wut
1.0.0-beta9
Wii U Toolchain
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Go to the source code of this file.
Namespaces | |
nn | |
nn::ac | |
Auto Connect API, used for managing and connecting to internet connection profiles. | |
nn::ac::detail | |
C++ linkage for the autoconnect API, see nn::ac for use. | |
Typedefs | |
typedef uint32_t | ConfigIdNum |
An ID number representing a network configuration. More... | |
Functions | |
nn::Result | Initialize__Q2_2nn2acFv () |
void | Finalize__Q2_2nn2acFv () |
nn::Result | GetStartupId__Q2_2nn2acFPQ3_2nn2ac11ConfigIdNum (ConfigIdNum *id) |
nn::Result | Connect__Q2_2nn2acFQ3_2nn2ac11ConfigIdNum (ConfigIdNum id) |
nn::Result | GetAssignedAddress__Q2_2nn2acFPUl (uint32_t *ip) |
static nn::Result | Initialize () |
Initialise the Auto Connect library. More... | |
static void | Finalize () |
Cleanup the Auto Connect library. More... | |
static nn::Result | GetStartupId (ConfigIdNum *id) |
Gets the default connection configuration id. More... | |
static nn::Result | Connect (ConfigIdNum id) |
Connects to a network, using the configuration represented by the given ConfigIdNum. More... | |
static nn::Result | GetAssignedAddress (uint32_t *ip) |
Gets the IP address assosciated with the currently active connection. More... | |