CreeperMario ace7c0b364 whb: Implement a basic TCP-based command server kit.
* This server will listen for connections, and then listen on that
connection stream for, well, text. It will then close the connection and
send the string back to the main program.
2017-09-01 18:13:51 +09:30
2017-06-02 11:50:57 +01:00
2017-08-27 18:41:08 +09:30
2016-01-08 17:04:40 +00:00
2017-08-27 19:16:37 +09:30
2017-06-02 13:49:41 +01:00
2017-06-02 13:28:31 +01:00
2017-05-07 01:37:13 +01:00
2015-12-27 02:16:34 +00:00
2017-06-02 13:59:20 +01:00

Build status Build Status

wut

Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.

Licensed under the terms of the GNU General Public License, version 2 or later (GPLv2+).

Doxygen output can be found at https://decaf-emu.github.io/wut

If you are looking for the old Makefile based wut, that can be found on the legacy-make branch.

Binaries

The latest Windows AppVeyor build is available from:

Requirements

  • Tested on Linux, OS X, Windows
  • devkitPPC
  • CMake
  • Make

Linux / OS X

Requires CMake + Make + devkitPPC + libzdev

export DEVKITPPC=<Path to devkitPPC>
git clone --recursive https://github.com/decaf-emu/wut.git
cd wut
mkdir build && cd build
cmake -DCMAKE_INSTALL_PREFIX=install ../
make
make install
export WUT_ROOT=$PWD/install

Then for any wut project you want to build you must use the wut-toolchain.cmake script:

cd ../samples/helloworld
mkdir build && cd build
cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/cmake/wut-toolchain.cmake ../
make

Windows

Requires Windows CMake + Windows Make + devkitPPC + Visual Studio.

set DEVKITPPC=<Path to devkitPPC>
git clone --recursive https://github.com/decaf-emu/wut.git
cd wut
mkdir build && cd build
cmake -DCMAKE_INSTALL_PREFIX=install -G "Visual Studio 15 2017" ../
msbuild INSTALL.vcxproj /p:Configuration=Release /p:Platform=Win32
set WUT_ROOT=%CD%\install

Then for any wut project you want to build you must use Unix Makefiles with the wut-toolchain.cmake script:

cd ..\samples\helloworld
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=%WUT_ROOT%\cmake\wut-toolchain.cmake -G "Unix Makefiles" ../
make
Description
Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.
Readme 5.9 MiB
Languages
C 88.5%
C++ 9.7%
CMake 1%
Makefile 0.7%
Assembly 0.1%