WUT  0.1
Wii U Toolchain
Data Fields
OSCoroutine Struct Reference

#include <coroutine.h>

Data Fields

uint32_t nia
 
uint32_t cr
 
uint32_t ugqr1
 
uint32_t stack
 
uint32_t sda2Base
 
uint32_t sdaBase
 
uint32_t gpr [18]
 
double fpr [18]
 
double psr [18]
 

Detailed Description

Definition at line 16 of file coroutine.h.

Field Documentation

uint32_t nia

Definition at line 18 of file coroutine.h.

uint32_t cr

Definition at line 19 of file coroutine.h.

uint32_t ugqr1

Definition at line 20 of file coroutine.h.

uint32_t stack

Definition at line 21 of file coroutine.h.

uint32_t sda2Base

Definition at line 22 of file coroutine.h.

uint32_t sdaBase

Definition at line 23 of file coroutine.h.

uint32_t gpr[18]

Definition at line 24 of file coroutine.h.

double fpr[18]

Definition at line 25 of file coroutine.h.

double psr[18]

Definition at line 26 of file coroutine.h.


The documentation for this struct was generated from the following file: