mirror of
https://github.com/wiiu-env/wut.git
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385 lines
8.6 KiB
C
385 lines
8.6 KiB
C
#pragma once
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#include <wut.h>
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#include "device.h"
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#include "result.h"
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/**
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* \defgroup sndcore2_voice Voice
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* \ingroup sndcore2
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*
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* @{
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct AXVoice AXVoice;
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typedef struct AXVoiceAdpcmLoopData AXVoiceAdpcmLoopData;
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typedef struct AXVoiceAdpcm AXVoiceAdpcm;
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typedef struct AXVoiceDeviceBusMixData AXVoiceDeviceBusMixData;
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typedef struct AXVoiceDeviceMixData AXVoiceDeviceMixData;
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typedef struct AXVoiceLink AXVoiceLink;
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typedef struct AXVoiceOffsets AXVoiceOffsets;
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typedef struct AXVoiceSrc AXVoiceSrc;
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typedef struct AXVoiceVeData AXVoiceVeData;
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//! A value from enum AX_VOICE_FORMAT.
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typedef uint16_t AXVoiceFormat;
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//! A value from enum AX_VOICE_LOOP.
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typedef uint16_t AXVoiceLoop;
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//! A value from enum AX_VOICE_SRC_TYPE.
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typedef uint32_t AXVoiceSrcType;
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//! A value from enum AX_VOICE_STATE.
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typedef uint32_t AXVoiceState;
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//! A value from enum AX_VOICE_RENDERER.
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typedef uint32_t AXVoiceRenderer;
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//! A value from enum AX_VOICE_RATIO_RESULT.
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typedef int32_t AXVoiceSrcRatioResult;
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//! A value from enum AX_VOICE_TYPE.
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typedef uint32_t AXVoiceType;
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typedef void(*AXVoiceCallbackFn)(void *);
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typedef void(*AXVoiceCallbackExFn)(void *, uint32_t, uint32_t);
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enum AX_VOICE_FORMAT
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{
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AX_VOICE_FORMAT_ADPCM = 0,
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AX_VOICE_FORMAT_LPCM16 = 10,
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AX_VOICE_FORMAT_LPCM8 = 25,
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};
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enum AX_VOICE_LOOP
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{
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AX_VOICE_LOOP_DISABLED = 0,
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AX_VOICE_LOOP_ENABLED = 1,
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};
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enum AX_VOICE_RENDERER
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{
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AX_VOICE_RENDERER_DSP = 0,
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AX_VOICE_RENDERER_CPU = 1,
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AX_VOICE_RENDERER_AUTO = 2,
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};
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enum AX_VOICE_RATIO_RESULT
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{
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AX_VOICE_RATIO_RESULT_SUCCESS = 0,
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AX_VOICE_RATIO_RESULT_LESS_THAN_ZERO = -1,
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AX_VOICE_RATIO_RESULT_GREATER_THAN_SOMETHING = -2,
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};
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enum AX_VOICE_SRC_TYPE
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{
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AX_VOICE_SRC_TYPE_NONE = 0,
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AX_VOICE_SRC_TYPE_LINEAR = 1,
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AX_VOICE_SRC_TYPE_UNK0 = 2,
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AX_VOICE_SRC_TYPE_UNK1 = 3,
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AX_VOICE_SRC_TYPE_UNK2 = 4,
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};
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enum AX_VOICE_STATE
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{
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AX_VOICE_STATE_STOPPED = 0,
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AX_VOICE_STATE_PLAYING = 1,
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};
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enum AX_VOICE_TYPE
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{
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// Unknown
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AX_VOICE_TYPE_UNKNOWN
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};
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struct AXVoiceLink
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{
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AXVoice *next;
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AXVoice *prev;
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};
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WUT_CHECK_OFFSET(AXVoiceLink, 0x0, next);
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WUT_CHECK_OFFSET(AXVoiceLink, 0x4, prev);
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WUT_CHECK_SIZE(AXVoiceLink, 0x8);
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struct AXVoiceOffsets
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{
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AXVoiceFormat dataType;
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AXVoiceLoop loopingEnabled;
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uint32_t loopOffset;
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uint32_t endOffset;
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uint32_t currentOffset;
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const void *data;
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};
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WUT_CHECK_OFFSET(AXVoiceOffsets, 0x0, dataType);
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WUT_CHECK_OFFSET(AXVoiceOffsets, 0x2, loopingEnabled);
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WUT_CHECK_OFFSET(AXVoiceOffsets, 0x4, loopOffset);
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WUT_CHECK_OFFSET(AXVoiceOffsets, 0x8, endOffset);
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WUT_CHECK_OFFSET(AXVoiceOffsets, 0xc, currentOffset);
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WUT_CHECK_OFFSET(AXVoiceOffsets, 0x10, data);
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WUT_CHECK_SIZE(AXVoiceOffsets, 0x14);
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struct AXVoice
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{
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//! The index of this voice out of the total voices
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uint32_t index;
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//! Current play state of this voice
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AXVoiceState state;
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//! Current volume of this voice
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uint32_t volume;
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//! The renderer to use for this voice
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AXVoiceRenderer renderer;
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//! this is a link used in the stack, we do this in host-memory currently
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AXVoiceLink link;
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//! A link to the next callback to invoke
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AXVoice *cbNext;
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//! The priority of this voice used for force-acquiring a voice
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uint32_t priority;
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//! The callback to call if this is force-free'd by another acquire
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AXVoiceCallbackFn callback;
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//! The user context to send to the callbacks
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void *userContext;
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//! A bitfield representing different things needing to be synced.
