NonSteamLaunchers-On-Steam-.../NonSteamLaunchers.sh

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Executable File

#!/usr/bin/env bash
# shellcheck disable=SC2155
set -x # activate debugging (execution shown)
set -o pipefail # capture error from pipes
# set -eu # exit immediately, undefined vars are errors
# ENVIRONMENT VARIABLES
# $USER
logged_in_user=$(logname)
# $UID
# logged_in_uid=$(id -u "${logged_in_user}")
# $HOME
logged_in_home=$(eval echo "~${logged_in_user}")
# TODO: `/tmp` or `mktemp -d` might be a better option (see: EOF)
# $PWD (working directory)
download_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
# Create a log file in the same directory as the desktop file/.sh file
exec >> ${logged_in_home}/Downloads/NonSteamLaunchers-install.log 2>&1
# Version number (major.minor)
version=v2.99
# TODO: tighten logic to check whether major/minor version is up-to-date via `-eq`, `-lt`, or `-gt` operators
# Check repo releases via GitHub API then display current stable version
check_for_updates() {
# Set the URL to the GitHub API for the repository
local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest"
# Get the latest release tag from the GitHub API
local latest_version=$(curl -s "$api_url" | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/')
# Compare the version number in the script against the latest release tag
if [ "$version" != "$latest_version" ]; then
# Display a Zenity window to notify the user that a new version is available
zenity --info --text="A new version is available: $latest_version\nPlease download it from GitHub." --width=200 --height=100
else
echo "You are already running the latest version: $version"
fi
}
# Get the command line arguments
args=("$@")
# Check if any command line arguments were provided
if [ ${#args[@]} -eq 0 ]; then
# No command line arguments were provided, so check for updates and display the zenity window if necessary
check_for_updates
fi
# Check if the NonSteamLaunchersInstallation subfolder exists in the Downloads folder
if [ -d "$download_dir" ]; then
# Delete the NonSteamLaunchersInstallation subfolder
rm -rf "$download_dir"
echo "Deleted NonSteamLaunchersInstallation subfolder"
else
echo "NonSteamLaunchersInstallation subfolder does not exist"
fi
# Game Launchers
# TODO: parameterize hard-coded client versions (cf. 'app-25.6.2')
# Set the paths to the launcher executables
epic_games_launcher_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
epic_games_launcher_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
gog_galaxy_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
gog_galaxy_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
origin_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Origin/Origin.exe"
origin_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher/pfx/drive_c/Program Files (x86)/Origin/Origin.exe"
uplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
uplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
battlenet_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
battlenet_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
eaapp_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
eaapp_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
amazongames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
amazongames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
itchio_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
itchio_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
legacygames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
legacygames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
humblegames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App/Humble App.exe"
humblegames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/Program Files/Humble App/Humble App.exe"
indiegala_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient/IGClient.exe"
indiegala_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/Program Files/IGClient/IGClient.exe"
rockstar_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe"
rockstar_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe"
glyph_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe"
glyph_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe"
minecraft_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe"
minecraft_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe"
psplus_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe"
psplus_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe"
dmm_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/DMMGamePlayer/DMMGamePlayer.exe"
dmm_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/DMMGameLauncher/pfx/drive_c/Program Files/DMMGamePlayer/DMMGamePlayer.exe"
# Chrome File Path
# chrome_installpath="/app/bin/chrome"
chrome_path="/usr/bin/flatpak"
chrome_startdir="\"/usr/bin\""
# Check if Epic Games Launcher is installed
function CheckInstallations {
if [[ -f "$epic_games_launcher_path1" ]]; then
# Epic Games Launcher is installed in path 1
epic_games_value="FALSE"
epic_games_text="Epic Games ===> $epic_games_launcher_path1"
elif [[ -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher is installed in path 2
epic_games_value="FALSE"
epic_games_text="Epic Games ===> $epic_games_launcher_path2"
else
# Epic Games Launcher is not installed
epic_games_value="FALSE"
epic_games_text="Epic Games"
fi
# Check if GOG Galaxy is installed
if [[ -f "$gog_galaxy_path1" ]]; then
# GOG Galaxy is installed in path 1
gog_galaxy_value="FALSE"
gog_galaxy_text="GOG Galaxy ===> $gog_galaxy_path1"
elif [[ -f "$gog_galaxy_path2" ]]; then
# GOG Galaxy is installed in path 2
gog_galaxy_value="FALSE"
gog_galaxy_text="GOG Galaxy ===> $gog_galaxy_path2"
else
# GOG Galaxy is not installed
gog_galaxy_value="FALSE"
gog_galaxy_text="GOG Galaxy"
fi
# Check if Origin is installed
if [[ -f "$origin_path1" ]]; then
# Origin is installed in path 1
origin_value="FALSE"
origin_text="Origin ===> $origin_path1"
elif [[ -f "$origin_path2" ]]; then
# Origin is installed in path 2
origin_value="FALSE"
origin_text="Origin ===> $origin_path2"
else
# Origin is not installed
origin_value="FALSE"
origin_text="Origin - Broken, Use at own risk"
fi
