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0.1
Wii U Toolchain
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include
coreinit
debug.h
Go to the documentation of this file.
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#pragma once
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#include <
wut.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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void
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OSConsoleWrite
(
const
char
*msg,
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uint32_t size);
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void
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OSReport
(
const
char
*fmt, ...);
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void
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OSPanic
(
const
char
*file,
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uint32_t line,
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const
char
*fmt, ...);
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void
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OSFatal
(
const
char
*msg);
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#ifdef __cplusplus
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}
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#endif
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OSConsoleWrite
void OSConsoleWrite(const char *msg, uint32_t size)
OSFatal
void OSFatal(const char *msg)
wut.h
OSPanic
void OSPanic(const char *file, uint32_t line, const char *fmt,...)
OSReport
void OSReport(const char *fmt,...)
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