mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-11-20 08:09:18 +01:00
ludsavi change
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parent
f2f8d63298
commit
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@ -1650,36 +1650,69 @@ if ! flatpak list | grep com.github.mtkennerly.ludusavi &> /dev/null; then
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exit 1
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fi
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rclone_zip_url="https://downloads.rclone.org/rclone-current-linux-amd64.zip"
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rclone_zip_file="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/rclone-current-linux-amd64.zip"
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rclone_base_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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nsl_config_dir="${logged_in_home}/.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig"
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# Download and extract rclone
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if [ -d "$rclone_base_dir" ]; then
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# Function to download and extract rclone
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download_and_extract_rclone() {
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# Check if rclone already exists in the NSLconfig directory
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if [ -f "${nsl_config_dir}/rclone" ]; then
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echo "rclone already exists in ${nsl_config_dir}. Skipping download."
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return
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fi
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if [ -d "$rclone_base_dir" ]; then
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echo "Downloading rclone..."
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wget -O "$rclone_zip_file" "$rclone_zip_url"
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echo "Extracting rclone..."
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unzip -o "$rclone_zip_file" -d "$rclone_base_dir"
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echo "rclone downloaded and extracted"
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else
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echo "Download directory does not exist. Exiting script."
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if ! wget -O "$rclone_zip_file" "$rclone_zip_url"; then
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echo "Failed to download rclone. Exiting script."
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exit 1
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fi
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fi
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# Find the extracted rclone directory dynamically
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rclone_extract_dir=$(find "$rclone_base_dir" -maxdepth 1 -type d -name "rclone-v*-linux-amd64" | head -n 1)
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rclone_bin="${rclone_extract_dir}/rclone"
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echo "Extracting rclone..."
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if ! unzip -o "$rclone_zip_file" -d "$rclone_base_dir"; then
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echo "Failed to extract rclone. Exiting script."
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exit 1
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fi
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# Move rclone to the NSLconfig directory
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if [ -f "$rclone_bin" ]; then
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echo "rclone downloaded and extracted"
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else
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echo "Download directory does not exist. Exiting script."
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return
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fi
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# Find the extracted rclone directory dynamically
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rclone_extract_dir=$(find "$rclone_base_dir" -maxdepth 1 -type d -name "rclone-v*-linux-amd64" | head -n 1)
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rclone_bin="${rclone_extract_dir}/rclone"
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# Debug: Check if rclone_bin exists
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if [ -f "$rclone_bin" ]; then
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echo "rclone binary found at $rclone_bin"
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else
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echo "rclone binary not found at $rclone_bin. Exiting script."
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return
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fi
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# Ensure the NSLconfig directory exists
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mkdir -p "$nsl_config_dir"
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# Move rclone to the NSLconfig directory
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if [ -f "$rclone_bin" ]; then
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echo "Moving rclone to $nsl_config_dir"
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mv "$rclone_bin" "$nsl_config_dir"
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rclone_path="${nsl_config_dir}/rclone"
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echo "rclone moved to $nsl_config_dir"
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else
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else
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echo "rclone binary not found. Exiting script."
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exit 1
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fi
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fi
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}
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# Run the function in a separate process
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download_and_extract_rclone &
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rclone_pid=$!
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wait $rclone_pid
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# Setting up Backup Saves through Ludusavi
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@ -1702,10 +1735,6 @@ fi
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# Create the NSLconfig directory if it doesn't exist
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mkdir -p "$nsl_config_dir"
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# Move rclone to the NSLconfig directory
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mv "$rclone_bin" "$nsl_config_dir"
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rclone_path="${nsl_config_dir}/rclone"
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# Write the configuration to the NSLconfig file
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cat <<EOL > "$nsl_config_dir/config.yaml"
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---
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@ -1804,7 +1833,7 @@ cloud:
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synchronize: true
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apps:
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rclone:
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path: "$rclone_path"
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path: "${logged_in_home}/.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig/rclone"
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arguments: "--fast-list --ignore-checksum"
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customGames: []
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EOL
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