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20 lines
860 B
C
Executable File
20 lines
860 B
C
Executable File
#ifndef DRAW_H
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#define DRAW_H
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#include <coreinit/screen.h>
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#include <wut_types.h>
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void *screenBuffer;
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//Function declarations for my graphics library
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void flipBuffers();
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void fillScreen(char r, char g, char b, char a);
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void drawString(int x, int y, char * string);
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void drawPixel(int x, int y, char r, char g, char b, char a);
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void drawLine(int x1, int y1, int x2, int y2, char r, char g, char b, char a);
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void drawRect(int x1, int y1, int x2, int y2, char r, char g, char b, char a);
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void drawFillRect(int x1, int y1, int x2, int y2, char r, char g, char b, char a);
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void drawCircle(int xCen, int yCen, int radius, char r, char g, char b, char a);
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void drawFillCircle(int xCen, int yCen, int radius, char r, char g, char b, char a);
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void drawCircleCircum(int cx, int cy, int x, int y, char r, char g, char b, char a);
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#endif /* DRAW_H */
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