WUT  0.1
Wii U Toolchain
Data Structures | Macros | Typedefs | Functions
condition.h File Reference
#include <wut.h>
#include "threadqueue.h"

Go to the source code of this file.

Data Structures

struct  OSCondition
 

Macros

#define OS_CONDITION_TAG   0x634E6456u
 

Typedefs

typedef struct OSCondition OSCondition
 
typedef struct OSMutex OSMutex
 

Functions

void OSInitCond (OSCondition *condition)
 
void OSInitCondEx (OSCondition *condition, const char *name)
 
void OSWaitCond (OSCondition *condition, OSMutex *mutex)
 
void OSSignalCond (OSCondition *condition)