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gx2/gx2r: improve compatibility of enum bitmask types with C++
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@ -195,6 +195,7 @@ typedef enum GX2IndexType
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typedef enum GX2InvalidateMode
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{
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GX2_INVALIDATE_MODE_NONE = 0,
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GX2_INVALIDATE_MODE_ATTRIBUTE_BUFFER = 1 << 0,
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GX2_INVALIDATE_MODE_TEXTURE = 1 << 1,
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GX2_INVALIDATE_MODE_UNIFORM_BLOCK = 1 << 2,
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@ -209,6 +210,8 @@ typedef enum GX2InvalidateMode
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GX2_INVALIDATE_MODE_CPU_SHADER = GX2_INVALIDATE_MODE_CPU | GX2_INVALIDATE_MODE_SHADER,
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} GX2InvalidateMode;
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WUT_ENUM_BITMASK_TYPE(GX2InvalidateMode)
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typedef enum GX2InitAttributes
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{
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GX2_INIT_END = 0,
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@ -450,6 +453,7 @@ typedef enum GX2SurfaceFormat
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typedef enum GX2SurfaceUse
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{
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GX2_SURFACE_USE_NONE = 0,
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GX2_SURFACE_USE_TEXTURE = 1 << 0,
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GX2_SURFACE_USE_COLOR_BUFFER = 1 << 1,
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GX2_SURFACE_USE_DEPTH_BUFFER = 1 << 2,
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@ -458,6 +462,8 @@ typedef enum GX2SurfaceUse
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GX2_SURFACE_USE_TEXTURE_COLOR_BUFFER_TV = (GX2_SURFACE_USE_TEXTURE | GX2_SURFACE_USE_COLOR_BUFFER | GX2_SURFACE_USE_TV)
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} GX2SurfaceUse;
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WUT_ENUM_BITMASK_TYPE(GX2SurfaceUse)
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typedef enum GX2TessellationMode
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{
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GX2_TESSELLATION_MODE_DISCRETE = 0,
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@ -13,6 +13,9 @@ extern "C" {
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typedef enum GX2RResourceFlags
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{
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//! No resource flags specified
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GX2R_RESOURCE_BIND_NONE = 0,
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//! This resource is to be used as a texture
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GX2R_RESOURCE_BIND_TEXTURE = 1 << 0,
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@ -86,6 +89,7 @@ typedef enum GX2RResourceFlags
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GX2R_RESOURCE_LOCKED = 1 << 30,
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} GX2RResourceFlags;
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WUT_ENUM_BITMASK_TYPE(GX2RResourceFlags)
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#ifdef __cplusplus
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}
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@ -1,5 +1,8 @@
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdalign.h>
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typedef int32_t BOOL;
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@ -10,3 +13,12 @@ typedef int32_t BOOL;
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#ifndef FALSE
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#define FALSE 0
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#endif
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#if __cplusplus >= 201402L
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#define WUT_ENUM_BITMASK_TYPE(_type) \
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extern "C++" { static constexpr inline _type operator|(_type lhs, _type rhs) { \
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return static_cast<_type>(static_cast<uint32_t>(lhs) | static_cast<uint32_t>(rhs)); \
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} }
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#else
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#define WUT_ENUM_BITMASK_TYPE(_type)
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#endif
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