# Check if Uplay is installed
if [[ -f "$uplay_path1" ]]; then
# Uplay is installed in path 1
uplay_value="FALSE"
uplay_text="Uplay ===> $uplay_path1"
elif [[ -f "$uplay_path2" ]]; then
# Uplay is installed in path 2
uplay_value="FALSE"
uplay_text="Uplay ===> $uplay_path2"
else
# Uplay is not installed
uplay_value="FALSE"
uplay_text="Uplay"
fi
# Check if Battle.net is installed
if [[ -f "$battlenet_path1" ]]; then
# Battle.net is installed in path 1
battlenet_value="FALSE"
battlenet_text="Battle.net ===> $battlenet_path1"
elif [[ -f "$battlenet_path2" ]]; then
# Battle.net is installed in path 2
battlenet_value="FALSE"
battlenet_text="Battle.net ===> $battlenet_path2"
else
# Battle.net is not installed
battlenet_value="FALSE"
battlenet_text="Battle.net"
fi
# Check if EA App is installed
if [[ -f "$eaapp_path1" ]]; then
# EA App is installed in path 1
eaapp_value="FALSE"
eaapp_text="EA App ===> $eaapp_path1"
elif [[ -f "$eaapp_path2" ]]; then
# EA App is installed in path 2
eaapp_value="FALSE"
eaapp_text="EA App ===> $eaapp_path2"
else
# EA App is not installed
eaapp_value="FALSE"
eaapp_text="EA App"
fi
# Check if Amazon Games is installed
if [[ -f "$amazongames_path1" ]]; then
# Amazon Games is installed in path 1
amazongames_value="FALSE"
amazongames_text="Amazon Games ===> $amazongames_path1"
elif [[ -f "$amazongames_path2" ]]; then
# Amazon Games is installed in path 2
amazongames_value="FALSE"
amazongames_text="Amazon Games ===> $amazongames_path2"
else
# Amazon Games is not installed
amazongames_value="FALSE"
amazongames_text="Amazon Games"
fi
# Check if itch.io is installed
if [[ -f "$itchio_path1" ]]; then
# itch.io is installed in path 1
itchio_value="FALSE"
itchio_text="itch.io ===> $itchio_path1"
elif [[ -f "$itchio_path2" ]]; then
# itch.io is installed in path 2
itchio_value="FALSE"
itchio_text="itch.io ===> $itchio_path2"
else
# itch.io is not installed
itchio_value="FALSE"
itchio_text="itch.io"
fi
# Check if Legacy Games Launcher is installed
if [[ -f "$legacygames_path1" ]]; then
# Legacy Games is installed in path 1
legacygames_value="FALSE"
legacygames_text="Legacy Games ===> $legacygames_path1"
elif [[ -f "$legacygames_path2" ]]; then
# Legacy Games is installed in path 2
legacygames_value="FALSE"
legacygames_text="Legacy Games ===> $legacygames_path2"
else
# Legacy Games is not installed
legacygames_value="FALSE"
legacygames_text="Legacy Games - Broken, Use at own risk"
fi
# Check if Humble Games Launcher is installed
if [[ -f "$humblegames_path1" ]]; then
# Humble Games is installed in path 1 on local drive
humblegames_value="FALSE"
humblegames_text="Humble Games Collection ===> $humblegames_path1"
elif [[ -f "$humblegames_path2" ]]; then
# Humble Games is installed in path 2 on local drive
humblegames_value="FALSE"
humblegames_text="Humble Games Collection ===> $humblegames_path2"
else
# Humble Games is not installed
humblegames_value="FALSE"
humblegames_text="Humble Games Collection - Use Desktop Mode to sign in, then launch Game Mode"
fi
# Check if indiegala is installed
if [[ -f "$indiegala_path1" ]]; then
# indiegala is installed in path 1 on local drive
indiegala_value="FALSE"
indiegala_text="IndieGala ===> $indiegala_path1"
elif [[ -f "$indiegala_path2" ]]; then
# indiegala is installed in path 2 on local drive
indiegala_value="FALSE"
indiegala_text="IndieGala ===> $indiegala_path2"
else
# indiegala is not installed
indiegala_value="FALSE"
indiegala_text="IndieGala"
fi
# Check if Rockstar is installed
if [[ -f "$rockstar_path1" ]]; then
# Rockstar is installed in path 1 on local drive
rockstar_value="FALSE"
rockstar_text="Rockstar Games Launcher ===> $rockstar_path1"
elif [[ -f "$rockstar_path2" ]]; then
# Rockstar is installed in path 2 on local drive
rockstar_value="FALSE"
rockstar_text="Rockstar Games Launcher ===> $rockstar_path2"
else
# Rockstar is not installed
rockstar_value="FALSE"
rockstar_text="Rockstar Games Launcher"
fi
# Check if Glyph is installed
if [[ -f "$glyph_path1" ]]; then
# Glyph is installed in path 1 on local drive
glyph_value="FALSE"
glyph_text="Glyph Launcher ===> $glyph_path1"
elif [[ -f "$glyph_path2" ]]; then
# Glyph is installed in path 2 on local drive
glyph_value="FALSE"
glyph_text="Glyph Launcher ===> $glyph_path2"
else
# Glyph is not installed
glyph_value="FALSE"
glyph_text="Glyph Launcher"
fi
# Check if Minecraft is installed
if [[ -f "$minecraft_path1" ]]; then
# Minecraft is installed in path 1 on local drive
minecraft_value="FALSE"
minecraft_text="Minecraft ===> $minecraft_path1"
elif [[ -f "$minecraft_path2" ]]; then
# Minecraft is installed in path 2 on local drive
minecraft_value="FALSE"
minecraft_text="Minecraft ===> $minecraft_path2"
else
# Minecraft is not installed
minecraft_value="FALSE"
minecraft_text="Minecraft - Close black screen to continue installation"
fi
# Check if PlaystationPlus is installed
if [[ -f "$psplus_path1" ]]; then
# PlaystationPlus is installed in path 1 on local drive
psplus_value="FALSE"
psplus_text="Playstation Plus ===> $psplus_path1"
elif [[ -f "$psplus_path2" ]]; then
# PlaystationPlus is installed in path 2 on local drive
psplus_value="FALSE"
psplus_text="Playstation Plus ===> $psplus_path2"
else
# PlaystationPlus is not installed
psplus_value="FALSE"
psplus_text="Playstation Plus"
fi
# Check if DMM Player is installed
if [[ -f "$dmm_path1" ]]; then
# DMM Player is installed in path 1 on local drive
dmm_value="FALSE"
dmm_text="DMM Games ===> $dmm_path1"
elif [[ -f "$dmm_path2" ]]; then
# DMM Player is installed in path 2 on local drive
dmm_value="FALSE"
dmm_text="DMM Games ===> $dmm_path2"
else
# DMM Player is not installed
dmm_value="FALSE"
dmm_text="DMM Games"
fi }
# Verify launchers are installed
function CheckInstallationDirectory {
# Check if NonSteamLaunchers is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" ]]; then
# NonSteamLaunchers is installed
nonsteamlauncher_move_value="TRUE"
else
# NonSteamLaunchers is not installed
nonsteamlauncher_move_value="FALSE"
fi
# Check if EpicGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" ]]; then
# EpicGamesLauncher is installed
epicgameslauncher_move_value="TRUE"
else
# EpicGamesLauncher is not installed
epicgameslauncher_move_value="FALSE"
fi
