FSA_CMD_ASYNC = 4,
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OS_FUNCTION_TYPE_FSA_PR_CMD_ASYNC = 5,
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OS_FUNCTION_TYPE_FSA_PR_CMD_ASYNC_NO_ALLOC = 6,
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OS_FUNCTION_TYPE_FSA_ATTACH_EVENT = 7,
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OS_FUNCTION_TYPE_FS_CMD_ASYNC = 8,
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OS_FUNCTION_TYPE_FS_CMD_HANDLER = 9,
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OS_FUNCTION_TYPE_FS_ATTACH_EVENT = 10,
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OS_FUNCTION_TYPE_FS_STATE_CHANGE_EVENT = 11,
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} OSFunctionType;
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struct OSMessage
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{
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void *message;
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