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70 lines
1.5 KiB
C
70 lines
1.5 KiB
C
#pragma once
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#include <wut.h>
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/**
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* \defgroup gx2_context Context State
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* \ingroup gx2
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* @{
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct GX2ShadowState GX2ShadowState;
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typedef struct GX2ContextState GX2ContextState;
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struct GX2ShadowState
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{
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uint32_t config[0xB00];
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uint32_t context[0x400];
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uint32_t alu[0x800];
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uint32_t loop[0x60];
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PADDING((0x80 - 0x60) * 4);
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uint32_t resource[0xD9E];
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PADDING((0xDC0 - 0xD9E) * 4);
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uint32_t sampler[0xA2];
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PADDING((0xC0 - 0xA2) * 4);
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};
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CHECK_OFFSET(GX2ShadowState, 0x0000, config);
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CHECK_OFFSET(GX2ShadowState, 0x2C00, context);
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CHECK_OFFSET(GX2ShadowState, 0x3C00, alu);
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CHECK_OFFSET(GX2ShadowState, 0x5C00, loop);
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CHECK_OFFSET(GX2ShadowState, 0x5E00, resource);
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CHECK_OFFSET(GX2ShadowState, 0x9500, sampler);
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CHECK_SIZE(GX2ShadowState, 0x9800);
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struct GX2ContextState
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{
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GX2ShadowState shadowState;
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UNKNOWN(4);
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uint32_t shadowDisplayListSize;
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UNKNOWN(0x9e00 - 0x9808);
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uint32_t shadowDisplayList[192];
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};
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CHECK_OFFSET(GX2ContextState, 0x0000, shadowState);
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CHECK_OFFSET(GX2ContextState, 0x9804, shadowDisplayListSize);
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CHECK_OFFSET(GX2ContextState, 0x9e00, shadowDisplayList);
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CHECK_SIZE(GX2ContextState, 0xa100);
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void
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GX2SetupContextStateEx(GX2ContextState *state,
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BOOL unk1);
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void
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GX2GetContextStateDisplayList(GX2ContextState *state,
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void *outDisplayList,
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uint32_t *outSize);
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void
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GX2SetContextState(GX2ContextState *state);
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void
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GX2SetDefaultState();
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#ifdef __cplusplus
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}
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#endif
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/** @} */
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