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ee9bd49c34
So your application will exit cleanly even when you break the GPU.
32 lines
301 B
C
32 lines
301 B
C
#pragma once
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#include <wut.h>
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#include "enum.h"
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/**
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* \defgroup gx2_state State
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* \ingroup gx2
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* @{
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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void
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GX2Init(uint32_t *attributes);
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void
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GX2Shutdown();
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void
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GX2Flush();
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void
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GX2ResetGPU(uint32_t unknown);
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#ifdef __cplusplus
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}
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#endif
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/** @} */
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