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0.1
Wii U Toolchain
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include
gx2
state.h
Go to the documentation of this file.
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#pragma once
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#include <
wut.h
>
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#include "
enum.h
"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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void
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GX2Init
(uint32_t *attributes);
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void
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GX2Shutdown
();
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#ifdef __cplusplus
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}
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#endif
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GX2Shutdown
void GX2Shutdown()
GX2Init
void GX2Init(uint32_t *attributes)
enum.h
wut.h
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