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bf4ddae73d
Shader assembled using the latte-assembler tool in decaf-emu repo.
15 lines
300 B
CMake
15 lines
300 B
CMake
cmake_minimum_required(VERSION 3.2)
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project(samples-gx2-triangle)
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file(GLOB_RECURSE SOURCE_FILES src/*.c)
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file(GLOB_RECURSE HEADER_FILES src/*.h)
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add_rpx_lite(triangle ${SOURCE_FILES} ${HEADER_FILES})
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target_link_libraries(triangle
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whb
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coreinit
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defaultheap
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gx2
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gfd
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proc_ui)
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