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uint32_t syncBits;
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WUT_UNKNOWN_BYTES(0x8);
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//! The current offset data!
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AXVoiceOffsets offsets;
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//! An extended version of the callback above
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AXVoiceCallbackExFn callbackEx;
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//! The reason for the callback being invoked
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uint32_t callbackReason;
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float unk0;
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float unk1;
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};
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WUT_CHECK_OFFSET(AXVoice, 0x0, index);
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WUT_CHECK_OFFSET(AXVoice, 0x4, state);
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WUT_CHECK_OFFSET(AXVoice, 0x8, volume);
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WUT_CHECK_OFFSET(AXVoice, 0xc, renderer);
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WUT_CHECK_OFFSET(AXVoice, 0x10, link);
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WUT_CHECK_OFFSET(AXVoice, 0x18, cbNext);
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WUT_CHECK_OFFSET(AXVoice, 0x1c, priority);
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WUT_CHECK_OFFSET(AXVoice, 0x20, callback);
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WUT_CHECK_OFFSET(AXVoice, 0x24, userContext);
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WUT_CHECK_OFFSET(AXVoice, 0x28, syncBits);
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WUT_CHECK_OFFSET(AXVoice, 0x34, offsets);
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WUT_CHECK_OFFSET(AXVoice, 0x48, callbackEx);
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WUT_CHECK_OFFSET(AXVoice, 0x4c, callbackReason);
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WUT_CHECK_OFFSET(AXVoice, 0x50, unk0);
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WUT_CHECK_OFFSET(AXVoice, 0x54, unk1);
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WUT_CHECK_SIZE(AXVoice, 0x58);
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struct AXVoiceDeviceBusMixData
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{
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uint16_t volume;
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int16_t delta;
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};
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WUT_CHECK_OFFSET(AXVoiceDeviceBusMixData, 0x0, volume);
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WUT_CHECK_OFFSET(AXVoiceDeviceBusMixData, 0x2, delta);
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WUT_CHECK_SIZE(AXVoiceDeviceBusMixData, 0x4);
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struct AXVoiceDeviceMixData
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{
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AXVoiceDeviceBusMixData bus[4];
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};
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WUT_CHECK_OFFSET(AXVoiceDeviceMixData, 0x0, bus);
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WUT_CHECK_SIZE(AXVoiceDeviceMixData, 0x10);
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struct AXVoiceVeData
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{
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uint16_t volume;
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int16_t delta;
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};
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WUT_CHECK_OFFSET(AXVoiceVeData, 0x0, volume);
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WUT_CHECK_OFFSET(AXVoiceVeData, 0x2, delta);
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WUT_CHECK_SIZE(AXVoiceVeData, 0x4);
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struct AXVoiceAdpcmLoopData
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{
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uint16_t predScale;
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int16_t prevSample[2];
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};
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WUT_CHECK_OFFSET(AXVoiceAdpcmLoopData, 0x0, predScale);
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WUT_CHECK_OFFSET(AXVoiceAdpcmLoopData, 0x2, prevSample);
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WUT_CHECK_SIZE(AXVoiceAdpcmLoopData, 0x6);
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struct AXVoiceAdpcm
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{
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int16_t coefficients[16];
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uint16_t gain;
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uint16_t predScale;
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int16_t prevSample[2];
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};
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WUT_CHECK_OFFSET(AXVoiceAdpcm, 0x0, coefficients);
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WUT_CHECK_OFFSET(AXVoiceAdpcm, 0x20, gain);
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WUT_CHECK_OFFSET(AXVoiceAdpcm, 0x22, predScale);
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WUT_CHECK_OFFSET(AXVoiceAdpcm, 0x24, prevSample);
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WUT_CHECK_SIZE(AXVoiceAdpcm, 0x28);
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#pragma pack(push, 1)
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/**
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* AXVoice Sample Rate Converter
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*/
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struct AXVoiceSrc
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{
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//! Playback rate, fixed 16.16
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uint32_t ratio;
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//! Used by the resampler, fixed 0.16
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uint16_t currentOffsetFrac;
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int16_t lastSample[4];
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};
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WUT_CHECK_OFFSET(AXVoiceSrc, 0x0, ratio);
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WUT_CHECK_OFFSET(AXVoiceSrc, 0x4, currentOffsetFrac);
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WUT_CHECK_OFFSET(AXVoiceSrc, 0x6, lastSample);
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WUT_CHECK_SIZE(AXVoiceSrc, 0xe);
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#pragma pack(pop)
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int32_t