# Check if GogGalaxyLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" ]]; then
# GogGalaxyLauncher is installed
goggalaxylauncher_move_value="TRUE"
else
# GogGalaxyLauncher is not installed
goggalaxylauncher_move_value="FALSE"
fi
# Check if OriginLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher" ]]; then
# OriginLauncher is installed
originlauncher_move_value="TRUE"
else
# OriginLauncher is not installed
originlauncher_move_value="FALSE"
fi
# Check if UplayLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" ]]; then
# UplayLauncher is installed
uplaylauncher_move_value="TRUE"
else
# UplayLauncher is not installed
uplaylauncher_move_value="FALSE"
fi
# Check if Battle.netLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" ]]; then
# Battle.netLauncher is installed
battlenetlauncher_move_value="TRUE"
else
# Battle.netLauncher is not installed
battlenetlauncher_move_value="FALSE"
fi
# Check if TheEAappLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" ]]; then
# TheEAappLauncher is installed
eaapplauncher_move_value="TRUE"
else
# TheEAappLauncher is not installed
eaapplauncher_move_value="FALSE"
fi
# Check if AmazonGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" ]]; then
# AmazonGamesLauncher is installed
amazongameslauncher_move_value="TRUE"
else
# AmazonGamesLauncher is not installed
amazongameslauncher_move_value="FALSE"
fi
# Check if itchioLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" ]]; then
# itchioLauncher is installed
itchiolauncher_move_value="TRUE"
else
# itchioLauncher is not installed
itchiolauncher_move_value="FALSE"
fi
# Check if LegacyGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" ]]; then
# LegacyGamesLauncher is installed
legacygameslauncher_move_value="TRUE"
else
# LegacyGamesLauncher is not installed
legacygameslauncher_move_value="FALSE"
fi
# Check if HumbleGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" ]]; then
# HumbleGamesLauncher is installed
humblegameslauncher_move_value="TRUE"
else
# HumbleGamesLauncher is not installed
humblegameslauncher_move_value="FALSE"
fi
# Check if indiegala is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" ]]; then
# indiegalaLauncher is installed
indiegalalauncher_move_value="TRUE"
else
# indiegalaLauncher is not installed
indiegalalauncher_move_value="FALSE"
fi
# Check if rockstar is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" ]]; then
# rockstar games launcher is installed
rockstargameslauncher_move_value="TRUE"
else
# rockstar games launcher is not installed
rockstargameslauncher_move_value="FALSE"
fi
# Check if Glyph is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" ]]; then
# Glyph is installed
glyphlauncher_move_value="TRUE"
else
# Glyph is not installed
glyphlauncher_move_value="FALSE"
fi
# Check if Minecraft is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher" ]]; then
# Minecraft is installed
minecraftlauncher_move_value="TRUE"
else
# Minecraft is not installed
minecraftlauncher_move_value="FALSE"
fi
# TODO: `pspluslauncher_move_value` is unused (SC2034)
# Check if PlaystationPlus is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" ]]; then
# PlaystationPlus is installed
pspluslauncher_move_value="TRUE"
else
# PlaystationPlus is not installed
pspluslauncher_move_value="FALSE"
fi
# Check if DMM Player is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/DMMGameLauncher" ]]; then
# DMM Player is installed
dmmlauncher_move_value="TRUE"
else
# DMM Player is not installed
dmmlauncher_move_value="FALSE"
fi }
# Check which app IDs are installed
CheckInstallations
CheckInstallationDirectory
# Get the command line arguments
args=("$@")
# Initialize an array to store the custom websites
custom_websites=()
# Initialize a variable to store whether the "Separate App IDs" option is selected or not
separate_app_ids=false
# Check if any command line arguments were provided
if [ ${#args[@]} -eq 0 ]; then
# No command line arguments were provided, so display the main zenity window
selected_launchers=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="Default = one App ID Installation, One Prefix, NonSteamLaunchers" FALSE "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX'S" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $origin_value "$origin_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" $humblegames_value "$humblegames_text" $indiegala_value "$indiegala_text" $rockstar_value "$rockstar_text" $glyph_value "$glyph_text" $minecraft_value "$minecraft_text" $psplus_value "$psplus_text" $dmm_value "$dmm_text" FALSE "Xbox Game Pass" FALSE "GeForce Now" FALSE "Amazon Luna" FALSE "Netflix" FALSE "Hulu" FALSE "Disney+" FALSE "Amazon Prime Video" FALSE "Youtube" --width=535 --height=740 --extra-button="Uninstall" --extra-button="Find Games" --extra-button="Start Fresh" --extra-button="Move to SD Card")
# Check if the user clicked the 'Cancel' button or selected one of the extra buttons
if [ $? -eq 1 ] || [[ $selected_launchers == "Start Fresh" ]] || [[ $selected_launchers == "Move to SD Card" ]] || [[ $selected_launchers == "Uninstall" ]] || [[ $selected_launchers == "Find Games" ]]; then
# The user clicked the 'Cancel' button or selected one of the extra buttons, so skip prompting for custom websites
custom_websites=()
else
# The user did not click the 'Cancel' button or select one of the extra buttons, so prompt for custom websites
custom_websites_str=$(zenity --entry --title="Shortcut Creator" --text="Enter custom websites that you want shortcuts for, separated by commas. Leave blank and press ok if you dont want any. E.g. myspace.com, limewire.com, my.screenname.aol.com")
# Split the custom_websites_str variable into an array using ',' as the delimiter
IFS=',' read -ra custom_websites <<< "$custom_websites_str"
fi
else
# Command line arguments were provided, so set the value of the options variable using the command line arguments
# Initialize an array to store the selected launchers
selected_launchers=()
for arg in "${args[@]}"; do
if [[ "$arg" =~ ^https?:// ]]; then
# Check if the arg is not an empty string before adding it to the custom_websites array
if [ -n "$arg" ]; then
custom_websites+=("$arg")
fi
else
selected_launchers+=("$arg")
