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358 lines
14 KiB
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<meta name="generator" content="Doxygen 1.8.15"/>
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<title>wut: Globals</title>
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<table cellspacing="0" cellpadding="0">
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<tbody>
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<tr style="height: 56px;">
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">wut
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 <span id="projectnumber">1.0.0-beta8</span>
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</div>
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<div id="projectbrief">Wii U Toolchain</div>
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</td>
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</tr>
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</div>
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<div class="contents">
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<h3><a id="index_g"></a>- g -</h3><ul>
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<li>GX2_SQ_SEL
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: <a class="el" href="group__gx2__utils.html#gaf2a719127718bca63673ff759eadd197">utils.h</a>
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</li>
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<li>GX2AAMaskReg
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: <a class="el" href="group__gx2__registers.html#ga70df31fd70cb3026f7276f6b0ba618a7">registers.h</a>
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</li>
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<li>GX2AAMode
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: <a class="el" href="group__gx2__enum.html#ga4e93d2f8a2bb7466cd2516bfa173c23c">enum.h</a>
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</li>
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<li>GX2AlphaTestReg
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: <a class="el" href="group__gx2__registers.html#ga478c548a51c0a7d2b8bd0e63fe351e75">registers.h</a>
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</li>
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<li>GX2AlphaToMaskMode
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: <a class="el" href="group__gx2__enum.html#ga44ef4e6466fa8f5b1c919cb358eec048">enum.h</a>
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</li>
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<li>GX2AlphaToMaskReg
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: <a class="el" href="group__gx2__registers.html#ga17da03752dcb4297f592b80be83bb66d">registers.h</a>
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</li>
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<li>GX2AttribFormat
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: <a class="el" href="group__gx2__enum.html#ga1b3e65286b5eb31dc80e5e881371b886">enum.h</a>
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</li>
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<li>GX2AttribIndexType
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: <a class="el" href="group__gx2__enum.html#ga5b55600e0ff1387ff5e2ff40502fc529">enum.h</a>
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</li>
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<li>GX2AttribStream
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: <a class="el" href="group__gx2__shader.html#ga0a09059999b45a3cc91c54624a3e2e06">shaders.h</a>
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</li>
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<li>GX2AttribVar
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: <a class="el" href="group__gx2__shader.html#gaeacdc726c12e64a6017eb5a8e2c4f469">shaders.h</a>
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</li>
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<li>GX2BlendCombineMode
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: <a class="el" href="group__gx2__enum.html#gaec7470eadd4d590dd475d91377cb9bcc">enum.h</a>
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</li>
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<li>GX2BlendConstantColorReg
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: <a class="el" href="group__gx2__registers.html#ga929d945912b90fcec16d64e95905506f">registers.h</a>
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</li>
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<li>GX2BlendControlReg
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: <a class="el" href="group__gx2__registers.html#ga03cb62d68acc579f96b1fd9f831fa8f6">registers.h</a>
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</li>
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<li>GX2BlendMode
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: <a class="el" href="group__gx2__enum.html#gaaf7aedf48445d4781ab29b71c424d508">enum.h</a>
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</li>
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<li>GX2BufferingMode
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: <a class="el" href="group__gx2__enum.html#ga142736761b358b2287402b58fab1d4d1">enum.h</a>
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</li>
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<li>GX2ChannelMask
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: <a class="el" href="group__gx2__enum.html#ga1d5b0d719b8602a63fc69558cd050ddf">enum.h</a>
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</li>
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<li>GX2ClearFlags
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: <a class="el" href="group__gx2__enum.html#gad43e1aa5cb5879435ead863519730eae">enum.h</a>
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</li>
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<li>GX2ColorBuffer
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: <a class="el" href="group__gx2__clear.html#ga92a99fded66d9af61379faa83de1ee94">clear.h</a>
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, <a class="el" href="group__gx2__surface.html#ga92a99fded66d9af61379faa83de1ee94">surface.h</a>
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, <a class="el" href="group__gx2__swap.html#ga92a99fded66d9af61379faa83de1ee94">swap.h</a>
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</li>
