wut/include/gx2
dimok789 37330b5046 - added gx2 aa 2x and 4 and some additional primitive and surface enums
- added some gx2 logical ORed enums as typdef enum does not allow OR operations without a cast in C++
- added AXQuit in sndcore2
- added OSGetTitleID in coreinit
- removed not existing functions from nsysnet and added inet_ntoa
2016-10-11 19:17:18 +02:00
..
clear.h Remove GX2 functions which don't exist in target system version 2016-08-24 15:46:02 -07:00
context.h gx2: Add missing CHECK_OFFSET for GX2ShadowState. 2016-10-09 20:56:01 +01:00
display.h Additional GX2 definitions from decaf-emu 2016-08-25 22:01:44 -07:00
displaylist.h Add lots of GX2 functions. 2016-01-08 16:38:38 +00:00
draw.h gx2: Add some more draw functions. 2016-10-09 20:56:16 +01:00
enum.h - added gx2 aa 2x and 4 and some additional primitive and surface enums 2016-10-11 19:17:18 +02:00
event.h gx2r: Add some gx2r draw functions. 2016-10-09 20:57:50 +01:00
gx2.dox Add module .dox 2016-01-07 16:13:50 +00:00
mem.h Additional GX2 definitions from decaf-emu 2016-08-25 22:01:44 -07:00
registers.h Add gx2/enum.h and move all GX2 enums to it. 2016-06-08 00:15:43 +01:00
sampler.h Add gx2/enum.h and move all GX2 enums to it. 2016-06-08 00:15:43 +01:00
shaders.h gx2: Add gx2r buffer functions. 2016-10-09 15:57:23 +01:00
state.h Additional GX2 definitions from decaf-emu 2016-08-25 22:01:44 -07:00
surface.h gx2: Remove duplicated GX2RResourceFlags enum. 2016-10-09 21:01:52 +01:00
swap.h Add gx2/enum.h and move all GX2 enums to it. 2016-06-08 00:15:43 +01:00
tessellation.h gx2: Add some tessellation functions. 2016-10-09 20:56:30 +01:00
texture.h Fix compile errors. 2016-01-08 08:52:12 -08:00