mirror of
https://github.com/wiiu-env/wut.git
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f955e734df
Mostly based off wut's example, but hey, should be pretty good!
60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
#pragma once
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#include <wut.h>
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#include <nn/swkbd.h>
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/**
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* \defgroup swkbd_rpl RPL Interface
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* \ingroup swkbd
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* C++ linkage for swkbd, see \link nn::swkbd \endlink for general use.
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* @{
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*/
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#ifdef __cplusplus
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namespace Rpl
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{
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bool SwkbdAppearInputForm(const nn::swkbd::AppearArg &appearArg);
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bool SwkbdAppearKeyboard(const nn::swkbd::KeyboardArg &keyboardArg);
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void SwkbdCalcSubThreadFont();
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void SwkbdCalcSubThreadPredict();
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void SwkbdCalc(const nn::swkbd::ControllerInfo &controllerInfo);
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void SwkbdConfirmUnfixAll();
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void SwkbdCreate(void *buffer, nn::swkbd::RegionType regionType,
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uint32_t unk, FSClient *fsClient);
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void SwkbdDestroy();
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bool SwkbdDisappearInputForm();
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bool SwkbdDisappearKeyboard();
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void SwkbdDrawDRC();
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void SwkbdDrawTV();
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void SwkbdGetDrawStringInfo(nn::swkbd::DrawStringInfo *drawStringInfo);
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const char16_t *SwkbdGetInputFormString();
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void SwkbdGetKeyboardCondition(nn::swkbd::KeyboardCondition *keyboardCondition);
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nn::swkbd::State SwkbdGetStateInputForm();
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nn::swkbd::State SwkbdGetStateKeyboard();
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void SwkbdInactivateSelectCursor();
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bool SwkbdInitLearnDic(void *buffer);
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bool SwkbdIsCoveredWithSubWindow();
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bool SwkbdIsDecideCancelButton(bool *outIsSelectCursor);
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bool SwkbdIsDecideOkButton(bool *outIsSelectCursor);
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bool SwkbdIsKeyboardTarget(nn::swkbd::IEventReceiver *eventReceiver);
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bool SwkbdIsNeedCalcSubThreadFont();
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bool SwkbdIsNeedCalcSubThreadPredict();
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bool SwkbdIsSelectCursorActive();
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void SwkbdMuteAllSound(bool muted);
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void SwkbdSetControllerRemo(nn::swkbd::ControllerType type);
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void SwkbdSetCursorPos(int pos);
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void SwkbdSetEnableOkButton(bool enable);
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void SwkbdSetInputFormString(const char16_t *str);
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void SwkbdSetReceiver(const nn::swkbd::ReceiverArg &receiver);
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void SwkbdSetSelectFrom(int from);
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void SwkbdSetUserControllerEventObj(nn::swkbd::IControllerEventObj *userControllerEventObj);
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void SwkbdSetUserSoundObj(nn::swkbd::ISoundObj *userSoundObj);
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void SwkbdSetVersion(int version);
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}
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#endif // ifdef __cplusplus
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/** @} */
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