NonSteamLaunchers-On-Steam-.../NonSteamLaunchers.sh

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#!/bin/bash
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chmod +x NonSteamLaunchers.sh
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set -x
set -u
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# Display a list of options using zenity
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options=$(zenity --list --text="Which installers do you want to download and install?" --checklist --column=":)" --column="The default is one App ID Installation" FALSE "Seperate App IDs" TRUE "Epic Games Launcher" TRUE "GOG Galaxy" TRUE "Uplay" TRUE "Origin" TRUE "Battle.net" FALSE "Amazon Games - broken" FALSE "EA App - broken" FALSE "itch.io - broken" --width=400 --height=362)
# Check if the user selected both Origin and EA App
if [[ $options == *"Origin"* ]] && [[ $options == *"EA App"* ]]; then
# User selected both Origin and EA App
zenity --error --text="You cannot select both Origin and EA App at the same time." --width=200 --height=150
exit 1
fi
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# Check if the user selected to use separate app IDs
if [[ $options == *"Seperate App IDs"* ]]; then
# User selected to use separate app IDs
use_separate_appids=true
else
# User did not select to use separate app IDs
use_separate_appids=false
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fi
echo "0"
echo "# Detecting and Installing GE-Proton"
# check to make sure compatabilitytools.d exists and makes it if it doesnt
if [ ! -d "$HOME/.steam/root/compatibilitytools.d" ]; then
mkdir -p "$HOME/.steam/root/compatibilitytools.d"
fi
(
# Create NonSteamLaunchersInstallation subfolder in Downloads folder
mkdir -p ~/Downloads/NonSteamLaunchersInstallation
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# Set the path to the Proton directory
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
# Set the URLs to download GE-Proton from
ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz
ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton7-55/GE-Proton7-55.tar.gz
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# Check if GE-Proton is installed
if [ -z "$proton_dir" ]; then
# Download GE-Proton using the first URL
echo "Downloading GE-Proton using the first URL"
wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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# Check if the download succeeded
if [ $? -ne 0 ]; then
# Download GE-Proton using the second URL
echo "Downloading GE-Proton using the second URL"
wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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fi
# Check if either download succeeded
if [ $? -eq 0 ]; then
# Install GE-Proton
echo "Installing GE-Proton"
tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
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proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
else
# Handle download failure
echo "Failed to download GE-Proton"
fi
else
# Check if installed version is the latest version
installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
if [ "$installed_version" != "$latest_version" ]; then
# Download GE-Proton using the first URL
echo "Downloading GE-Proton using the first URL"
wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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# Check if the download succeeded
if [ $? -ne 0 ]; then
# Download GE-Proton using the second URL
echo "Downloading GE-Proton using the second URL"
wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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fi
# Check if either download succeeded
if [ $? -eq 0 ]; then
# Install GE-Proton
echo "Installing GE-Proton"
tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
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proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
else
# Handle download failure
echo "Failed to download GE-Proton"
fi
fi
fi
echo "10"
echo "# Setting files in their place"
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# Set the appid for the non-Steam game
appid=NonSteamLaunchers
# Set the URL to download the MSI file from
msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
# Set the path to save the MSI file to
msi_file=~/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
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# Set the URL to download the second file from
exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
# Set the path to save the second file to
exe_file=~/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
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# Set the URL to download the third file from
ubi_url=https://ubi.li/4vxt9
# Set the path to save the third file to
ubi_file=~/Downloads/NonSteamLaunchersInstallation/UplayInstaller.exe
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# Set the URL to download the fourth file from
origin_url=https://taskinoz.com/downloads/OriginSetup-10.5.119.52718.exe
# Set the path to save the fourth file to
origin_file=~/Downloads/NonSteamLaunchersInstallation/OriginSetup-10.5.119.52718.exe
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# Set the URL to download the fifth file from
battle_url=https://www.battle.net/download/getInstallerForGame?os=win
# Set the path to save the fifth file to
battle_file=~/Downloads/NonSteamLaunchersInstallation/BattleNetInstaller.exe
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# Set the URL to download the sixth file from
amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe
