mirror of
https://github.com/wiiu-env/wut.git
synced 2024-12-13 17:51:53 +01:00
106 lines
2.0 KiB
C++
106 lines
2.0 KiB
C++
#ifdef _WIN32
|
|
#include <WinSock2.h>
|
|
#else
|
|
#include <arpa/inet.h>
|
|
#include <fcntl.h>
|
|
#include <sys/socket.h>
|
|
#include <sys/stat.h>
|
|
#include <sys/types.h>
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#include <iostream>
|
|
#include <cstdlib>
|
|
#include <cstring>
|
|
|
|
#define SERVER_PORT 4405
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
struct sockaddr_in addr;
|
|
unsigned short port = SERVER_PORT;
|
|
|
|
if (argc == 2) {
|
|
port = atoi(argv[1]);
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
WSADATA wsaData;
|
|
if (WSAStartup(MAKEWORD(2, 2), &wsaData) == SOCKET_ERROR) {
|
|
return -1;
|
|
}
|
|
#endif
|
|
|
|
// Create socket
|
|
auto fd = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
|
#ifdef _WIN32
|
|
if (fd == INVALID_SOCKET) {
|
|
WSACleanup();
|
|
#else
|
|
if (fd < 0) {
|
|
#endif
|
|
return -1;
|
|
}
|
|
|
|
// Set non blocking
|
|
#ifdef _WIN32
|
|
u_long mode = 1;
|
|
ioctlsocket(fd, FIONBIO, &mode);
|
|
#else
|
|
int flags = fcntl(fd, F_GETFL, 0);
|
|
fcntl(fd, F_SETFL, flags | O_NONBLOCK);
|
|
#endif
|
|
|
|
// Bind socket
|
|
memset(&addr, 0, sizeof(addr));
|
|
addr.sin_family = AF_INET;
|
|
addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
|
addr.sin_port = htons(port);
|
|
if (bind(fd, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
|
|
#ifdef _WIN32
|
|
closesocket(fd);
|
|
WSACleanup();
|
|
#else
|
|
close(fd);
|
|
#endif
|
|
return -1;
|
|
}
|
|
|
|
// Receive data
|
|
char buffer[2048];
|
|
bool running = true;
|
|
|
|
while (running) {
|
|
fd_set fdsRead;
|
|
FD_ZERO(&fdsRead);
|
|
FD_SET(fd, &fdsRead);
|
|
|
|
struct timeval tv;
|
|
tv.tv_sec = 0;
|
|
tv.tv_usec = 10000;
|
|
|
|
if (select(fd + 1, &fdsRead, NULL, NULL, &tv) == 1) {
|
|
struct sockaddr_in from;
|
|
#ifdef _WIN32
|
|
int fromLen = sizeof(from);
|
|
#else
|
|
socklen_t fromLen = sizeof(from);
|
|
#endif
|
|
int recvd = recvfrom(fd, buffer, sizeof(buffer), 0, (struct sockaddr *) &from, &fromLen);
|
|
|
|
if (recvd > 0) {
|
|
buffer[recvd] = 0;
|
|
std::cout << buffer;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
closesocket(fd);
|
|
WSACleanup();
|
|
#else
|
|
close(fd);
|
|
#endif
|
|
return 0;
|
|
}
|