WUT
0.1
Wii U Toolchain
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#include <wut.h>
Go to the source code of this file.
Data Structures | |
struct | MEMUnitHeap |
Typedefs | |
typedef struct MEMUnitHeap | MEMUnitHeap |
Functions | |
MEMUnitHeap * | MEMCreateUnitHeapEx (MEMUnitHeap *heap, uint32_t size, uint32_t blockSize, int32_t alignment, uint16_t flags) |
void * | MEMDestroyUnitHeap (MEMUnitHeap *heap) |
void * | MEMAllocFromUnitHeap (MEMUnitHeap *heap) |
void | MEMFreeToUnitHeap (MEMUnitHeap *heap, void *block) |
void | MEMiDumpUnitHeap (MEMUnitHeap *heap) |
uint32_t | MEMCountFreeBlockForUnitHeap (MEMUnitHeap *heap) |
uint32_t | MEMCalcHeapSizeForUnitHeap (uint32_t blockSize, uint32_t count, int32_t alignment) |