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<div id="projectname">WUT
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 <span id="projectnumber">0.1</span>
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<div id="projectbrief">Wii U Toolchain</div>
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<a href="#nested-classes">Data Structures</a> |
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<a href="#func-members">Functions</a> </div>
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<div class="headertitle">
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<div class="title">Surface<div class="ingroups"><a class="el" href="group__gx2.html">gx2</a></div></div> </div>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
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Data Structures</h2></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_g_x2_surface.html">GX2Surface</a></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_g_x2_color_buffer.html">GX2ColorBuffer</a></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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Typedefs</h2></td></tr>
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<tr class="memitem:ga0a525a812190463f25e00b9b860258cc"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_g_x2_surface.html">GX2Surface</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#ga0a525a812190463f25e00b9b860258cc">GX2Surface</a></td></tr>
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<tr class="separator:ga0a525a812190463f25e00b9b860258cc"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaa125c2ccb0d7127fb875eb5930f505f6"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#gaa125c2ccb0d7127fb875eb5930f505f6">GX2DepthBuffer</a></td></tr>
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<tr class="separator:gaa125c2ccb0d7127fb875eb5930f505f6"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga92a99fded66d9af61379faa83de1ee94"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_g_x2_color_buffer.html">GX2ColorBuffer</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#ga92a99fded66d9af61379faa83de1ee94">GX2ColorBuffer</a></td></tr>
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Functions</h2></td></tr>
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<tr class="memitem:gabd4ef28e2cd937910bc5cf67f9dcb7e6"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#gabd4ef28e2cd937910bc5cf67f9dcb7e6">GX2CalcSurfaceSizeAndAlignment</a> (<a class="el" href="struct_g_x2_surface.html">GX2Surface</a> *surface)</td></tr>
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<tr class="separator:gabd4ef28e2cd937910bc5cf67f9dcb7e6"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga764ff52d79bf50c706789be04699ee25"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#ga764ff52d79bf50c706789be04699ee25">GX2CalcDepthBufferHiZInfo</a> (<a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> *depthBuffer, uint32_t *outSize, uint32_t *outAlignment)</td></tr>
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<tr class="memitem:gae86bf7fe897077914d7d23549c1883a3"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#gae86bf7fe897077914d7d23549c1883a3">GX2SetColorBuffer</a> (<a class="el" href="struct_g_x2_color_buffer.html">GX2ColorBuffer</a> *colorBuffer, <a class="el" href="group__gx2__enum.html#ga2ae8a9611caa8061334586d5c7f48c8a">GX2RenderTarget</a> target)</td></tr>
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<tr class="separator:gae86bf7fe897077914d7d23549c1883a3"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga6e45381f4b4a7709bfaf9c50318be714"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#ga6e45381f4b4a7709bfaf9c50318be714">GX2SetDepthBuffer</a> (<a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> *depthBuffer)</td></tr>
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<tr class="memitem:ga0898a1a6f4a1157927c6003fa0ddf8c8"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#ga0898a1a6f4a1157927c6003fa0ddf8c8">GX2InitColorBufferRegs</a> (<a class="el" href="struct_g_x2_color_buffer.html">GX2ColorBuffer</a> *colorBuffer)</td></tr>
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<tr class="separator:ga0898a1a6f4a1157927c6003fa0ddf8c8"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga3534f51cf1caaa3309de03694b117708"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#ga3534f51cf1caaa3309de03694b117708">GX2InitDepthBufferRegs</a> (<a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> *depthBuffer)</td></tr>
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<tr class="separator:ga3534f51cf1caaa3309de03694b117708"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaa563893bdbd9713c718b066327e3fbec"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#gaa563893bdbd9713c718b066327e3fbec">GX2InitDepthBufferHiZEnable</a> (<a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> *depthBuffer, <a class="el" href="wut__types_8h.html#a050c65e107f0c828f856a231f4b4e788">BOOL</a> enable)</td></tr>
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<tr class="separator:gaa563893bdbd9713c718b066327e3fbec"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gab8756112cf6426088bfa57a92ce7bc2a"><td class="memItemLeft" align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#gab8756112cf6426088bfa57a92ce7bc2a">GX2GetSurfaceSwizzle</a> (<a class="el" href="struct_g_x2_surface.html">GX2Surface</a> *surface)</td></tr>
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<tr class="separator:gab8756112cf6426088bfa57a92ce7bc2a"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaa2a3dfd93a944086cfd2132de6f7f0a3"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#gaa2a3dfd93a944086cfd2132de6f7f0a3">GX2SetSurfaceSwizzle</a> (<a class="el" href="struct_g_x2_surface.html">GX2Surface</a> *surface, uint32_t swizzle)</td></tr>
