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Mikubot-2/plugins/hearthstone.lua
topkecleon 02a7d411fa Database is now centralized. All data is stored in tables within the database table,
which is automatically saved. Please be sure to always stop the bot with /halt to
prevent data loss.
2016-02-21 14:28:40 -05:00

128 lines
2.5 KiB
Lua
Executable File

-- Plugin for the Hearthstone database provided by hearthstonejson.com.
if not database.hearthstone or os.time() > database.hearthstone.expiration then
print('Downloading Hearthstone database...')
database.hearthstone = {}
local jstr, res = HTTPS.request('http://hearthstonejson.com/json/AllSets.json')
if res ~= 200 then
print('Error connecting to hearthstonejson.com.')
print('hearthstone.lua will not be enabled.')
return
end
local jdat = JSON.decode(jstr)
for k,v in pairs(jdat) do
for key,val in pairs(v) do
table.insert(database.hearthstone, val)
end
end
database.hearthstone.expiration = os.time() + 600000
print('Download complete! It will be permanently stored.')
end
local command = 'hearthstone <query>'
local doc = [[```
/hearthstone <query>
Returns Hearthstone card info.
Alias: /hn
```]]
local triggers = {
'^/hearthstone[@'..bot.username..']*',
'^/hs[@'..bot.username..']*$',
'^/hs[@'..bot.username..']* '
}
local format_card = function(card)
local ctype = card.type
if card.race then
ctype = card.race
end
if card.rarity then
ctype = card.rarity .. ' ' .. ctype
end
if card.playerClass then
ctype = ctype .. ' (' .. card.playerClass .. ')'
elseif card.faction then
ctype = ctype .. ' (' .. card.faction .. ')'
end
local stats
if card.cost then
stats = card.cost .. 'c'
if card.attack then
stats = stats .. ' | ' .. card.attack .. 'a'
end
if card.health then
stats = stats .. ' | ' .. card.health .. 'h'
end
if card.durability then
stats = stats .. ' | ' .. card.durability .. 'd'
end
elseif card.health then
stats = card.health .. 'h'
end
local info = ''
if card.text then
info = card.text:gsub('</?.->',''):gsub('%$','')
if card.flavor then
info = info .. '\n_' .. card.flavor .. '_'
end
elseif card.flavor then
info = card.flavor
else
info = nil
end
local s = '*' .. card.name .. '*\n' .. ctype
if stats then
s = s .. '\n' .. stats
end
if info then
s = s .. '\n' .. info
end
return s
end
local action = function(msg)
local input = msg.text_lower:input()
if not input then
sendMessage(msg.chat.id, doc, true, msg.message_id, true)
return
end
local output = ''
for k,v in pairs(database.hearthstone) do
if string.lower(v.name):match(input) then
output = output .. format_card(v) .. '\n\n'
end
end
output = output:trim()
if output:len() == 0 then
sendReply(msg, config.errors.results)
return
end
sendMessage(msg.chat.id, output, true, msg.message_id, true)
end
return {
action = action,
triggers = triggers,
doc = doc,
command = command
}