wut/include/gx2/sampler.h
2016-01-08 16:38:38 +00:00

133 lines
3.2 KiB
C

#pragma once
#include <wut.h>
/**
* \defgroup gx2_sampler Sampler
* \ingroup gx2
* @{
*/
#ifdef __cplusplus
extern "C" {
#endif
struct GX2Sampler
{
uint32_t regs[3];
};
CHECK_SIZE(GX2Sampler, 12);
typedef enum GX2TexBorderType
{
GX2_TEX_BORDER_TYPE_TRANSPARENT_BLACK = 0,
GX2_TEX_BORDER_TYPE_BLACK = 1,
GX2_TEX_BORDER_TYPE_WHITE = 2,
GX2_TEX_BORDER_TYPE_VARIABLE = 3,
} GX2TexBorderType;
typedef enum GX2TexClampMode
{
GX2_TEX_CLAMP_MODE_WRAP = 0,
GX2_TEX_CLAMP_MODE_MIRROR = 1,
GX2_TEX_CLAMP_MODE_CLAMP = 2,
GX2_TEX_CLAMP_MODE_MIRROR_ONCE = 3,
GX2_TEX_CLAMP_MODE_CLAMP_BORDER = 6,
} GX2TexClampMode;
typedef enum GX2TexMipFilterMode
{
GX2_TEX_MIP_FILTER_MODE_NONE = 0,
GX2_TEX_MIP_FILTER_MODE_POINT = 1,
GX2_TEX_MIP_FILTER_MODE_LINEAR = 2,
} GX2TexMipFilterMode;
typedef enum GX2TexMipPerfMode
{
GX2_TEX_MIP_PERF_MODE_DISABLE = 0,
} GX2TexMipPerfMode;
typedef enum GX2TexXYFilterMode
{
GX2_TEX_XY_FILLTER_MODE_POINT = 0,
GX2_TEX_XY_FILLTER_MODE_LINEAR = 1,
} GX2TexXYFilterMode;
typedef enum GX2TexAnisoRatio
{
GX2_TEX_ANISO_RATIO_NONE = 0,
} GX2TexAnisoRatio;
typedef enum GX2TexZFilterMode
{
GX2_TEX_Z_FILTER_MODE_NONE = 0,
GX2_TEX_Z_FILTER_MODE_POINT = 1,
GX2_TEX_Z_FILTER_MODE_LINEAR = 2,
} GX2TexZFilterMode;
typedef enum GX2TexZPerfMode
{
} GX2TexZPerfMode;
typedef enum GX2RoundingMode
{
GX2_ROUNDING_MODE_ROUND_TO_EVEN = 0,
GX2_ROUNDING_MODE_TRUNCATE = 1,
} GX2RoundingMode;
void
GX2InitSampler(GX2Sampler *sampler,
GX2TexClampMode clampMode,
GX2TexXYFilterMode minMagFilterMode);
void
GX2InitSamplerBorderType(GX2Sampler *sampler,
GX2TexBorderType borderType);
void
GX2InitSamplerClamping(GX2Sampler *sampler,
GX2TexClampMode clampX,
GX2TexClampMode clampY,
GX2TexClampMode clampZ);
void
GX2InitSamplerDepthCompare(GX2Sampler *sampler,
GX2CompareFunction depthCompare);
void
GX2InitSamplerFilterAdjust(GX2Sampler *sampler,
BOOL highPrecision,
GX2TexMipPerfMode perfMip,
GX2TexZPerfMode perfZ);
void
GX2InitSamplerLOD(GX2Sampler *sampler,
float lodMin,
float lodMax,
float lodBias);
void
GX2InitSamplerLODAdjust(GX2Sampler *sampler,
float unk1,
BOOL unk2);
void
GX2InitSamplerRoundingMode(GX2Sampler *sampler,
GX2RoundingMode roundingMode);
void
GX2InitSamplerXYFilter(GX2Sampler *sampler,
GX2TexXYFilterMode filterMag,
GX2TexXYFilterMode filterMin,
GX2TexAnisoRatio maxAniso);
void
GX2InitSamplerZMFilter(GX2Sampler *sampler,
GX2TexZFilterMode filterZ,
GX2TexMipFilterMode filterMip);
#ifdef __cplusplus
}
#endif
/** @} */