Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.
Go to file
2018-06-14 11:44:04 +01:00
cafe cafe: Move to autogenerated export files for all cafe libraries. 2018-06-11 15:46:36 +01:00
docs Add CMake docs target which runs doxygen. 2018-05-23 11:09:54 +01:00
include sysapp: Change unknown structure to a struct typedef. 2018-06-13 17:36:12 +01:00
libraries Add new wutmalloc library. 2018-06-14 09:33:16 +01:00
samples Add new wutmalloc library. 2018-06-14 09:33:16 +01:00
share Add new wutmalloc library. 2018-06-14 09:33:16 +01:00
tools Add missing include to utils.h 2018-06-13 18:54:21 +01:00
.gitignore Update .gitignore 2018-06-13 17:35:50 +01:00
.gitmodules Add zlib as a submodule. 2018-05-25 13:57:47 +01:00
.travis.yml Add tools readrpl, udplogserver. 2018-05-23 12:35:24 +01:00
CMakeLists.txt Update CMakeLists.txt to allow optional building of tools & ppc libs. 2018-06-14 09:31:05 +01:00
LICENSE.md Create LICENSE.md 2015-12-27 02:16:34 +00:00
README.md RIP Windows build support. 2018-06-14 11:44:04 +01:00

Build status Build Status

wut

Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.

Licensed under the terms of the GNU General Public License, version 2 or later (GPLv2+).

Rewrite

This branch is an WIP experimental rewrite to simplify how elf2rpl works and hopefully make it more correct for more advanced C++ programs.

Requirements

Windows

Use WSL and then follow the Linux instructions.

For example, if you installed Ubuntu then you might setup your environment like:

sudo apt install cmake zlib1g-dev gcc-7 g++-7
wget https://github.com/devkitPro/pacman/releases/download/devkitpro-pacman-1.0.1/devkitpro-pacman.deb
sudo dpkg -i devkitpro-pacman.deb
sudo dkp-pacman -S devkitPPC wiiload

Linux

export DEVKITPPC=/opt/devkitpro/devkitPPC
git clone --recursive https://github.com/decaf-emu/wut.git
cd wut
mkdir build && cd build
cmake -DCMAKE_INSTALL_PREFIX=<path/to/install> ../
make
make install
export WUT_ROOT=<path/to/install>

Then for any wut project you want to build you must use the wut.toolchain.cmake script:

cd ../samples/helloworld
mkdir build && cd build
cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DDEVKITPPC=$DEVKITPPC -DWUT_ROOT=$WUT_ROOT ../
make