WUT  0.1
Wii U Toolchain
launch.h
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1 #pragma once
2 #include <wut.h>
3 
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13 
14 void
15 SYSRelaunchTitle(uint32_t argc,
16  char *argv[]);
17 
18 void
20 
21 void
22 SYSLaunchTitle(uint64_t TitleId);
23 
24 void
26 
27 void
29 
30 void
32 
33 void
35 
36 #ifdef __cplusplus
37 }
38 #endif
39 
void SYSLaunchTitle(uint64_t TitleId)
void _SYSLaunchSettings()
void _SYSLaunchNotifications()
void SYSLaunchMenu()
void SYSRelaunchTitle(uint32_t argc, char *argv[])
void _SYSLaunchParental()
void _SYSLaunchMiiStudio()