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75 lines
1.4 KiB
C
75 lines
1.4 KiB
C
#pragma once
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#include <wut.h>
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#include "thread.h"
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#include "time.h"
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/**
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* \defgroup coreinit_dynload Dynamic Loading
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* \ingroup coreinit
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* @{
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void *OSDynLoadModule;
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typedef int (*OSDynLoadAllocFn)(int size, int align, void **outAddr);
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typedef void (*OSDynLoadFreeFn)(void *addr);
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/**
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* Set the allocator function to use for dynamic loading.
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*/
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int32_t
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OSDynLoad_SetAllocator(OSDynLoadAllocFn allocFn,
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OSDynLoadFreeFn freeFn);
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/**
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* Get the allocator function used for dynamic loading.
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*/
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int32_t
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OSDynLoad_GetAllocator(OSDynLoadAllocFn *outAllocFn,
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OSDynLoadFreeFn *outFreeFn);
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/**
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* Load a module.
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*
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* If the module is already loaded, increase reference count.
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* Similar to LoadLibrary on Windows.
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*/
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int32_t
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OSDynLoad_Acquire(char const *name,
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OSDynLoadModule *outModule);
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/**
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* Retrieve the address of a function or data export from a module.
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*
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* Similar to GetProcAddress on Windows.
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*/
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int32_t
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OSDynLoad_FindExport(OSDynLoadModule module,
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int32_t isData,
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char const *name,
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void **outAddr);
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/**
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* Free a module handle returned from OSDynLoad_Acquire.
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*
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* Will decrease reference count and only unload the module if count reaches 0.
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* Similar to FreeLibrary on Windows.
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*/
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void
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OSDynLoad_Release(OSDynLoadModule module);
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#ifdef __cplusplus
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}
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#endif
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/** @} */
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