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# Set the path to save the sixth file to
amazon_file=~/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
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# Set the URL to download the seventh file from
eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
# Set the path to save the seventh file to
eaapp_file=~/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
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# Set the URL to download the eighth file from
itchio_url=https://itch.io/app/download?platform=windows
# Set the path to save the eighth file to
itchio_file=~/Downloads/NonSteamLaunchersInstallation/itch-setup.exe
echo "20"
echo "# Creating folders"
# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
if [ "$use_separate_appids" = false ] && [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
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# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
wait
echo "30"
echo "# Downloading/Installing Epic Games"
# Check if the user selected Epic Games Launcher
if [[ $options == *"Epic Games Launcher"* ]]; then
# User selected Epic Games Launcher
echo "User selected Epic Games Launcher"
# Set the appid for the Epic Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=EpicGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download MSI file
if [ ! -f "$msi_file" ]; then
echo "Downloading MSI file"
wget $msi_url -O $msi_file
fi
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# Run the MSI file using Proton with the /passive option
echo "Running MSI file using Proton with the /passive option"
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"$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn
fi
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# Wait for the MSI file to finish running
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wait
echo "40"
echo "# Downloading/Installing Gog Galaxy"
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# Check if the user selected GOG Galaxy
if [[ $options == *"GOG Galaxy"* ]]; then
# User selected GOG Galaxy
echo "User selected GOG Galaxy"
# Set the appid for the Gog Galaxy 2.0
if [ "$use_separate_appids" = true ]; then
appid=GogGalaxyLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download EXE file
if [ ! -f "$exe_file" ]; then
echo "Downloading EXE file"
wget $exe_url -O $exe_file
fi
# Run the EXE file using Proton without the /passive option
echo "Running EXE file using Proton without the /passive option"
"$proton_dir/proton" run "$exe_file" &
echo "45"
echo "# Downloading/Installing Gog Galaxy"
# Continuously check for the existence of the GalaxyInstaller_XXXXX folder until it is found
while true; do
# Find the GalaxyInstaller_XXXXX folder
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galaxy_installer_folder=$(find "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp" -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
# Check if the folder was found
if [ -n "$galaxy_installer_folder" ]; then
# The folder was found
echo "The GalaxyInstaller_XXXXX folder was found: $galaxy_installer_folder"
break
else
# The folder was not found
echo "The GalaxyInstaller_XXXXX folder was not found. Waiting for it to be created..."
sleep 5
fi
done
# Set the path to the GalaxySetup.exe file
galaxy_setup_file="$galaxy_installer_folder"/GalaxySetup.exe
# Set the expected size of the GalaxySetup.exe file in bytes
expected_size=275836128
# Continuously check the size of the GalaxySetup.exe file until it has been fully downloaded
while true; do
# Get the size of the GalaxySetup.exe file in bytes
file_size=$(stat -c%s "$galaxy_setup_file")
# Compare the size of the file with the expected size
if [ "$file_size" -eq "$expected_size" ]; then
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sleep 3
# The sizes match
echo "The size of the GalaxySetup.exe file matches the expected size."
break
else
# The sizes do not match
echo "The size of the GalaxySetup.exe file does not match the expected size. Waiting for the file to finish downloading..."
sleep 1
fi
done
# Cancel & Exit the GOG Galaxy Setup Wizard
pkill GalaxySetup.tmp
# Navigate to %LocalAppData%\Temp
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cd "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp"
# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
cp -r "$galaxy_installer_folder" ~/Downloads/NonSteamLaunchersInstallation/
# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
cd ~/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)"
# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
"$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART
# Wait for the EXE file to finish running
wait
fi
wait
echo "50"
echo "# Downloading/Installing Uplay"
# Check if user selected Uplay
if [[ $options == *"Uplay"* ]]; then
# User selected Uplay
echo "User selected Uplay"
# Set the appid for the Epic Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=UplayLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download UBI file
if [ ! -f "$ubi_file" ]; then
echo "Downloading UBI file"
wget $ubi_url -O $ubi_file
fi
# Run the UBI file using Proton with the /passive option
echo "Running UBI file using Proton with the /passive option"
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"$proton_dir/proton" run "$ubi_file" /S
fi
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# Wait for the UBI file to finish running
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wait
echo "60"
echo "# Downloading/Installing Origin"
