WUT
0.1
Wii U Toolchain
|
Go to the source code of this file.
Functions | |
void | GX2SetAttribBuffer (uint32_t index, uint32_t size, uint32_t stride, void *buffer) |
void | GX2DrawEx (GX2PrimitiveMode mode, uint32_t numVertices, uint32_t offset, uint32_t numInstances) |
void | GX2DrawIndexedEx (GX2PrimitiveMode mode, uint32_t numVertices, GX2IndexType indexType, void *indices, uint32_t offset, uint32_t numInstances) |
void | GX2SetPrimitiveRestartIndex (uint32_t index) |