mirror of
https://github.com/wiiu-env/wut.git
synced 2025-01-08 14:30:41 +01:00
f78363be81
- socket_lib_init/exit wrappers are no longer stubs; they now perform refcounting & automatically register/deregister the socket devoptab - Similarly, WHBInitialize/DeinitializeSocketLibrary are now aliased to socket_lib_init/exit - WHBLogUdp now references socket_lib_init/finish again - __init/fini_wut_socket have been simplified and are now weak, this is intended to allow users to customize their behaviour
167 lines
3.4 KiB
C
167 lines
3.4 KiB
C
#pragma once
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#include <stdint.h>
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#include <sys/time.h>
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#define SOL_SOCKET -1
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#define PF_UNSPEC 0
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#define PF_INET 2
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#define AF_UNSPEC PF_UNSPEC
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#define AF_INET PF_INET
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#define SOCK_STREAM 1
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#define SOCK_DGRAM 2
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#define MSG_OOB 0x0001
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#define MSG_PEEK 0x0002
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#define MSG_DONTROUTE 0x0004
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#define MSG_DONTWAIT 0x0020
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#define SHUT_RD 0
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#define SHUT_WR 1
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#define SHUT_RDWR 2
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/*
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* SOL_SOCKET options
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*/
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#define SO_REUSEADDR 0x0004 // reuse address
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#define SO_KEEPALIVE 0x0008 // keep connections alive
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#define SO_BROADCAST 0x0020 // broadcast
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#define SO_LINGER 0x0080 // linger (no effect?)
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#define SO_OOBINLINE 0x0100 // out-of-band data inline (no effect?)
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#define SO_TCPSACK 0x0200 // set tcp selective acknowledgment
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#define SO_WINSCALE 0x0400 // set tcp window scaling
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#define SO_SNDBUF 0x1001 // send buffer size
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#define SO_RCVBUF 0x1002 // receive buffer size
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#define SO_SNDLOWAT 0x1003 // send low-water mark (no effect?)
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#define SO_RCVLOWAT 0x1004 // receive low-water mark
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#define SO_TYPE 0x1008 // get socket type
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#define SO_ERROR 0x1009 // get socket error
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#define SO_RXDATA 0x1011 // get count of bytes in sb_rcv
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#define SO_TXDATA 0x1012 // get count of bytes in sb_snd
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#define SO_NBIO 0x1014 // set socket to NON-blocking mode
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#define SO_BIO 0x1015 // set socket to blocking mode
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#define SO_NONBLOCK 0x1016 // set/get blocking mode via optval param
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typedef uint32_t socklen_t;
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typedef uint16_t sa_family_t;
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struct sockaddr
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{
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sa_family_t sa_family;
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char sa_data[];
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};
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struct sockaddr_storage
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{
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sa_family_t ss_family;
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char ss_padding[14];
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};
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struct linger
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{
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int l_onoff;
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int l_linger;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Wii U "extension"
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void
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socket_lib_init();
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// Wii U "extension"
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void
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socket_lib_finish();
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int
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accept(int sockfd,
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struct sockaddr *addr,
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socklen_t *addrlen);
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int
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bind(int sockfd,
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const struct sockaddr *addr,
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socklen_t addrlen);
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int
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connect(int sockfd,
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const struct sockaddr *addr,
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socklen_t addrlen);
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int
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getpeername(int sockfd,
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struct sockaddr *addr,
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socklen_t *addrlen);
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int
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getsockname(int sockfd,
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struct sockaddr *addr,
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socklen_t *addrlen);
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int
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getsockopt(int sockfd,
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int level,
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int optname,
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void *optval,
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socklen_t *optlen);
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int
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listen(int sockfd,
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int backlog);
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ssize_t
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recv(int sockfd,
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void *buf,
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size_t len,
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int flags);
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ssize_t
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recvfrom(int sockfd,
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void *buf,
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size_t len,
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int flags,
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struct sockaddr *src_addr,
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socklen_t *addrlen);
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ssize_t
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send(int sockfd,
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const void *buf,
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size_t len,
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int flags);
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ssize_t
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sendto(int sockfd,
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const void *buf,
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size_t len,
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int flags,
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const struct sockaddr *dest_addr,
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socklen_t addrlen);
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int
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setsockopt(int sockfd,
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int level,
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int optname,
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const void *optval,
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socklen_t optlen);
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int
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shutdown(int sockfd,
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int how);
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int
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socket(int domain,
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int type,
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int protocol);
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int
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sockatmark(int sockfd);
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#ifdef __cplusplus
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}
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#endif
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