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# Check if user selected Origin
if [[ $options == *"Origin"* ]]; then
# User selected Origin
echo "User selected Origin"
# Set the appid for the Epic Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=OriginLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download ORIGIN file
if [ ! -f "$origin_file" ]; then
echo "Downloading ORIGIN file"
wget $origin_url -O $origin_file
fi
# Run the ORIGIN file using Proton with the /passive option
echo "Running ORIGIN file using Proton with the /passive option"
"$proton_dir/proton" run "$origin_file" /SILENT
# Edit local.xml
sed -i 's|</Settings>| <Setting value="true" key="MigrationDisabled" type="1"/>\n <Setting key="UpdateURL" value="" type="10"/>\n <Setting key="AutoPatchGlobal" value="false" type="1"/>\n <Setting key="AutoUpdate" value="false" type="1"/>\n</Settings>|' "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/ProgramData/Origin/local.xml"
# Terminate any processes with the name Origin.exe
pkill Origin.exe
# Wait for the ORIGIN file to finish running
wait
fi
wait
echo "70"
echo "# Downloading/Installing Battle.net"
# Check if user selected Battle.net
if [[ $options == *"Battle.net"* ]]; then
# User selected Battle.net
echo "User selected Battle.net"
# Set the appid for the Epic Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=Battle.netLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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# Download BATTLE file
if [ ! -f "$battle_file" ]; then
echo "Downloading BATTLE file"
wget $battle_url -O $battle_file
fi
# Run the BATTLE file using Proton with the /passive option
echo "Running BATTLE file using Proton with the /passive option"
"$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
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# Set the path to the Battle.net.14119 folder
folder_path="$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net.14119"
# Set the target size in bytes
target_size=303050261
# Continuously check if the folder exists
while true; do
if [[ -d "$folder_path" ]]; then
# The folder exists, so continuously check the size of the folder
while true; do
# Get the current size of the folder in bytes
folder_size=$(du -sb "$folder_path" | cut -f1)
# Check if the folder size has reached the target size
if [[ $folder_size -ge $target_size ]]; then
# Terminate the Battle.net.exe process
sleep 8
pkill "Battle.net.exe"
break 2
fi
# Wait for 1 second before checking again
sleep 1
done
else
# The folder does not exist yet, so wait for 1 second before checking again
sleep 1
fi
done
fi
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wait
echo "80"
echo "# Downloading/Installing Amazon Games"
# Check if user selected Amazon Games
if [[ $options == *"Amazon Games"* ]]; then
# User selected Amazon Games
echo "User selected Amazon Games"
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# Set the appid for the Amazon Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=AmazonGamesLauncher
else
appid=NonSteamLaunchers
fi
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# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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# Download Amazon file
if [ ! -f "$amazon_file" ]; then
echo "Downloading Amazon file"
wget $amazon_url -O $amazon_file
fi
# Run the Amazon file using Proton with the /passive option
echo "Running Amazon file using Proton with the /passive option"
"$proton_dir/proton" run "$amazon_file" /qn
# Wait for the Amazon file to finish running
wait
fi
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wait
echo "90"
echo "# Downloading/Installing EA App"
# Check if user selected EA App
if [[ $options == *"EA App"* ]]; then
# User selected EA App
echo "User selected EA App"
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# Set the appid for the EA App Launcher
if [ "$use_separate_appids" = true ]; then
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appid=TheEAappLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download EA App file
if [ ! -f "$eaapp_file" ]; then
echo "Downloading EA App file"
wget $eaapp_url -O $eaapp_file
fi
# Run the EA App file using Proton with the /passive option
echo "Running EA App file using Proton with the /passive option"
"$proton_dir/proton" run "$eaapp_file"
# Wait for the EA App file to finish running
wait
fi
wait
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echo "95"
echo "# Downloading/Installing itch.io"
# Check if the user selected itchio Launcher
if [[ $options == *"itch.io"* ]]; then
# User selected itchio Launcher
echo "User selected itch.io"
# Set the appid for the itchio Launcher
if [ "$use_separate_appids" = true ]; then
appid=itchioLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download itchio file
if [ ! -f "$itchio_file" ]; then
echo "Downloading itchio file"
wget $itchio_url -O $itchio_file
fi
# Run the itchio file using Proton with the /passive option
echo "Running itchio file using Proton with the /passive option"
"$proton_dir/proton" run "$itchio_file"
fi
wait
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# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf ~/Downloads/NonSteamLaunchersInstallation
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echo "100"
echo "# Script is finished - you may close all windows"
) |
zenity --progress \
--title="Update Status" \
--text="Starting update..." --width=450 --height=350\
--percentage=0
if [ "$?" = -1 ] ; then
zenity --error \
--text="Update canceled."
fi
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exit