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wut
1.0.0-beta9
Wii U Toolchain
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Go to the source code of this file.
Data Structures | |
| struct | OSCondition |
Macros | |
| #define | OS_CONDITION_TAG 0x634E6456u |
Typedefs | |
| typedef struct OSCondition | OSCondition |
| typedef struct OSMutex | OSMutex |
Functions | |
| void | OSInitCond (OSCondition *condition) |
| Initialise a condition variable structure. More... | |
| void | OSInitCondEx (OSCondition *condition, const char *name) |
| Initialise a condition variable structure with a name. More... | |
| void | OSWaitCond (OSCondition *condition, OSMutex *mutex) |
| Sleep the current thread until the condition variable has been signalled. More... | |
| void | OSSignalCond (OSCondition *condition) |
| Will wake up any threads waiting on the condition with OSWaitCond. More... | |
1.8.17