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https://github.com/wiiu-env/wut.git
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67 lines
1.7 KiB
C
67 lines
1.7 KiB
C
#include "wut_newlib.h"
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#include <coreinit/systeminfo.h>
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#include <coreinit/time.h>
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// The Wii U epoch is at 2000, so we must map it to 1970 for gettime
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#define WIIU_EPOCH_YEAR (2000)
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#define EPOCH_YEAR (1970)
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#define EPOCH_YEARS_SINCE_LEAP 2
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#define EPOCH_YEARS_SINCE_CENTURY 70
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#define EPOCH_YEARS_SINCE_LEAP_CENTURY 370
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#define EPOCH_DIFF_YEARS (2000 - EPOCH_YEAR)
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#define EPOCH_DIFF_DAYS \
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((EPOCH_DIFF_YEARS * 365) + \
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(EPOCH_DIFF_YEARS - 1 + EPOCH_YEARS_SINCE_LEAP) / 4 - \
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(EPOCH_DIFF_YEARS - 1 + EPOCH_YEARS_SINCE_CENTURY) / 100 + \
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(EPOCH_DIFF_YEARS - 1 + EPOCH_YEARS_SINCE_LEAP_CENTURY) / 400)
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#define EPOCH_DIFF_SECS (60ull * 60ull * 24ull * (uint64_t)EPOCH_DIFF_DAYS)
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int
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__wut_clock_gettime(clockid_t clock_id,
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struct timespec *tp)
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{
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if (clock_id == CLOCK_MONOTONIC) {
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OSTime time = OSGetSystemTime();
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tp->tv_sec = (time_t)OSTicksToSeconds(time);
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time -= OSSecondsToTicks(tp->tv_sec);
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tp->tv_nsec = (long)OSTicksToNanoseconds(time);
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} else if (clock_id == CLOCK_REALTIME) {
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OSTime time = OSGetTime();
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tp->tv_sec = (time_t)OSTicksToSeconds(time);
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time -= OSSecondsToTicks(tp->tv_sec);
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tp->tv_nsec = (long)OSTicksToNanoseconds(time);
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tp->tv_sec += EPOCH_DIFF_SECS;
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} else {
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return EINVAL;
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}
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return 0;
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}
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int
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__wut_clock_settime(clockid_t clock_id,
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const struct timespec *tp)
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{
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return EPERM;
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}
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int
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__wut_clock_getres(clockid_t clock_id,
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struct timespec *res)
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{
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if (clock_id != CLOCK_MONOTONIC &&
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clock_id != CLOCK_REALTIME) {
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return EINVAL;
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}
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res->tv_sec = 0;
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res->tv_nsec = (long)((1000000000ull + (uint64_t)OSTimerClockSpeed) / (uint64_t)OSTimerClockSpeed);
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return 0;
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}
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