wut
1.0.0-alpha
Wii U Toolchain
include
gx2
mem.h
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#pragma once
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#include <
wut.h
>
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#include "
enum.h
"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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void
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GX2Invalidate
(
GX2InvalidateMode
mode,
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void
*
buffer
,
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uint32_t size);
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#ifdef __cplusplus
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}
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#endif
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GX2RBuffer::buffer
void * buffer
Definition:
buffer.h:22
GX2InvalidateMode
GX2InvalidateMode
Definition:
enum.h:194
enum.h
wut.h
GX2Invalidate
void GX2Invalidate(GX2InvalidateMode mode, void *buffer, uint32_t size)
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