WUT
0.1
Wii U Toolchain
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#include <wut.h>
Go to the source code of this file.
Functions | |
void | OSScreenInit () |
unsigned int | OSScreenGetBufferSizeEx (unsigned int bufferNum) |
int | OSScreenSetBufferEx (unsigned int bufferNum, void *addr) |
int | OSScreenClearBufferEx (unsigned int bufferNum, unsigned int temp) |
int | OSScreenFlipBuffersEx (unsigned int bufferNum) |
int | OSScreenPutFontEx (unsigned int bufferNum, unsigned int posX, unsigned int posY, const char *buffer) |
void | OSScreenPutPixelEx (int bufferNum, uint32_t posX, uint32_t posY, uint32_t colour) |
int | OSScreenEnableEx (unsigned int bufferNum, int enable) |