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<li>GX2ColorControlReg
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: <a class="el" href="group__gx2__registers.html#gace32c4d3b9ae12f1230b9696e5af84da">registers.h</a>
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</li>
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<li>GX2CompareFunction
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: <a class="el" href="group__gx2__enum.html#ga76446b740953c14b92707e5416451818">enum.h</a>
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</li>
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<li>GX2ContextState
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: <a class="el" href="group__gx2__context.html#ga3ed7cf8cd377ec26f70fae8c5a5f17b7">context.h</a>
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</li>
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<li>GX2DebugCaptureEndFlags
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: <a class="el" href="group__gx2__debug.html#ga88bd9fb6c1277077d9a7482f7b1196c2">debug.h</a>
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</li>
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<li>GX2DebugCaptureInterface
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: <a class="el" href="group__gx2__debug.html#gabfcc08b8614628fae95cf4775cf91752">debug.h</a>
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</li>
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<li>GX2DebugCaptureInterfaceVersion
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: <a class="el" href="group__gx2__debug.html#gaa6bfce2be886182d5591f02295347f5d">debug.h</a>
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</li>
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<li>GX2DebugCaptureStartFlags
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: <a class="el" href="group__gx2__debug.html#gabe2bd641b953540ae68e8adaebe88b4f">debug.h</a>
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</li>
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<li>GX2DepthBuffer
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: <a class="el" href="group__gx2__clear.html#gaa125c2ccb0d7127fb875eb5930f505f6">clear.h</a>
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, <a class="el" href="group__gx2__surface.html#gaa125c2ccb0d7127fb875eb5930f505f6">surface.h</a>
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</li>
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<li>GX2DepthStencilControlReg
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: <a class="el" href="group__gx2__registers.html#gaa4887423d3bbf5fcc362c3890b19c30a">registers.h</a>
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</li>
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<li>GX2DisplayListOverrunData
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: <a class="el" href="group__gx2__event.html#gad31e0f1baff78c918cc605749bed0fb6">event.h</a>
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</li>
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<li>GX2DrcRenderMode
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: <a class="el" href="group__gx2__enum.html#ga96e351534045bd89b34a84e2c4c70c20">enum.h</a>
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</li>
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<li>GX2EndianSwapMode
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: <a class="el" href="group__gx2__enum.html#ga98f20aff7e7ed6e507d0d18a95546037">enum.h</a>
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</li>
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<li>GX2EventCallbackFunction
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: <a class="el" href="group__gx2__event.html#ga14cf8cddd4637f99cd6cf38f78a09622">event.h</a>
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</li>
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<li>GX2EventType
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: <a class="el" href="group__gx2__enum.html#ga0000b8f7cc26797698fabb36b533ddf5">enum.h</a>
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</li>
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<li>GX2FetchShader
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: <a class="el" href="group__gx2__shader.html#ga5130c0612c00d77663ec672de1504d3f">shaders.h</a>
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</li>
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<li>GX2FetchShaderType
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: <a class="el" href="group__gx2__enum.html#ga7e7b93dd5e0bc06501608ff9f64b4e67">enum.h</a>
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</li>
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<li>GX2FrontFace
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: <a class="el" href="group__gx2__enum.html#gad6ccf76aa330973f0d56c17e29ee75e4">enum.h</a>
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</li>
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<li>GX2GeometryShader
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: <a class="el" href="group__gx2__shader.html#gaa0e01b50e94bb7b1a9221f28cb74391d">shaders.h</a>
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</li>
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<li>GX2IndexType
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: <a class="el" href="group__gx2__enum.html#ga31633e9891bbbe7e3ed30ec89fa15e4c">enum.h</a>
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</li>
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<li>GX2InitAttributes
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: <a class="el" href="group__gx2__enum.html#gaa0b6c423004bb41dd82560239bcbcb46">enum.h</a>
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</li>
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<li>GX2InvalidateMode
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: <a class="el" href="group__gx2__enum.html#ga3b44ab087cd90ceca0528df08ef53df0">enum.h</a>
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</li>
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<li>GX2LineWidthReg
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: <a class="el" href="group__gx2__registers.html#ga6e8db89e60f8122284cae22a02698a8f">registers.h</a>
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</li>
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<li>GX2LogicOp