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AXVoiceBegin(AXVoice *v);
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int32_t
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AXVoiceEnd(AXVoice *v);
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AXVoice *
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AXAcquireVoice(uint32_t priority,
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AXVoiceCallbackFn callback,
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void *userContext);
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AXVoice *
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AXAcquireVoiceEx(uint32_t priority,
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AXVoiceCallbackExFn callback,
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void *userContext);
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BOOL
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AXCheckVoiceOffsets(AXVoiceOffsets *offsets);
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void
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AXFreeVoice(AXVoice *voice);
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uint32_t
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AXGetMaxVoices();
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uint32_t
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AXGetVoiceCurrentOffsetEx(AXVoice *voice,
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const void *samples);
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uint32_t
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AXGetVoiceLoopCount(AXVoice *voice);
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void
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AXGetVoiceOffsets(AXVoice *voice,
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AXVoiceOffsets *offsets);
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BOOL
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AXIsVoiceRunning(AXVoice *voice);
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void
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AXSetVoiceAdpcm(AXVoice *voice,
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AXVoiceAdpcm *adpcm);
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void
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AXSetVoiceAdpcmLoop(AXVoice *voice,
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AXVoiceAdpcmLoopData *loopData);
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void
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AXSetVoiceCurrentOffset(AXVoice *voice,
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uint32_t offset);
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AXResult
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AXSetVoiceDeviceMix(AXVoice *voice,
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AXDeviceType type,
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uint32_t id,
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AXVoiceDeviceMixData *mixData);
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void
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AXSetVoiceEndOffset(AXVoice *voice,
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uint32_t offset);
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void
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AXSetVoiceEndOffsetEx(AXVoice *voice,
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uint32_t offset,
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const void *samples);
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AXResult
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AXSetVoiceInitialTimeDelay(AXVoice *voice,
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uint16_t delay);
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void
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AXSetVoiceLoopOffset(AXVoice *voice,
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uint32_t offset);
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void
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AXSetVoiceLoopOffsetEx(AXVoice *voice,
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uint32_t offset,
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const void *samples);
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void
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AXSetVoiceLoop(AXVoice *voice,
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AXVoiceLoop loop);
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void
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AXSetVoiceOffsets(AXVoice *voice,
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AXVoiceOffsets *offsets);
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void
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AXSetVoicePriority(AXVoice *voice,
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uint32_t priority);
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void
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AXSetVoiceRmtIIRCoefs(AXVoice *voice,
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uint16_t filter,
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...);
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void
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AXSetVoiceSrc(AXVoice *voice,
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AXVoiceSrc *src);
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AXVoiceSrcRatioResult
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AXSetVoiceSrcRatio(AXVoice *voice,
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float ratio);
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void
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AXSetVoiceSrcType(AXVoice *voice,
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AXVoiceSrcType type);
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void
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AXSetVoiceState(AXVoice *voice,
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AXVoiceState state);
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void
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AXSetVoiceType(AXVoice *voice,
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AXVoiceType type);
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void
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AXSetVoiceVe(AXVoice *voice,
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AXVoiceVeData *veData);
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void
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AXSetVoiceVeDelta(AXVoice *voice,
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int16_t delta);
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#ifdef __cplusplus
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}
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#endif
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/** @} */
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