wut
1.0.0-beta8
Wii U Toolchain
Data Structures
Here are the data structures with brief descriptions:
[detail level
1
2
3
]
►
N
nn
►
N
ac
Auto Connect API, used for managing and connecting to internet connection profiles
►
N
swkbd
Graphical software keyboard, supporting several languages and configurations
C
AppearArg
Arguments for the swkbd input form and keyboard
C
ConfigArg
Configuration options for the virtual keyboard
C
ControllerInfo
Input and controller information for swkbd
C
CreateArg
The arguments used to initialise swkbd and pass in its required resources
C
DrawStringInfo
C
InputFormArg
Arguments for swkbd the input form (text area)
C
KeyboardArg
Arguments for the swkbd keyboard
C
KeyboardCondition
C
ReceiverArg
C
Result
Result
value type used by nn libraries
C
AXInitParams
C
AXProfile
C
AXVoice
C
AXVoiceAdpcm
C
AXVoiceAdpcmLoopData
C
AXVoiceDeviceBusMixData
C
AXVoiceDeviceMixData
C
AXVoiceLink
C
AXVoiceOffsets
C
AXVoiceSrc
AXVoice
Sample Rate Converter
C
AXVoiceVeData
C
curl_certinfo
C
curl_fileinfo
C
curl_fileinfo.strings
C
curl_forms
C
curl_httppost
C
curl_khkey
C
curl_slist
C
curl_sockaddr
C
curl_version_info_data
C
CURLMsg
C
CURLMsg.data
C
FSAsyncData
C
FSAsyncResult
Stores the result of an async FS command
C
FSClient
C
FSCmdBlock
C
FSDirectoryEntry
C
FSMessage
C
FSMountSource
C
FSStat
C
FSStateChangeInfo
C
GX2AAMaskReg
C
GX2AlphaTestReg
C
GX2AlphaToMaskReg
C
GX2AttribStream
C
GX2AttribVar
C
GX2BlendConstantColorReg
C
GX2BlendControlReg
C
GX2ColorBuffer
C
GX2ColorControlReg
C
GX2ContextState
C
GX2DebugCaptureInterface
C
GX2DepthBuffer
C
GX2DepthStencilControlReg
C
GX2DisplayListOverrunData
C
GX2FetchShader
C
GX2FetchShader.regs
C
GX2GeometryShader
C
GX2GeometryShader.regs
C
GX2LineWidthReg
C
GX2LoopVar
C
GX2PixelShader
C
GX2PixelShader.regs
C
GX2PointLimitsReg
C
GX2PointSizeReg
C
GX2PolygonControlReg
C
GX2PolygonOffsetReg
C
GX2RBuffer
C
GX2Sampler
C
GX2SamplerVar
C
GX2ScissorReg
C
GX2ShadowState
C
GX2StencilMaskReg
C
GX2Surface
C
GX2Surface.__unnamed__
C
GX2TargetChannelMaskReg
C
GX2Texture
C
GX2UniformBlock
C
GX2UniformInitialValue
C
GX2UniformVar
C
GX2VertexShader
C
GX2VertexShader.regs
C
GX2ViewportReg
C
gz_header_s
C
HIDClient
C
HIDDevice
C
in_addr
C
internal_state
C
IOSVec
C
KPADStatus
C
KPADStatus.__unnamed__
C
KPADStatus.__unnamed__.classic
C
KPADStatus.__unnamed__.nunchuck
C
KPADStatus.__unnamed__.pro
C
KPADVec2D
C
linger
C
MCPDevice
C
MCPDeviceList
C
MCPInstallInfo
C
MCPInstallProgress
C
MCPInstallTitleInfo
C
MCPSysProdSettings
C
MCPTitleListType
C
MEMBlockHeap
C
MEMBlockHeapBlock
C
MEMBlockHeapTracking
C
MEMExpHeap
C
MEMExpHeapBlock
C
MEMExpHeapBlockList
C
MEMFrmHeap
C
MEMFrmHeapState
C
MEMHeapHeader
C
MEMMemoryLink
C
MEMMemoryList
C
MEMUnitHeap
C
MEMUnitHeapFreeBlock
C
MPTask
C
MPTaskInfo
C
MPTaskQueue
C
MPTaskQueueInfo
C
NNResult
Result structure for nn libraries
C
OSAlarm
C
OSAlarmLink
C
OSAlarmQueue
C
OSCalendarTime
Same as std c struct tm but with msec and usec added
C
OSCondition
C
OSCoroutine
C
OSEvent
C
OSFastCondition
C
OSFastMutex
C
OSFastMutexLink
C
OSFastMutexQueue
C
OSMessage
C
OSMessageQueue
C
OSMutex
C
OSMutexLink
C
OSMutexQueue
C
OSRendezvous
C
OSSemaphore
C
OSSystemInfo
C
OSThreadLink
C
OSThreadQueue
C
OSThreadSimpleQueue
C
sockaddr
C
sockaddr_in
C
sockaddr_storage
C
VPADAccStatus
C
VPADDirection
C
VPADStatus
C
VPADTouchData
C
VPADVec2D
C
VPADVec3D
C
WPADStatusProController
C
WPADVec2D
C
z_stream_s
Generated by
1.8.15