WUT
0.1
Wii U Toolchain
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#include <wut.h>
Go to the source code of this file.
Typedefs | |
typedef enum GX2PrimitiveMode | GX2PrimitiveMode |
typedef enum GX2IndexType | GX2IndexType |
Enumerations | |
enum | GX2PrimitiveMode |
enum | GX2IndexType |
Functions | |
void | GX2SetAttribBuffer (uint32_t index, uint32_t size, uint32_t stride, void *buffer) |
void | GX2DrawEx (GX2PrimitiveMode mode, uint32_t numVertices, uint32_t offset, uint32_t numInstances) |
void | GX2DrawIndexedEx (GX2PrimitiveMode mode, uint32_t numVertices, GX2IndexType indexType, void *indices, uint32_t offset, uint32_t numInstances) |
void | GX2SetPrimitiveRestartIndex (uint32_t index) |