fi
done
# TODO: error handling for unbound variable $selected_launchers_str on line 564
# Convert the selected_launchers array to a string by joining its elements with a `|` delimiter.
selected_launchers_str=$(IFS="|"; echo "${selected_launchers[*]}")
# TODO: SC2199
# Check if the `SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX'S` option was included in the `selected_launchers` variable. If this option was included, set the value of the `separate_app_ids` variable to `true`, indicating that separate app IDs should be used. Otherwise, set it to `false`.
if [[ "${selected_launchers[@]}" =~ "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX'S" ]]; then
separate_app_ids=true
else
separate_app_ids=false
fi
fi
# TODO: SC2145
# Print the selected launchers and custom websites
echo "Selected launchers: $selected_launchers"
echo "Selected launchers: $selected_launchers_str"
echo "Custom websites: ${custom_websites[@]}"
echo "Separate App IDs: $separate_app_ids"
# Set the value of the options variable
if [ ${#args[@]} -eq 0 ]; then
# No command line arguments were provided, so set the value of the options variable using the selected_launchers variable
options="$selected_launchers"
else
# Command line arguments were provided, so set the value of the options variable using the selected_launchers_str variable
options="$selected_launchers_str"
fi
# Check if the cancel button was clicked
if [ $? -eq 1 ] && [[ $options != "Start Fresh" ]] && [[ $options != "Move to SD Card" ]] && [[ $options != "Uninstall" ]] && [[ $options != "Find Games" ]]; then
# The cancel button was clicked
echo "The cancel button was clicked"
exit 1
fi
# Check if no options were selected and no custom website was provided
if [ -z "$options" ] && [ -z "$custom_websites" ]; then
# No options were selected and no custom website was provided
zenity --error --text="No options were selected and no custom website was provided. The script will now exit." --width=200 --height=150
exit 1
fi
# Check if the user selected to use separate app IDs
if [[ $options == *"SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX'S"* ]]; then
# User selected to use separate app IDs
use_separate_appids=true
else
# User did not select to use separate app IDs
use_separate_appids=false
fi
# Check if the user selected both Origin and EA App
if [[ $options == *"Origin"* ]] && [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then
# User selected both Origin and EA App without selecting separate app IDs
zenity --error --text="You cannot select both Origin and EA App at the same time unless you select separate app IDs." --width=200 --height=150
exit 1
fi
# Check if Origin is already installed
if [[ -f "$origin_path1" ]] || [[ -f "$origin_path2" ]]; then
# Origin is installed
if [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then
# User selected EA App without selecting separate app IDs
zenity --error --text="You cannot install EA App because Origin is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150
exit 1
fi
fi
# Check if EA App is already installed
if [[ -f "$eaapp_path1" ]] || [[ -f "$eaapp_path2" ]]; then
# EA App is installed
if [[ $options == *"Origin"* ]] && [ "$use_separate_appids" = false ]; then
# User selected Origin without selecting separate app IDs
zenity --error --text="You cannot install Origin because EA App is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150
exit 1
fi
fi
# Define the StartFreshFunction
function StartFreshFunction {
# Define the path to the compatdata directory
compatdata_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata"
# Define an array of original folder names
folder_names=("EpicGamesLauncher" "GogGalaxyLauncher" "UplayLauncher" "OriginLauncher" "Battle.netLauncher" "TheEAappLauncher" "AmazonGamesLauncher" "itchioLauncher" "LegacyGamesLauncher" "HumbleGamesLauncher" "IndieGalaLauncher" "RockstarGamesLauncher" "GlyphLauncher" "MinecraftLauncher" "PlaystationPlusLauncher" "DMMGameLauncher")
# Iterate over each folder name in the folder_names array
for folder in "${folder_names[@]}"; do
# Check if the folder exists
if [ -e "${compatdata_dir}/${folder}" ]; then
# Check if the folder is a symbolic link
if [ -L "${compatdata_dir}/${folder}" ]; then
# Get the path of the target of the symbolic link
target_path=$(readlink -f "${compatdata_dir}/${folder}")
# Delete the target of the symbolic link
rm -rf "$target_path"
# Delete the symbolic link
unlink "${compatdata_dir}/${folder}"
else
# Delete the folder
# shellcheck disable=SC2115
rm -rf "${compatdata_dir}/${folder}"
fi
fi
done
# Check if the NonSteamLaunchers folder exists
if [ -e "$compatdata_dir/NonSteamLaunchers" ]; then
# Check if the NonSteamLaunchers folder is a symbolic link
if [ -L "$compatdata_dir/NonSteamLaunchers" ]; then
# Get the path of the target of the symbolic link
target_path=$(readlink -f "$compatdata_dir/NonSteamLaunchers")
# Delete the target of the symbolic link
rm -rf "$target_path"
# Delete the symbolic link
unlink "$compatdata_dir/NonSteamLaunchers"
else
# Delete the NonSteamLaunchers folder
rm -rf "$compatdata_dir/NonSteamLaunchers"
fi
fi
# Iterate over each folder in the compatdata directory
for folder_path in "$compatdata_dir"/*; do
# Check if the current item is a folder
if [ -d "$folder_path" ]; then
# Check if the folder is empty
if [ -z "$(ls -A "$folder_path")" ]; then
# Delete the empty folder
rmdir "$folder_path"
echo "Deleted empty folder: $(basename "$folder_path")"
fi
fi
done
# TODO: declare array and use find/for loop to avoid duplicate `rm` processes
rm -rf "/run/media/mmcblk0p1/NonSteamLaunchers/"
rm -rf "/run/media/mmcblk0p1/EpicGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/GogGalaxyLauncher/"
rm -rf "/run/media/mmcblk0p1/OriginLauncher/"
rm -rf "/run/media/mmcblk0p1/UplayLauncher/"
rm -rf "/run/media/mmcblk0p1/Battle.netLauncher/"
rm -rf "/run/media/mmcblk0p1/TheEAappLauncher/"
rm -rf "/run/media/mmcblk0p1/AmazonGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/LegacyGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/itchioLauncher/"
