wut
1.0.0-alpha
Wii U Toolchain
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#include <wut.h>
Go to the source code of this file.
Typedefs | |
typedef void(* | DisassemblyPrintFn) (const char *fmt,...) |
typedef uint32_t(* | DisassemblyFindSymbolFn) (uint32_t addr, char *symbolNameBuf, uint32_t symbolNameBufSize) |
typedef enum DisassemblePPCFlags | DisassemblePPCFlags |
Enumerations | |
enum | DisassemblePPCFlags { DISASSEMBLE_PPC_FLAGS_NONE = 0 } |
Functions | |
void | OSConsoleWrite (const char *msg, uint32_t size) |
void | OSReport (const char *fmt,...) |
void | OSPanic (const char *file, uint32_t line, const char *fmt,...) |
void | OSFatal (const char *msg) |
uint32_t | OSGetSymbolName (uint32_t addr, char *symbolNameBuf, uint32_t symbolNameBufSize) |
uint32_t | OSGetUPID () |
void | DisassemblePPCRange (void *start, void *end, DisassemblyPrintFn printFn, DisassemblyFindSymbolFn findSymbolFn, DisassemblePPCFlags flags) |