mirror of
https://github.com/wiiu-env/wut.git
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124 lines
4.0 KiB
C
124 lines
4.0 KiB
C
#pragma once
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#include <wut.h>
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/**
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* \defgroup padscore_wpad WPAD
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* \ingroup padscore
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* @{
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define WPAD_EXT_CORE 0
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#define WPAD_EXT_NUNCHUK 1
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#define WPAD_EXT_CLASSIC 2
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#define WPAD_EXT_MPLUS 5
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#define WPAD_EXT_MPLUS_NUNCHUK 6
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#define WPAD_EXT_MPLUS_CLASSIC 7
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#define WPAD_EXT_PRO_CONTROLLER 31
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#define WPAD_FMT_PRO_CONTROLLER 22
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#define WPAD_BUTTON_LEFT 0x0001
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#define WPAD_BUTTON_RIGHT 0x0002
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#define WPAD_BUTTON_DOWN 0x0004
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#define WPAD_BUTTON_UP 0x0008
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#define WPAD_BUTTON_PLUS 0x0010
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#define WPAD_BUTTON_2 0x0100
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#define WPAD_BUTTON_1 0x0200
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#define WPAD_BUTTON_B 0x0400
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#define WPAD_BUTTON_A 0x0800
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#define WPAD_BUTTON_MINUS 0x1000
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#define WPAD_BUTTON_Z 0x2000
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#define WPAD_BUTTON_C 0x4000
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#define WPAD_BUTTON_HOME 0x8000
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#define WPAD_CLASSIC_BUTTON_UP 0x0001
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#define WPAD_CLASSIC_BUTTON_LEFT 0x0002
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#define WPAD_CLASSIC_BUTTON_ZR 0x0004
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#define WPAD_CLASSIC_BUTTON_X 0x0008
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#define WPAD_CLASSIC_BUTTON_A 0x0010
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#define WPAD_CLASSIC_BUTTON_Y 0x0020
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#define WPAD_CLASSIC_BUTTON_B 0x0040
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#define WPAD_CLASSIC_BUTTON_ZL 0x0080
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#define WPAD_CLASSIC_BUTTON_R 0x0200
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#define WPAD_CLASSIC_BUTTON_PLUS 0x0400
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#define WPAD_CLASSIC_BUTTON_HOME 0x0800
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#define WPAD_CLASSIC_BUTTON_MINUS 0x1000
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#define WPAD_CLASSIC_BUTTON_L 0x2000
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#define WPAD_CLASSIC_BUTTON_DOWN 0x4000
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#define WPAD_CLASSIC_BUTTON_RIGHT 0x8000
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#define WPAD_PRO_BUTTON_UP 0x00000001
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#define WPAD_PRO_BUTTON_LEFT 0x00000002
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#define WPAD_PRO_TRIGGER_ZR 0x00000004
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#define WPAD_PRO_BUTTON_X 0x00000008
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#define WPAD_PRO_BUTTON_A 0x00000010
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#define WPAD_PRO_BUTTON_Y 0x00000020
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#define WPAD_PRO_BUTTON_B 0x00000040
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#define WPAD_PRO_TRIGGER_ZL 0x00000080
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#define WPAD_PRO_RESERVED 0x00000100
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#define WPAD_PRO_TRIGGER_R 0x00000200
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#define WPAD_PRO_BUTTON_PLUS 0x00000400
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#define WPAD_PRO_BUTTON_HOME 0x00000800
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#define WPAD_PRO_BUTTON_MINUS 0x00001000
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#define WPAD_PRO_TRIGGER_L 0x00002000
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#define WPAD_PRO_BUTTON_DOWN 0x00004000
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#define WPAD_PRO_BUTTON_RIGHT 0x00008000
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#define WPAD_PRO_BUTTON_STICK_R 0x00010000
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#define WPAD_PRO_BUTTON_STICK_L 0x00020000
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#define WPAD_PRO_STICK_L_EMULATION_UP 0x00200000
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#define WPAD_PRO_STICK_L_EMULATION_DOWN 0x00100000
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#define WPAD_PRO_STICK_L_EMULATION_LEFT 0x00040000
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#define WPAD_PRO_STICK_L_EMULATION_RIGHT 0x00080000
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#define WPAD_PRO_STICK_R_EMULATION_UP 0x02000000
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#define WPAD_PRO_STICK_R_EMULATION_DOWN 0x01000000
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#define WPAD_PRO_STICK_R_EMULATION_LEFT 0x00400000
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#define WPAD_PRO_STICK_R_EMULATION_RIGHT 0x00800000
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typedef struct {
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f32 x,y;
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} WPADVec2D;
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typedef struct WPADReadData_ {
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uint8_t unknown[40];
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uint8_t dev;
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uint8_t err;
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uint8_t unknown1[2];
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uint32_t buttons;
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WPADVec2D leftStick;
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WPADVec2D rightStick;
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uint8_t unknown2[8];
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uint8_t fmt;
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}WPADReadData;
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typedef void (* wpad_sampling_callback_t)(int32_t chan);
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typedef void (* wpad_extension_callback_t)(int32_t chan, int32_t status);
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typedef void (* wpad_connect_callback_t)(int32_t chan, int32_t status);
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int32_t
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WPADProbe (int32_t chan,
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uint32_t * pad_type);
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int32_t
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WPADSetDataFormat(int32_t chan,
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int32_t format);
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void
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WPADEnableURCC(int32_t enable);
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void
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WPADEnableWiiRemote(int32_t enable);
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void
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WPADRead(int32_t chan, void * data);
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#ifdef __cplusplus
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}
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#endif
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/** @} */
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