rm -rf "/run/media/mmcblk0p1/HumbleGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/IndieGalaLauncher/"
rm -rf "/run/media/mmcblk0p1/RockstarGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/GlyphLauncher/"
rm -rf "/run/media/mmcblk0p1/MinecraftLauncher/"
rm -rf "/run/media/mmcblk0p1/PlaystationPlusLauncher/"
rm -rf "/run/media/mmcblk0p1/DMMGameLauncher/"
rm -rf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation
# Exit the script with exit code 0 to indicate success
exit 0
}
# Check if the Start Fresh button was clicked or if the Start Fresh option was passed as a command line argument
if [[ $options == "Start Fresh" ]] || [[ $selected_launchers == "Start Fresh" ]]; then
# The Start Fresh button was clicked or the Start Fresh option was passed as a command line argument
if [ ${#args[@]} -eq 0 ]; then
# No command line arguments were provided, so display the zenity window
if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory. This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width=300 --height=260; then
# The user clicked the "Yes" button, so call the StartFreshFunction
StartFreshFunction
else
# The user clicked the "No" button, so exit with exit code 0 to indicate success.
exit 0
fi
else
# Command line arguments were provided, so skip displaying the zenity window and directly perform any necessary actions to start fresh by calling the StartFreshFunction
StartFreshFunction
fi
fi
if [[ $options == "Uninstall" ]]; then
# Check if the cancel button was clicked
# The OK button was not clicked
# Define the launcher options
options=$(zenity --list --checklist \
--title="Uninstall Launchers" \
--text="Select the launchers you want to Uninstall..." \
--column="Select" --column="This will delete the launcher and all of its games and files." \
--width=508 --height=507 \
FALSE "Epic Games" \
FALSE "Gog Galaxy" \
FALSE "Uplay" \
FALSE "Origin" \
FALSE "Battle.net" \
FALSE "EA App" \
FALSE "Amazon Games" \
FALSE "Legacy Games" \
FALSE "itch.io" \
FALSE "Humble Bundle" \
FALSE "IndieGala" \
FALSE "Rockstar Games Launcher" \
FALSE "Glyph Launcher" \
FALSE "Minecraft"\
FALSE "Playstation Plus"\
FALSE "DMM Games")
if [[ $options != "" ]]; then
# The Uninstall button was clicked
# Add code here to handle the uninstallation of the selected launcher(s)
if [[ $options == *"Epic Games"* ]]; then
# User selected to uninstall Epic Games Launcher
# Check if Epic Games Launcher was installed using the NonSteamLaunchers prefix
if [[ -f "$epic_games_launcher_path1" ]]; then
# Epic Games Launcher was installed using the NonSteamLaunchers prefix
# Add code here to run the Epic Games Launcher uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games"
elif [[ -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher was installed using a separate app ID
# Add code here to delete the EpicGamesLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher"
fi
fi
if [[ $options == *"Gog Galaxy"* ]]; then
# User selected to uninstall GOG Galaxy
# Check if GOG Galaxy was installed using the NonSteamLaunchers prefix
if [[ -f "$gog_galaxy_path1" ]]; then
# GOG Galaxy was installed using the NonSteamLaunchers prefix
# Add code here to run the GOG Galaxy uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy"
elif [[ -f "$gog_galaxy_path2" ]]; then
# GOG Galaxy was installed using a separate app ID
# Add code here to delete the GogGalaxyLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher"
fi
fi
if [[ $options == *"Uplay"* ]]; then
# User selected to uninstall Uplay
# Check if Uplay was installed using the NonSteamLaunchers prefix
if [[ -f "$uplay_path1" ]]; then
# Uplay was installed using the NonSteamLaunchers prefix
# Add code here to run the Uplay uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft"
elif [[ -f "$uplay_path2" ]]; then
# Uplay was installed using a separate app ID
# Add code here to delete the UplayLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher"
fi
fi
if [[ $options == *"Origin"* ]]; then
# User selected to uninstall Origin
# Check if Origin was installed using the NonSteamLaunchers prefix
if [[ -f "$origin_path1" ]]; then
# Origin was installed using the NonSteamLaunchers prefix
# Add code here to run the Origin uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Origin"
elif [[ -f "$origin_path2" ]]; then
# Origin was installed using a separate app ID
# Add code here to delete the OriginLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher"
fi
fi
if [[ $options == *"Battle.net"* ]]; then
# User selected to uninstall Battle.net
# Check if Battle.net was installed using the NonSteamLaunchers prefix
if [[ -f "$battlenet_path1" ]]; then
# Battle.net was installed using the NonSteamLaunchers prefix
# Add code here to run the Battle.net uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net"
elif [[ -f "$battlenet_path2" ]]; then
# Battle.net was installed using a separate app ID
# Add code here to delete the Battle.netLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher"
fi
fi
if [[ $options == *"EA App"* ]]; then
# User selected to uninstall EA App
# Check if EA App was installed using the NonSteamLaunchers prefix
if [[ -f "$eaapp_path1" ]]; then
# EA App was installed using the NonSteamLaunchers prefix
# Add code here to run the EA App uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts"
elif [[ -f "$eaapp_path2" ]]; then
# EA App was installed using a separate app ID
# Add code here to delete the EALauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher"
fi
fi
if [[ $options == *"Amazon Games"* ]]; then
# User selected to uninstall Amazon Games
# Check if Amazon Games was installed using the NonSteamLaunchers prefix
if [[ -f "$amazongames_path1" ]]; then
# Amazon Games was installed using the NonSteamLaunchers prefix
# Add code here to run the Amazon Games uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games"
elif [[ -f "$amazongames_path2" ]]; then
