122 lines
3.5 KiB
Lua
122 lines
3.5 KiB
Lua
-- This is a proprietary plugin, property of Andreas Bielawski, (c) 2015 <andi (dot) b (at) outlook (dot) de>
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-- DO NOT USE WITHOUT PERMISSION
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do
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local BASE_URL = 'https://itunes.apple.com/lookup'
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local makeOurDate = function(dateString)
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local pattern = "(%d+)%-(%d+)%-(%d+)T"
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local year, month, day = dateString:match(pattern)
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return day..'.'..month..'.'..year
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end
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local function get_appstore_data()
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local url = BASE_URL..'/?id='..appid..'&country=de'
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local res,code = https.request(url)
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if code ~= 200 then return "HTTP-FEHLER" end
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local data = json:decode(res).results[1]
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if data == nil then return 'NOTFOUND' end
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if data.wrapperType ~= 'software' then return nil end
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return data
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end
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local function send_appstore_data(data, receiver)
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-- Header
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local name = data.trackName
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local author = data.sellerName
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local price = data.formattedPrice
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local version = data.version
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-- Body
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local description = string.sub(unescape(data.description), 1, 150) .. '...'
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local min_ios_ver = data.minimumOsVersion
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local size = string.gsub(round(data.fileSizeBytes / 1000000, 2), "%.", "%,") -- wtf Apple, it's 1024, not 1000!
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local release = makeOurDate(data.releaseDate)
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if data.isGameCenterEnabled then
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game_center = '\nUnterstützt Game Center'
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else
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game_center = ''
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end
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local category_count = tablelength(data.genres)
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if category_count == 1 then
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category = '\nKategorie: '..data.genres[1]
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else
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local category_loop = '\nKategorien: '
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for v in pairs(data.genres) do
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if v < category_count then
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category_loop = category_loop..data.genres[v]..', '
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else
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category_loop = category_loop..data.genres[v]
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end
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end
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category = category_loop
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end
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-- Footer
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if data.averageUserRating and data.userRatingCount then
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avg_rating = 'Bewertung: '..string.gsub(data.averageUserRating, "%.", "%,")..' Sterne '
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ratings = 'von '..comma_value(data.userRatingCount)..' Bewertungen'
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else
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avg_rating = ""
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ratings = ""
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end
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local header = name..' v'..version..' von '..author..' ('..price..'):'
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local body = '\n'..description..'\nBenötigt mind. iOS '..min_ios_ver..'\nGröße: '..size..' MB\nErstveröffentlicht am '..release..game_center..category
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local footer = '\n'..avg_rating..ratings
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local text = header..body..footer
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-- Picture
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if data.screenshotUrls[1] and data.ipadScreenshotUrls[1] then
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image_url = data.screenshotUrls[1]
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elseif data.screenshotUrls[1] and not data.ipadScreenshotUrls[1] then
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image_url = data.screenshotUrls[1]
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elseif not data.screenshotUrls[1] and data.ipadScreenshotUrls[1] then
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image_url = data.ipadScreenshotUrls[1]
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else
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image_url = nil
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end
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if image_url then
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local cb_extra = {
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receiver=receiver,
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url=image_url
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}
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send_msg(receiver, text, send_photo_from_url_callback, cb_extra)
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else
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send_msg(receiver, text, ok_cb, false)
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end
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end
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local function run(msg, matches)
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local receiver = get_receiver(msg)
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if not matches[3] then
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appid = matches[1]
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else
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appid = matches[3]
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end
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local data = get_appstore_data()
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if data == nil then print('Das Appstore-Plugin unterstützt zurzeit nur Apps!') end
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if data == 'HTTP-FEHLER' or data == 'NOTFOUND' then
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return 'App nicht gefunden!'
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else
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send_appstore_data(data, receiver)
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end
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end
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return {
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description = "Sendet iPhone App-Store Info.",
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usage = {"Link zu App auf iTunes",
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"/itunes (ID)"
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},
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patterns = {"itunes.apple.com/(.*)/app/(.*)/id(%d+)",
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"^/itunes (%d+)$"
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},
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run = run
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}
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end |