Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.
Go to file
2017-08-19 21:23:20 +09:30
cmake cmake: Fix wut-toolchain.cmake with empty CMAKE_{INCLUDE,LIBRARY}_PATH. 2017-05-10 17:47:11 +01:00
docs Cheeky lil tool to track unimplemented functions. 2016-01-11 01:42:25 +00:00
externals Rearrange source tree. 2017-05-07 01:37:13 +01:00
include Fix formatting. 2017-06-02 11:50:57 +01:00
rules Update to support linking with newlib. 2017-04-10 23:19:21 +01:00
samples libwhb: Initialize FSCmdBlock in WHBUnmountSdCard 2017-08-06 17:11:15 +09:30
src libwhb: Add a simplistic Cafe Log handler 2017-08-06 17:42:43 +09:30
tools udplogserver: Do not automatically add a new line to log outputs. 2017-08-19 21:23:20 +09:30
.gitignore Update .gitignore 2016-01-08 17:04:40 +00:00
.gitmodules Rearrange source tree. 2017-05-07 01:37:13 +01:00
.travis.yml Add .travis.yml 2017-06-02 13:49:41 +01:00
appveyor.yml appveyor: pls 2017-06-02 13:28:31 +01:00
CMakeLists.txt Rearrange source tree. 2017-05-07 01:37:13 +01:00
LICENSE.md Create LICENSE.md 2015-12-27 02:16:34 +00:00
README.md Update README.md 2017-06-02 13:59:20 +01:00

Build status Build Status

wut

Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.

Licensed under the terms of the GNU General Public License, version 2 or later (GPLv2+).

Doxygen output can be found at https://decaf-emu.github.io/wut

If you are looking for the old Makefile based wut, that can be found on the legacy-make branch.

Binaries

The latest Windows AppVeyor build is available from:

Requirements

  • Tested on Linux, OS X, Windows
  • devkitPPC
  • CMake
  • Make

Linux / OS X

Requires CMake + Make + devkitPPC + libzdev

export DEVKITPPC=<Path to devkitPPC>
git clone --recursive https://github.com/decaf-emu/wut.git
cd wut
mkdir build && cd build
cmake -DCMAKE_INSTALL_PREFIX=install ../
make
make install
export WUT_ROOT=$PWD/install

Then for any wut project you want to build you must use the wut-toolchain.cmake script:

cd ../samples/helloworld
mkdir build && cd build
cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/cmake/wut-toolchain.cmake ../
make

Windows

Requires Windows CMake + Windows Make + devkitPPC + Visual Studio.

set DEVKITPPC=<Path to devkitPPC>
git clone --recursive https://github.com/decaf-emu/wut.git
cd wut
mkdir build && cd build
cmake -DCMAKE_INSTALL_PREFIX=install -G "Visual Studio 15 2017" ../
msbuild INSTALL.vcxproj /p:Configuration=Release /p:Platform=Win32
set WUT_ROOT=%CD%\install

Then for any wut project you want to build you must use Unix Makefiles with the wut-toolchain.cmake script:

cd ..\samples\helloworld
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=%WUT_ROOT%\cmake\wut-toolchain.cmake -G "Unix Makefiles" ../
make