# Amazon Games was installed using a separate app ID
# Add code here to delete the AmazonGamesLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher"
fi
fi
if [[ $options == *"Legacy Games"* ]]; then
# User selected to uninstall Legacy Games
# Check if Legacy Games was installed using the NonSteamLaunchers prefix
if [[ -f "$legacygames_path1" ]]; then
# Legacy Games was installed using the NonSteamLaunchers prefix
# Add code here to run the Legacy Games uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games"
elif [[ -f "$legacygames_path2" ]]; then
# Legacy Games was installed using a separate app ID
# Add code here to delete the LegacyGamesLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher"
fi
fi
if [[ $options == *"itch.io"* ]]; then
# User selected to uninstall Itch.io
# Check if Itch.io was installed using the NonSteamLaunchers prefix
if [[ -f "$itchio_path1" ]]; then
# Itch.io was installed using the NonSteamLaunchers prefix
# Add code here to run the Itch.io uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch"
elif [[ -f "$itchio_path2" ]]; then
# Itch.io was installed using a separate app ID
# Add code here to delete the Itch.ioLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher"
fi
fi
if [[ $options == *"Humble Bundle"* ]]; then
# User selected to uninstall Humble Bundle
# Check if Humble Bundle was installed using the NonSteamLaunchers prefix
if [[ -f "$humblegames_path1" ]]; then
# Humble Bundle was installed using the NonSteamLaunchers prefix
# Add code here to run the Humble Bundle uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App"
elif [[ -f "$humblegames_path2" ]]; then
# Humble Bundle was installed using a separate app ID
# Add code here to delete the HumbleBundleLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher"
fi
fi
if [[ $options == *"IndieGala"* ]]; then
# User selected to uninstall IndieGala
# Check if IndieGala was installed using the NonSteamLaunchers prefix
if [[ -f "$indiegala_path1" ]]; then
# IndieGala was installed using the NonSteamLaunchers prefix
# Add code here to run the IndieGala uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient"
elif [[ -f "$indiegala_path2" ]]; then
# IndieGala was installed using a separate app ID
# Add code here to delete the IndieGalaLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher"
fi
fi
if [[ $options == *"Rockstar Games Launcher"* ]]; then
# User selected to uninstall Rockstar Games
# Check if Rockstar Games was installed using the NonSteamLaunchers prefix
if [[ -f "$rockstar_path1" ]]; then
# Rockstar Games was installed using the NonSteamLaunchers prefix
# Add code here to run the Rockstar Games uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games"
elif [[ -f "$rockstar_path2" ]]; then
# Rockstar Games was installed using a separate app ID
# Add code here to delete the RockstarGamesLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher"
fi
fi
if [[ $options == *"Glyph Launcher"* ]]; then
# User selected to uninstall Glyph
# Check if Glyph was installed using the NonSteamLaunchers prefix
if [[ -f "$glyph_path1" ]]; then
# Glyph was installed using NonSteamLaunchers prefix
# Add code here to run the Glyph uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph"
elif [[ -f "$glyph_path2" ]]; then
# Glyph was installed using a separate app ID
# Add code here to delete the GlyphLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher"
fi
fi
if [[ $options == *"Minecraft"* ]]; then
# User selected to uninstall Minecraft
# Check if Minecraft was installed using the NonSteamLaunchers prefix
if [[ -f "$minecraft_path1" ]]; then
# Minecraft was installed using NonSteamLaunchers prefix
# Add code here to run the Minecraft uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Minecraft Launcher"
elif [[ -f "$minecraft_path2" ]]; then
# Minecraft was installed using a separate app ID
# Add code here to delete the MinecraftLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher"
fi
fi
if [[ $options == *"Playstation Plus"* ]]; then
# User selected to uninstall Playstation
# Check if Playstation was installed using the NonSteamLaunchers prefix
if [[ -f "$psplus_path1" ]]; then
# Playstation was installed using NonSteamLaunchers prefix
# Add code here to run the Playstation uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus"
elif [[ -f "$psplus_path2" ]]; then
# Playstation was installed using a separate app ID
# Add code here to delete the PlaystationPlusLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher"
fi
fi
if [[ $options == *"DMM Games"* ]]; then
# User selected to uninstall DMMGameLauncher
# Check if DMMGameLauncher was installed using the NonSteamLaunchers prefix
if [[ -f "$dmm_path1" ]]; then
# DMMGameLauncher was installed using NonSteamLaunchers prefix
# Add code here to run the DMMGameLauncher uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/DMMGamePlayer"
elif [[ -f "$dmm_path2" ]]; then
# DMMGameLauncher was installed using a separate app ID
# Add code here to delete the DMMGameLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/DMMGameLauncher"
fi
fi
# Display a message to the user indicating that the operation was successful
zenity --info --text="The selected launchers have now been deleted." --width=200 --height=150
exit
fi
exit
fi
if [[ $options == "Move to SD Card" ]]; then
# The Move to SD Card button was clicked
# Check which app IDs are installed
# Add similar checks for other app IDs here
CheckInstallationDirectory
move_options=$(zenity --list --text="Which app IDs do you want to move to the SD card?" --checklist --column="Select" --column="App ID" $nonsteamlauncher_move_value "NonSteamLaunchers" $epicgameslauncher_move_value "EpicGamesLauncher" $goggalaxylauncher_move_value "GogGalaxyLauncher" $originlauncher_move_value "OriginLauncher" $uplaylauncher_move_value "UplayLauncher" $battlenetlauncher_move_value "Battle.netLauncher" $eaapplauncher_move_value "TheEAappLauncher" $amazongameslauncher_move_value "AmazonGamesLauncher" $itchiolauncher_move_value "itchioLauncher" $legacygameslauncher_move_value "LegacyGamesLauncher" $humblegameslauncher_move_value "HumbleGamesLauncher" $indiegalalauncher_move_value "IndieGalaLauncher" $rockstargameslauncher_move_value "RockstarGamesLauncher" $glyphlauncher_move_value "GlyphLauncher" $minecraftlauncher_move_value "MinecraftLauncher" $dmmlauncher_move_value "DMMGameLauncher" --width=335 --height=524)
