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https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2025-04-06 05:57:08 +02:00
fixed epic from looping
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parent
57f6d436fa
commit
087a8296d8
@ -2185,50 +2185,29 @@ if [[ $options == *"Epic Games"* ]]; then
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pkill -f wineserver
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# Check if the first path exists, otherwise use the second one
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if [[ -f "/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" ]]; then
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if [[ -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" ]]; then
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echo "Starting first installation of Epic Games Launcher"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" &
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"$STEAM_RUNTIME" "$proton_dir/proton" run "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" &
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first_install_pid=$!
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else
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echo "First path doesn't exist, trying the alternative path"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" &
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"$STEAM_RUNTIME" "$proton_dir/proton" run "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" &
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first_install_pid=$!
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fi
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# Wait for the installation to complete
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wait $first_install_pid
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# Check if the first rsync paths exist for the Engine and Portal
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if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Engine/" ]] && \
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[[ -d "/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Engine/" ]]; then
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# Sync the Engine directory
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rsync -av --progress \
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"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Engine/" \
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"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Engine/"
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else
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echo "First Engine rsync path doesn't exist, syncing alternative path"
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# Sync the Engine directory (alternative path)
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rsync -av --progress \
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"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Engine/" \
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"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Engine/"
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fi
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# Rsync files
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rsync -av --progress \
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${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/{Engine,Portal}/ \
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"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/"
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# Check if the second rsync paths exist for the Portal
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if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Portal/" ]] && \
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[[ -d "/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/" ]]; then
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# Sync the Portal directory
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rsync -av --progress \
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"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Portal/" \
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"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/"
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else
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echo "First Portal rsync path doesn't exist, syncing alternative path"
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# Sync the Portal directory (alternative path)
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rsync -av --progress \
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"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Portal/" \
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"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/"
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fi
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rsync -av --progress \
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${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/{Engine,Portal}/ \
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"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/"
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# Run Epic Online Services installer (optional)
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# Optionally, run Epic Online Services installer
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# "$STEAM_RUNTIME" "$proton_dir/proton" run "EpicOnlineServicesInstaller.exe"
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}
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@ -2239,6 +2218,8 @@ fi
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wait
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echo "99"
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echo "# Checking if Chrome is installed...please wait..."
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