wut  1.0.0-beta9
Wii U Toolchain
launch.h
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1 #pragma once
2 #include <wut.h>
3 
14 #ifdef __cplusplus
15 extern "C" {
16 #endif
17 
38 void
39 SYSRelaunchTitle(uint32_t argc,
40  char *pa_Argv[]);
41 
49 void
51 
64 void
65 SYSLaunchTitle(uint64_t TitleId);
66 
71 void
73 
77 void
79 
83 void
85 
93 void
95 
96 #ifdef __cplusplus
97 }
98 #endif
99 
SYSLaunchMenu
void SYSLaunchMenu()
Launches the HOME menu when the current application exits, and requests the application exit immediat...
_SYSLaunchSettings
void _SYSLaunchSettings()
Launch System Settings once the current application exits.
SYSLaunchTitle
void SYSLaunchTitle(uint64_t TitleId)
Launch the given title ID once the current application exits, and requests the application exit immed...
_SYSLaunchNotifications
void _SYSLaunchNotifications()
Launch Notifications once the current application exits.
wut.h
_SYSLaunchParental
void _SYSLaunchParental()
Launch Parental Controls once the current application exits.
SYSRelaunchTitle
void SYSRelaunchTitle(uint32_t argc, char *pa_Argv[])
Restarts the current title with new arguments once the running application quits, and requests the ap...
_SYSLaunchMiiStudio
void _SYSLaunchMiiStudio()
Launch Mii Maker once the current application exits.