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https://github.com/wiiu-env/wut.git
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d5effaaf88
Move files to mem*heap.h. Use MEMHeapHandle everywhere to reduce need for unecessary casts. Rename types to match the function names better (e.g. Frame -> Frm).
101 lines
2.5 KiB
C
101 lines
2.5 KiB
C
#include <whb/log.h>
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#include <whb/log_console.h>
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#include <coreinit/memheap.h>
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#include <coreinit/cache.h>
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#include <coreinit/memfrmheap.h>
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#include <coreinit/screen.h>
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#include <string.h>
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#define NUM_LINES (16)
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#define LINE_LENGTH (128)
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#define FRAME_HEAP_TAG (0x000DECAF)
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static char sConsoleBuffer[NUM_LINES][LINE_LENGTH];
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static int sLineNum = 0;
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static void *sBufferTV, *sBufferDRC;
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static uint32_t sBufferSizeTV, sBufferSizeDRC;
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static void
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consoleAddLine(const char *line);
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BOOL
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WHBLogConsoleInit()
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{
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MEMHeapHandle heap = MEMGetBaseHeapHandle(MEM_BASE_HEAP_MEM1);
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MEMRecordStateForFrmHeap(heap, FRAME_HEAP_TAG);
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OSScreenInit();
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sBufferSizeTV = OSScreenGetBufferSizeEx(SCREEN_TV);
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sBufferSizeDRC = OSScreenGetBufferSizeEx(SCREEN_DRC);
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sBufferTV = MEMAllocFromFrmHeapEx(heap, sBufferSizeTV, 4);
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if (!sBufferTV) {
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WHBLogPrintf("sBufferTV = MEMAllocFromFrmHeapEx(heap, 0x%X, 4) returned NULL", sBufferSizeTV);
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return FALSE;
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}
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sBufferDRC = MEMAllocFromFrmHeapEx(heap, sBufferSizeDRC, 4);
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if (!sBufferDRC) {
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WHBLogPrintf("sBufferDRC = MEMAllocFromFrmHeapEx(heap, 0x%X, 4) returned NULL", sBufferSizeDRC);
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return FALSE;
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}
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OSScreenSetBufferEx(SCREEN_TV, sBufferTV);
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OSScreenSetBufferEx(SCREEN_DRC, sBufferDRC);
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OSScreenEnableEx(SCREEN_TV, 1);
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OSScreenEnableEx(SCREEN_DRC, 1);
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WHBAddLogHandler(consoleAddLine);
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return FALSE;
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}
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void
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WHBLogConsoleFree()
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{
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MEMHeapHandle heap = MEMGetBaseHeapHandle(MEM_BASE_HEAP_MEM1);
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OSScreenShutdown();
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MEMFreeByStateToFrmHeap(heap, FRAME_HEAP_TAG);
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}
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void
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WHBLogConsoleDraw()
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{
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OSScreenClearBufferEx(SCREEN_TV, 0x993333FF);
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OSScreenClearBufferEx(SCREEN_DRC, 0x993333FF);
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for (int y = 0; y < NUM_LINES; ++y) {
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OSScreenPutFontEx(SCREEN_TV, 0, y, sConsoleBuffer[y]);
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OSScreenPutFontEx(SCREEN_DRC, 0, y, sConsoleBuffer[y]);
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}
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DCFlushRange(sBufferTV, sBufferSizeTV);
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DCFlushRange(sBufferDRC, sBufferSizeDRC);
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OSScreenFlipBuffersEx(SCREEN_TV);
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OSScreenFlipBuffersEx(SCREEN_DRC);
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}
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static void
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consoleAddLine(const char *line)
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{
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int length = strlen(line);
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if (length > LINE_LENGTH) {
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length = LINE_LENGTH - 1;
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}
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if (sLineNum == NUM_LINES) {
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for (int i = 0; i < NUM_LINES - 1; ++i) {
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memcpy(sConsoleBuffer[i], sConsoleBuffer[i + 1], LINE_LENGTH);
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}
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memcpy(sConsoleBuffer[sLineNum - 1], line, length);
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sConsoleBuffer[sLineNum - 1][length] = 0;
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} else {
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memcpy(sConsoleBuffer[sLineNum], line, length);
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sConsoleBuffer[sLineNum][length] = 0;
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++sLineNum;
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}
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}
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