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<tr class="separator:gaa2a3dfd93a944086cfd2132de6f7f0a3"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga0ab61f987b771bd3302a8e68fddd0eee"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__gx2__surface.html#ga0ab61f987b771bd3302a8e68fddd0eee">GX2CopySurface</a> (<a class="el" href="struct_g_x2_surface.html">GX2Surface</a> *src, uint32_t srcLevel, uint32_t srcDepth, <a class="el" href="struct_g_x2_surface.html">GX2Surface</a> *dst, uint32_t dstLevel, uint32_t dstDepth)</td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<h2 class="groupheader">Typedef Documentation</h2>
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<a class="anchor" id="ga0a525a812190463f25e00b9b860258cc"></a>
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<td class="memname">typedef struct <a class="el" href="struct_g_x2_surface.html">GX2Surface</a> <a class="el" href="struct_g_x2_surface.html">GX2Surface</a></td>
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<p>Definition at line <a class="el" href="surface_8h_source.html#l00015">15</a> of file <a class="el" href="surface_8h_source.html">surface.h</a>.</p>
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<td class="memname">typedef struct <a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> <a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a></td>
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<p>Definition at line <a class="el" href="surface_8h_source.html#l00016">16</a> of file <a class="el" href="surface_8h_source.html">surface.h</a>.</p>
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<a class="anchor" id="ga92a99fded66d9af61379faa83de1ee94"></a>
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<td class="memname">typedef struct <a class="el" href="struct_g_x2_color_buffer.html">GX2ColorBuffer</a> <a class="el" href="struct_g_x2_color_buffer.html">GX2ColorBuffer</a></td>
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<p>Definition at line <a class="el" href="surface_8h_source.html#l00017">17</a> of file <a class="el" href="surface_8h_source.html">surface.h</a>.</p>
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<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">void GX2CalcSurfaceSizeAndAlignment </td>
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<td>(</td>
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<td class="paramtype"><a class="el" href="struct_g_x2_surface.html">GX2Surface</a> * </td>
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<td class="paramname"><em>surface</em></td><td>)</td>
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<td class="memname">void GX2CalcDepthBufferHiZInfo </td>
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<td>(</td>
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<td class="paramtype"><a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> * </td>
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<td class="paramname"><em>depthBuffer</em>, </td>
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<td class="paramname"><em>target</em> </td>
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<td class="memname">void GX2SetDepthBuffer </td>
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<td class="memname">void GX2InitColorBufferRegs </td>
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<td class="paramtype"><a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> * </td>
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<td class="memname">void GX2InitDepthBufferHiZEnable </td>
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<td class="paramtype"><a class="el" href="struct_g_x2_depth_buffer.html">GX2DepthBuffer</a> * </td>
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<td class="paramname"><em>depthBuffer</em>, </td>
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<td class="paramtype"><a class="el" href="wut__types_8h.html#a050c65e107f0c828f856a231f4b4e788">BOOL</a> </td>
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<td class="paramname"><em>enable</em> </td>
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<td class="memname">uint32_t GX2GetSurfaceSwizzle </td>
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<td class="paramtype"><a class="el" href="struct_g_x2_surface.html">GX2Surface</a> * </td>
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<td class="memname">void GX2SetSurfaceSwizzle </td>
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<td class="paramtype"><a class="el" href="struct_g_x2_surface.html">GX2Surface</a> * </td>
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<td class="paramtype">uint32_t </td>
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<td class="paramname"><em>swizzle</em> </td>
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<td class="memname">void GX2CopySurface </td>
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<td class="paramtype"><a class="el" href="struct_g_x2_surface.html">GX2Surface</a> * </td>
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<td class="paramname"><em>src</em>, </td>
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<td class="paramtype">uint32_t </td>
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<td class="paramname"><em>srcLevel</em>, </td>
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<td class="paramtype">uint32_t </td>
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<td class="paramname"><em>srcDepth</em>, </td>
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<td class="paramtype"><a class="el" href="struct_g_x2_surface.html">GX2Surface</a> * </td>
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<td class="paramname"><em>dst</em>, </td>
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<td class="paramtype">uint32_t </td>
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<td class="paramname"><em>dstLevel</em>, </td>
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<td class="paramtype">uint32_t </td>
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<td class="paramname"><em>dstDepth</em> </td>
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<td></td>
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