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: <a class="el" href="group__gx2__enum.html#ga57ce5091a94fc79e8d4c49c052977c0a">enum.h</a>
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</li>
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<li>GX2LoopVar
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: <a class="el" href="group__gx2__shader.html#ga4ea5d0009738cf9b1c2ac0479d801f3b">shaders.h</a>
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</li>
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<li>GX2PixelShader
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: <a class="el" href="group__gx2__shader.html#gabdc2bcc7c275952e963a2f485c4c1a20">shaders.h</a>
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</li>
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<li>GX2PointLimitsReg
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: <a class="el" href="group__gx2__registers.html#ga51319dd0dc848d9d2a8740a65bcf178d">registers.h</a>
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</li>
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<li>GX2PointSizeReg
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: <a class="el" href="group__gx2__registers.html#ga05e50c5597601d6ae76ef0e962f56b43">registers.h</a>
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</li>
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<li>GX2PolygonControlReg
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: <a class="el" href="group__gx2__registers.html#ga217173579ca6623494ef25f7a8708ffa">registers.h</a>
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</li>
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<li>GX2PolygonMode
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: <a class="el" href="group__gx2__enum.html#gaaa32824b7520912865705452f9d16164">enum.h</a>
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</li>
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<li>GX2PolygonOffsetReg
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: <a class="el" href="group__gx2__registers.html#gae82d5ccd6d15812a3bbab1e69c5fbfca">registers.h</a>
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</li>
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<li>GX2PrimitiveMode
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: <a class="el" href="group__gx2__enum.html#ga9d492260f62ff48e346d2aa347df324c">enum.h</a>
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</li>
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<li>GX2RAllocFunction
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: <a class="el" href="group__gx2r__mem.html#ga6c9a0e6dc4af99936d7f77ff8ce6bfc5">mem.h</a>
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</li>
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<li>GX2RBuffer
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: <a class="el" href="group__gx2r__displaylist.html#ga808cb84d50a1c505d181f494f6a48b82">displaylist.h</a>
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, <a class="el" href="group__gx2r__buffer.html#ga808cb84d50a1c505d181f494f6a48b82">buffer.h</a>
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, <a class="el" href="group__gx2r__draw.html#ga808cb84d50a1c505d181f494f6a48b82">draw.h</a>
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</li>
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<li>GX2RenderTarget
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: <a class="el" href="group__gx2__enum.html#ga06c77c47199878f34d8e50cad9f5b309">enum.h</a>
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</li>
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<li>GX2RFreeFunction
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: <a class="el" href="group__gx2r__mem.html#ga7328d2bc89be2795893bf3c15d6f9bd9">mem.h</a>
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</li>
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<li>GX2RoundingMode
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: <a class="el" href="group__gx2__enum.html#gab8d0db166a9569e964d1cad5436d6016">enum.h</a>
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</li>
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<li>GX2RResourceFlags
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: <a class="el" href="group__gx2r__resource.html#ga07e765b17ebee95441466567a81df652">resource.h</a>
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</li>
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<li>GX2Sampler
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: <a class="el" href="group__gx2__sampler.html#gae649220d200d9bc0e3070c20912adc27">sampler.h</a>
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</li>
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<li>GX2SamplerVar
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: <a class="el" href="group__gx2__shader.html#ga48b5732cb13373a0ece237a3a9f12ed2">shaders.h</a>
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</li>
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<li>GX2SamplerVarType
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: <a class="el" href="group__gx2__enum.html#gaff01199f9658df42f5124b744c8533cf">enum.h</a>
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</li>
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<li>GX2ScanTarget
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: <a class="el" href="group__gx2__enum.html#ga42defc5b833a5259bafd6a8bccfe3887">enum.h</a>
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</li>
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<li>GX2ScissorReg
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: <a class="el" href="group__gx2__registers.html#gab4bbfd833659da99e5a816911fafb135">registers.h</a>
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</li>
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<li>GX2ShaderMode
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: <a class="el" href="group__gx2__enum.html#gaecf40cbc8cca49a088b30546b4d3b676">enum.h</a>
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</li>
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<li>GX2ShaderVarType
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: <a class="el" href="group__gx2__enum.html#gabc356981ea36ad5a0cad54f60f35a6fb">enum.h</a>
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</li>
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<li>GX2ShadowState
