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Add GX2ResolveAAColorBuffer
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@ -149,6 +149,12 @@ GX2CopySurface(GX2Surface *src,
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uint32_t dstLevel,
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uint32_t dstLevel,
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uint32_t dstDepth);
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uint32_t dstDepth);
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void
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GX2ResolveAAColorBuffer(const GX2ColorBuffer * srcColorBuffer,
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GX2Surface * dstSurface,
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uint32_t dstMip,
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uint32_t dstSlice);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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