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Merge pull request #17 from shinyquagsire23/rpl-vpad
Add basic vpad RPL imports
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commit
60e3575f59
140
include/vpad/input.h
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140
include/vpad/input.h
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#pragma once
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#include <wut.h>
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/**
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* \defgroup vpad_input VPAD Input
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* \ingroup vpad
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* @{
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*/
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#define VPAD_BUTTON_A 0x8000
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#define VPAD_BUTTON_B 0x4000
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#define VPAD_BUTTON_X 0x2000
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#define VPAD_BUTTON_Y 0x1000
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#define VPAD_BUTTON_LEFT 0x0800
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#define VPAD_BUTTON_RIGHT 0x0400
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#define VPAD_BUTTON_UP 0x0200
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#define VPAD_BUTTON_DOWN 0x0100
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#define VPAD_BUTTON_ZL 0x0080
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#define VPAD_BUTTON_ZR 0x0040
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#define VPAD_BUTTON_L 0x0020
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#define VPAD_BUTTON_R 0x0010
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#define VPAD_BUTTON_PLUS 0x0008
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#define VPAD_BUTTON_MINUS 0x0004
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#define VPAD_BUTTON_HOME 0x0002
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#define VPAD_BUTTON_SYNC 0x0001
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#define VPAD_BUTTON_STICK_R 0x00020000
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#define VPAD_BUTTON_STICK_L 0x00040000
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#define VPAD_BUTTON_TV 0x00010000
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#define VPAD_STICK_R_EMULATION_LEFT 0x04000000
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#define VPAD_STICK_R_EMULATION_RIGHT 0x02000000
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#define VPAD_STICK_R_EMULATION_UP 0x01000000
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#define VPAD_STICK_R_EMULATION_DOWN 0x00800000
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#define VPAD_STICK_L_EMULATION_LEFT 0x40000000
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#define VPAD_STICK_L_EMULATION_RIGHT 0x20000000
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#define VPAD_STICK_L_EMULATION_UP 0x10000000
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#define VPAD_STICK_L_EMULATION_DOWN 0x08000000
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#define VPAD_VALID 0x0
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#define VPAD_INVALID_X 0x1
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#define VPAD_INVALID_Y 0x2
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#define VPAD_READ_SUCCESS 0x0
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#define VPAD_READ_FAIL -2
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typedef uint32_t VPADReadError;
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typedef struct
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{
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float x,y;
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} VPADVec2D;
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typedef struct
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{
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float x,y,z;
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} VPADVec3D;
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typedef struct
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{
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uint16_t x;
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uint16_t y;
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uint16_t down;
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uint16_t unk1;
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} VPADTouchData;
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typedef struct
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{
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uint16_t x;
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uint16_t y;
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uint16_t touched;
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uint16_t validity;
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} VPADTouchPadStatus;
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typedef struct
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{
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float unk1;
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float unk2;
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float unk3;
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float unk4;
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float unk5;
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VPADVec2D vertical;
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} VPADAccStatus;
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typedef struct
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{
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float unk1;
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float unk2;
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float unk3;
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float unk4;
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float unk5;
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float unk6;
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} VPADGyroStatus;
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typedef struct
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{
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uint32_t btn_hold;
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uint32_t btn_trigger;
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uint32_t btn_release;
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VPADVec2D lstick;
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VPADVec2D rstick;
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VPADAccStatus accelorometer;
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VPADGyroStatus gyro;
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char unk1[0x2];
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VPADTouchPadStatus tpNormal;
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VPADTouchPadStatus tpFiltered1;
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VPADTouchPadStatus tpFiltered2;
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char unk2[0x28];
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VPADVec3D mag;
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uint8_t slideVolume;
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uint8_t battery;
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uint8_t micStatus;
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uint8_t slideVolumeEx;
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char unk3[0x7];
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} VPADStatus;
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#ifdef __cplusplus
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"C" {
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#endif
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// Depreciated
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void
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VPADInit();
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int32_t
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VPADRead(uint32_t chan,
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VPADStatus *buffers,
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uint32_t count,
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VPADReadError *error);
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void
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VPADGetTPCalibratedPoint(uint32_t chan,
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VPADTouchData *calibratedData,
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VPADTouchData *uncalibratedData);
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#ifdef __cplusplus
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}
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#endif
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/** @} */
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@ -1,5 +1,5 @@
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WUT_ROOT := $(CURDIR)/..
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TARGETS := libcoreinit libgx2 libnsysnet
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TARGETS := libcoreinit libgx2 libnsysnet libvpad
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all:
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@for dir in $(TARGETS); do \
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2
rpl/libvpad/Makefile
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2
rpl/libvpad/Makefile
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-include ../common/rules.mk
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-include ../../common/rules.mk
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1
rpl/libvpad/config.h
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1
rpl/libvpad/config.h
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#define LIBRARY_NAME "vpad"
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4
rpl/libvpad/exports.h
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4
rpl/libvpad/exports.h
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// vpad/input.h
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EXPORT(VPADInit);
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EXPORT(VPADRead);
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EXPORT(VPADGetTPCalibratedPoint);
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