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: <a class="el" href="group__gx2__context.html#ga202842eaa490ba11272d58ea25aa3edf">context.h</a>
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</li>
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<li>GX2StencilFunction
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: <a class="el" href="group__gx2__enum.html#gab993f49481d62e14a2ab6702b6b883de">enum.h</a>
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</li>
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<li>GX2StencilMaskReg
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: <a class="el" href="group__gx2__registers.html#gad82f03b6e3bd76165c0301ecbdb32642">registers.h</a>
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</li>
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<li>GX2Surface
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: <a class="el" href="group__gx2r__surface.html#ga0a525a812190463f25e00b9b860258cc">surface.h</a>
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</li>
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<li>GX2SurfaceDim
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: <a class="el" href="group__gx2__enum.html#gadce13218d1da90ec1f4c917604c0f31b">enum.h</a>
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</li>
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<li>GX2SurfaceFormat
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: <a class="el" href="group__gx2__enum.html#ga799b91f3cd9c4d64514f572b365a4325">enum.h</a>
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</li>
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<li>GX2SurfaceUse
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: <a class="el" href="group__gx2__enum.html#gac9581057e2e523f7ad52186e6601532e">enum.h</a>
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</li>
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<li>GX2TargetChannelMaskReg
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: <a class="el" href="group__gx2__registers.html#gae32166bf5053897c0d49e111795d9347">registers.h</a>
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</li>
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<li>GX2TessellationMode
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: <a class="el" href="group__gx2__enum.html#gadc580747db94e7879db969f11551f735">enum.h</a>
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</li>
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<li>GX2TexAnisoRatio
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: <a class="el" href="group__gx2__enum.html#ga68b16aec74e59c46f0850b180e5a5f9f">enum.h</a>
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</li>
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<li>GX2TexBorderType
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: <a class="el" href="group__gx2__enum.html#ga15269cbdbdca809fdd40d49e6da6548d">enum.h</a>
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</li>
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<li>GX2TexClampMode
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: <a class="el" href="group__gx2__enum.html#gac1576f18375a3b088b8899ba7b67651f">enum.h</a>
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</li>
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<li>GX2TexMipFilterMode
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: <a class="el" href="group__gx2__enum.html#gac80d2c0720ce5694c2881e83872e6b4d">enum.h</a>
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</li>
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<li>GX2TexMipPerfMode
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: <a class="el" href="group__gx2__enum.html#ga26e5b9436699f0e12d88f689d77c5e1f">enum.h</a>
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</li>
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<li>GX2Texture
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: <a class="el" href="group__gx2__texture.html#ga22759f2ea4e4ba71b3746e08a2aca280">texture.h</a>
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, <a class="el" href="group__gx2__swap.html#ga22759f2ea4e4ba71b3746e08a2aca280">swap.h</a>
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</li>
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<li>GX2TexXYFilterMode
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: <a class="el" href="group__gx2__enum.html#gadfc5ebd4f33625a58e1e8cff8532ee63">enum.h</a>
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</li>
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<li>GX2TexZFilterMode
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: <a class="el" href="group__gx2__enum.html#ga0658d28839665cc7b2bcf14c125b306e">enum.h</a>
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|
</li>
|
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<li>GX2TexZPerfMode
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: <a class="el" href="group__gx2__enum.html#ga106ffb3b191c7f3cfa2cf0369d210390">enum.h</a>
|
|
</li>
|
|
<li>GX2TileMode
|
|
: <a class="el" href="group__gx2__enum.html#ga720e5958081f8363bf05930fad5a30f0">enum.h</a>
|
|
</li>
|
|
<li>GX2TVRenderMode
|
|
: <a class="el" href="group__gx2__enum.html#gac652e8d9407027e54e1e671cb3908090">enum.h</a>
|
|
</li>
|
|
<li>GX2TVScanMode
|
|
: <a class="el" href="group__gx2__enum.html#gaaeab60fcbeb7bc2461511ed3b70d1365">enum.h</a>
|
|
</li>
|
|
<li>GX2UniformBlock
|
|
: <a class="el" href="group__gx2__shader.html#gaecaa3990a0cb13ae2932524f278e9999">shaders.h</a>
|
|
</li>
|
|
<li>GX2UniformInitialValue
|
|
: <a class="el" href="group__gx2__shader.html#ga3a21c3b92ae9280b58e05bc3801130b6">shaders.h</a>
|
|
</li>
|
|
<li>GX2UniformVar
|
|
: <a class="el" href="group__gx2__shader.html#ga08e92b5335b8ba521e1ccdf2d7187c1c">shaders.h</a>
|
|
</li>
|
|
<li>GX2VertexShader
|
|
: <a class="el" href="group__gx2__shader.html#gacad67e4e403defcd16435e10909658b1">shaders.h</a>
|
|
</li>
|
|
<li>GX2ViewportReg
|
|
: <a class="el" href="group__gx2__registers.html#gaa0d68a9a62dd67201ab386ee2b3bf2a5">registers.h</a>
|
|
</li>
|
|
<li>gz_header
|
|
: <a class="el" href="zlib_8h.html#a2c394ffb61e707fba3c6b1a36704b305">zlib.h</a>
|
|
</li>
|
|
<li>gz_headerp
|
|
: <a class="el" href="zlib_8h.html#a40e9dcc294796d99b25e98fb06477fc8">zlib.h</a>
|
|
</li>
|
|
<li>gzFile
|
|
: <a class="el" href="zlib_8h.html#acd0143ddd532551631ecc7093fd7adfc">zlib.h</a>
|
|
</li>
|
|
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