WUT
0.1
Wii U Toolchain
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#include <coroutine.h>
Data Fields | |
uint32_t | nia |
uint32_t | cr |
uint32_t | ugqr1 |
uint32_t | stack |
uint32_t | sda2Base |
uint32_t | sdaBase |
uint32_t | gpr [18] |
double | fpr [18] |
double | psr [18] |
Definition at line 16 of file coroutine.h.
uint32_t nia |
Definition at line 18 of file coroutine.h.
uint32_t cr |
Definition at line 19 of file coroutine.h.
uint32_t ugqr1 |
Definition at line 20 of file coroutine.h.
uint32_t stack |
Definition at line 21 of file coroutine.h.
uint32_t sda2Base |
Definition at line 22 of file coroutine.h.
uint32_t sdaBase |
Definition at line 23 of file coroutine.h.
uint32_t gpr[18] |
Definition at line 24 of file coroutine.h.
double fpr[18] |
Definition at line 25 of file coroutine.h.
double psr[18] |
Definition at line 26 of file coroutine.h.