# Check if the cancel button was clicked
if [ $? -eq 0 ]; then
# The OK button was clicked
# Display a message to the user indicating that the operation was successful
zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150
fi
# Set the path to the new directory on the SD card
new_dir="/run/media/mmcblk0p1"
# Check if NonSteamLaunchers is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" ]]; then
# NonSteamLaunchers is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers"
else
# NonSteamLaunchers is not installed
original_dir=""
fi
# Check if the user selected to move NonSteamLaunchers
if [[ $move_options == *"NonSteamLaunchers"* ]] && [[ -n $original_dir ]]; then
# Move the NonSteamLaunchers directory to the SD card
mv "$original_dir" "$new_dir/NonSteamLaunchers"
# Create a symbolic link to the new directory
ln -s "$new_dir/NonSteamLaunchers" "$original_dir"
fi
# Check if EpicGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" ]]; then
# EpicGamesLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher"
else
# EpicGamesLauncher is not installed
original_dir=""
fi
# Check if the user selected to move EpicGamesLauncher
if [[ $move_options == *"EpicGamesLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the EpicGamesLauncher directory to the SD card
mv "$original_dir" "$new_dir/EpicGamesLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/EpicGamesLauncher" "$original_dir"
fi
# Check if GogGalaxyLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" ]]; then
# GogGalaxyLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher"
else
# GogGalaxyLauncher is not installed
original_dir=""
fi
# Check if the user selected to move GogGalaxyLauncher
if [[ $move_options == *"GogGalaxyLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the GogGalaxyLauncher directory to the SD card
mv "$original_dir" "$new_dir/GogGalaxyLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/GogGalaxyLauncher" "$original_dir"
fi
# Check if OriginLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher" ]]; then
# OriginLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher"
else
# OriginLauncher is not installed
original_dir=""
fi
# Check if the user selected to move OriginLauncher
if [[ $move_options == *"OriginLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the OriginLauncher directory to the SD card
mv "$original_dir" "$new_dir/OriginLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/OriginLauncher" "$original_dir"
fi
# Check if UplayLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" ]]; then
# UplayLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher"
else
# UplayLauncher is not installed
original_dir=""
fi
# Check if the user selected to move UplayLauncher
if [[ $move_options == *"UplayLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the UplayLauncher directory to the SD card
mv "$original_dir" "$new_dir/UplayLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/UplayLauncher" "$original_dir"
fi
# Check if Battle.netLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" ]]; then
# Battle.netLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher"
else
# Battle.netLauncher is not installed
original_dir=""
fi
# Check if the user selected to move Battle.netLauncher
if [[ $move_options == *"Battle.netLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the Battle.netLauncher directory to the SD card
mv "$original_dir" "$new_dir/Battle.netLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/Battle.netLauncher" "$original_dir"
fi
# Check if TheEAappLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" ]]; then
# TheEAappLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher"
else
# TheEAappLauncher is not installed
original_dir=""
fi
# Check if the user selected to move TheEAappLauncher
if [[ $move_options == *"TheEAappLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the TheEAappLauncher directory to the SD card
mv "$original_dir" "$new_dir/TheEAappLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/TheEAappLauncher" "$original_dir"
fi
# Check if AmazonGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" ]]; then
# AmazonGamesLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher"
else
# AmazonGamesLauncher is not installed
original_dir=""
fi
# Check if the user selected to move AmazonGamesLauncher
if [[ $move_options == *"AmazonGamesLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the AmazonGamesLauncher directory to the SD card
mv "$original_dir" "$new_dir/AmazonGamesLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/AmazonGamesLauncher" "$original_dir"
fi
# Check if itchioLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" ]]; then
# itchioLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher"
else
# itchioLauncher is not installed
original_dir=""
fi
# Check if the user selected to move itchioLauncher
if [[ $move_options == *"itchioLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the itchioLauncher directory to the SD card
mv "$original_dir" "$new_dir/itchioLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/itchioLauncher" "$original_dir"
fi
# Check if LegacyGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" ]]; then
# LegacyGamesLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher"
else
# LegacyGamesLauncher is not installed
original_dir=""
fi
# Check if the user selected to move LegacyGamesLauncher
if [[ $move_options == *"LegacyGamesLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the LegacyGamesLauncher directory to the SD card
mv "$original_dir" "$new_dir/LegacyGamesLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/LegacyGamesLauncher" "$original_dir"
fi
