#pragma once #include #include "threadqueue.h" /** * \defgroup coreinit_mutex Mutex * \ingroup coreinit * * Standard mutex object, supports recursive locking. * * Similar to std::recursive_mutex. * @{ */ #ifdef __cplusplus extern "C" { #endif typedef struct OSThread; typedef struct OSCondition OSCondition; typedef struct OSMutex OSMutex; typedef struct OSMutexLink OSMutexLink; struct OSMutexLink { OSMutex *next; OSMutex *prev; }; CHECK_OFFSET(OSMutexLink, 0x00, next); CHECK_OFFSET(OSMutexLink, 0x04, prev); CHECK_SIZE(OSMutexLink, 0x8); #define OS_MUTEX_TAG 0x6D557458u struct OSMutex { //! Should always be set to the value OS_MUTEX_TAG. uint32_t tag; //! Name set by OSInitMutexEx. const char *name; UNKNOWN(4); //! Queue of threads waiting for this mutex to unlock. OSThreadQueue queue; //! Current owner of mutex. OSThread *owner; //! Current recursion lock count of mutex. int32_t count; //! Link used inside OSThread's mutex queue. OSMutexLink link; }; CHECK_OFFSET(OSMutex, 0x00, tag); CHECK_OFFSET(OSMutex, 0x04, name); CHECK_OFFSET(OSMutex, 0x0c, queue); CHECK_OFFSET(OSMutex, 0x1c, owner); CHECK_OFFSET(OSMutex, 0x20, count); CHECK_OFFSET(OSMutex, 0x24, link); CHECK_SIZE(OSMutex, 0x2c); /** * Initialise a mutex structure. */ void OSInitMutex(OSMutex *mutex); /** * Initialise a mutex structure with a name. */ void OSInitMutexEx(OSMutex *mutex, const char *name); /** * Lock the mutex. * * If no one owns the mutex, set current thread as owner. * * If the lock is owned by the current thread, increase the recursion count. * * If the lock is owned by another thread, the current thread will sleep until * the owner has unlocked this mutex. * * Similar to std::recursive_mutex::lock. */ void OSLockMutex(OSMutex *mutex); /** * Try to lock a mutex. * * If no one owns the mutex, set current thread as owner. * * If the lock is owned by the current thread, increase the recursion count. * * If the lock is owned by another thread, do not block, return FALSE. * * \return TRUE if the mutex is locked, FALSE if the mutex is owned by another thread. * * Similar to std::recursive_mutex::try_lock. */ BOOL OSTryLockMutex(OSMutex *mutex); /** * Unlocks the mutex. * * Will decrease the recursion count, will only unlock the mutex when the * recursion count reaches 0. * * If any other threads are waiting to lock the mutex they will be woken. * * Similar to std::recursive_mutex::unlock. */ void OSUnlockMutex(OSMutex *mutex); #ifdef __cplusplus } #endif /** @} */