acc7046d64
Added optional target for kick/ban logs. Added flag 7 to use default log per group. This way, a realm can have a public kick/ban log but governors are able to opt out. Added flag 8, antilink. Kicks for Telegram join links which do not refer to groups within the realm. Added flag 9, modrights, to give moderators access to changing the group photo, title, link, and motd (config option is deprecated. RIP). /unban will reset the target's autokick counter. Added configuration for default flag settings. Revision to bindings.lua. BASE_URL has been moved to bindings. There is no real reason for it to remain in instance. Token is passed to bindings.init at load. All plugins have been updated accordingly.
85 lines
2.4 KiB
Lua
85 lines
2.4 KiB
Lua
-- For some reason you can't have an é in variable names. :(
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local pokemon_go = {}
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local utilities = require('otouto.utilities')
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pokemon_go.command = 'pokego <team>'
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function pokemon_go:init(config)
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pokemon_go.triggers = utilities.triggers(self.info.username, config.cmd_pat)
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:t('pokego', true):t('pokégo', true)
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:t('pokemongo', true):t('pokémongo', true)
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:t('pogo', true):t('mongo', true).table
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pokemon_go.doc = config.cmd_pat .. [[pokego <team>
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Set your Pokémon Go team for statistical purposes. The team must be valid, and can be referred to by name or color (or the first letter of either). Giving no team name will show statistics.]]
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local db = self.database.pokemon_go
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if not db then
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self.database.pokemon_go = {}
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db = self.database.pokemon_go
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end
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if not db.membership then
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db.membership = {}
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end
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for _, set in pairs(db.membership) do
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setmetatable(set, utilities.set_meta)
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end
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end
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local team_ref = {
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mystic = "Mystic",
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m = "Mystic",
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valor = "Valor",
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v = "Valor",
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instinct = "Instinct",
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i = "Instinct",
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blue = "Mystic",
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b = "Mystic",
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red = "Valor",
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r = "Valor",
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yellow = "Instinct",
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y = "Instinct"
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}
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function pokemon_go:action(msg, config)
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local output
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local input = utilities.input(msg.text_lower)
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if input then
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local team = team_ref[input]
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if not team then
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output = 'Invalid team.'
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else
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local id_str = tostring(msg.from.id)
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local db = self.database.pokemon_go
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local db_membership = db.membership
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if not db_membership[team] then
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db_membership[team] = utilities.new_set()
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end
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for t, set in pairs(db_membership) do
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if t ~= team then
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set:remove(id_str)
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else
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set:add(id_str)
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end
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end
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output = 'Your team is now '..team..'.'
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end
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else
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local db = self.database.pokemon_go
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local db_membership = db.membership
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local output_temp = {'Membership:'}
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for t, set in pairs(db_membership) do
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table.insert(output_temp, t..': '..#set)
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end
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output = table.concat(output_temp, '\n')
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end
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utilities.send_reply(msg, output)
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end
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return pokemon_go
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