James Benton
8aa77c9ee6
Add a part of libgcc to get 64 bit integer division function __udivdi3.
...
We cannot link with devkitPPC libgcc because it includes __eabi which we
do not want, as that sets up r2 and r13 SDA registers from elf file symbols
but that is done by the RPL FileInfo read by CafeOS for the Wii U.
In future we should probably fork devkitPPC to build without powerpc eabi
in order to match what we expect for the Wii U.
2016-06-08 01:24:37 +01:00
James Benton
3db025da59
Cleanup rpl.ld sections
2016-06-08 00:59:55 +01:00
James Benton
1798d782f3
Add -lcoreinit to rpl.mk as it is required by crt0.S
2016-01-05 15:25:22 -08:00
James Benton
747be9e29e
Add .rpx build rule.
2016-01-04 06:35:58 -08:00
James Benton
a582c9b61f
Reorder symbol/string table entries.
2015-12-28 06:18:48 -08:00
James Benton
086cf3b42f
Separate data relocations.
2015-12-28 06:18:35 -08:00
James Benton
fdc0e1ec41
Merge .rplTramp.text into .text section
2015-12-28 06:18:08 -08:00
James Benton
e46445c3ec
Set linker page size to reduce padding.
...
Previously every PHDR had align(0x1000) creating huge amounts of padding.
Changing page size to 64 changes PHDR align to 0x40, reducing elf size.
2015-12-27 20:02:20 -08:00
James Benton
dcee7f253f
Cleanup indentation in linker script.
2015-12-27 16:28:29 -08:00
James Benton
8a0c2ed4d1
Cleanup data/rodata sections for C++ objects.
2015-12-27 16:24:14 -08:00
James Benton
2c54b692c3
Split relocation sections between ones used for linking and ones for runtime.
2015-12-27 16:23:48 -08:00
James Benton
b771f474df
Remove unnecessary KEEP in linker script.
2015-12-27 16:23:00 -08:00
James Benton
c2c9f05328
Proper PIE for RPL.
2015-12-27 05:45:32 -08:00
James Benton
5e69878ea7
Explicitly align every section.
2015-12-26 18:58:32 -08:00
James Benton
2f06f61f89
Remove deps stuff.
2015-12-26 18:58:07 -08:00
James Benton
756bc99c39
Fix .rodata.rplNames being included in .rodata section.
2015-12-26 18:22:37 -08:00
James Benton
8a9dfb1835
Basic start of a Wii U Toolchain.
2015-12-26 18:10:38 -08:00