# Check if HumbleGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" ]]; then
# HumbleGamesLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher"
else
# HumbleGamesLauncher is not installed
original_dir=""
fi
# Check if the user selected to move HumbleGamesLauncher
if [[ $move_options == *"HumbleGamesLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the HumbleGamesLauncher directory to the SD card
mv "$original_dir" "$new_dir/HumbleGamesLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/HumbleGamesLauncher" "$original_dir"
fi
# Check if IndieGalaLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" ]]; then
# IndieGalaLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher"
else
# Indie Gala Launcher is not installed
original_dir=""
fi
# Check if the user selected to move IndieGalaLauncher
if [[ $move_options == *"IndieGalaLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the Indie GalaLauncher directory to the SD card
mv "$original_dir" "$new_dir/IndieGalaLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/IndieGalaLauncher" "$original_dir"
fi
# Check if RockstarGamesLauncher is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" ]]; then
# RockstarGamesLauncher is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher"
else
# Rockstar Games Launcher is not installed
original_dir=""
fi
# Check if the user selected to move RockstarGamesLauncher
if [[ $move_options == *"RockstarGamesLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the Rockstar Games Launcher directory to the SD card
mv "$original_dir" "$new_dir/RockstarGamesLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/RockstarGamesLauncher" "$original_dir"
fi
# Check if Glyph is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" ]]; then
# Glyph is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher"
else
# Glyph is not installed
original_dir=""
fi
# Check if the user selected to move Glyph
if [[ $move_options == *"GlyphLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the Glyph directory to the SD card
mv "$original_dir" "$new_dir/GlyphLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/GlyphLauncher" "$original_dir"
fi
# Check if Minecraft is installed
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher" ]]; then
# Minecraft is installed
original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher"
else
# Minecraft is not installed
original_dir=""
fi
# Check if the user selected to move Minecraft
if [[ $move_options == *"MinecraftLauncher"* ]] && [[ -n $original_dir ]]; then
# Move the Glyph directory to the SD card
mv "$original_dir" "$new_dir/MinecraftLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/MinecraftLauncher" "$original_dir"
fi
# Check if the user selected to move Playstation
if [[ $move_options == *"Playstation Plus"* ]] && [[ -n $original_dir ]]; then
# Move the Playstation directory to the SD card
mv "$original_dir" "$new_dir/PlaystationPlusLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/PlaystationPlusLauncher" "$original_dir"
fi
# Check if the user selected to move DMM Games
if [[ $move_options == *"DMM Games"* ]] && [[ -n $original_dir ]]; then
# Move the DMM Games directory to the SD card
mv "$original_dir" "$new_dir/DMMGameLauncher"
# Create a symbolic link to the new directory
ln -s "$new_dir/DMMGameLauncher" "$original_dir"
fi
# TODO: verfiy non-zero exit is necessary
# ! Why the non-zero return?
# Exit the script
exit 1
fi
# Check if the user clicked the "Find Games" button
if [[ $options == "Find Games" ]]; then
# The Find Games button was clicked
# Check if the NonSteamLaunchersInstallation directory exists
if [[ ! -d "$download_dir" ]]; then
# The directory does not exist, so create it
mkdir -p "$download_dir"
fi
# Download the latest BoilR from GitHub (Linux version)
mkdir -p "$download_dir"
cd "$download_dir"
wget https://github.com/PhilipK/BoilR/releases/download/v.1.9.1/linux_BoilR
# Add execute permissions to the linux_BoilR file
chmod +x linux_BoilR
# TODO: brittle subshell proces; should ~~create working directory variable~~ [edit: `download_dir`] and launch explicitly with `bash -c "linux_BoilR"`
# Run BoilR from the current directory
./linux_BoilR
# Exit the script
exit
fi
# TODO: probably better to break this subshell into a function that can then be redirected to zenity
# Massive subshell pipes into `zenity --progress` around L2320 for GUI rendering
(
echo "0"
echo "# Detecting, Updating and Installing GE-Proton"
# check to make sure compatabilitytools.d exists and makes it if it doesnt
if [ ! -d "${logged_in_home}/.steam/root/compatibilitytools.d" ]; then
mkdir -p "${logged_in_home}/.steam/root/compatibilitytools.d"
fi
# Create NonSteamLaunchersInstallation subfolder in Downloads folder
mkdir -p ${logged_in_home}/Downloads/NonSteamLaunchersInstallation
# Set the path to the Proton directory
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
# Set the URLs to download GE-Proton from
ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz
ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton8-13/GE-Proton8-13.tar.gz
# Check if GE-Proton is installed
if [ -z "$proton_dir" ]; then
# Download GE-Proton using the first URL
echo "Downloading GE-Proton using the first URL"
wget $ge_proton_url1 -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
# Check if the download succeeded
if [ $? -ne 0 ]; then
# Download GE-Proton using the second URL
echo "Downloading GE-Proton using the second URL"
wget $ge_proton_url2 -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
fi
# Check if either download succeeded
if [ $? -eq 0 ]; then
# Install GE-Proton
echo "Installing GE-Proton"
tar -xvf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
else
# Handle download failure
echo "Failed to download GE-Proton"
fi
else
# Check if installed version is the latest version
installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
if [ "$installed_version" != "$latest_version" ]; then
# Download GE-Proton using the first URL
echo "Downloading GE-Proton using the first URL"
wget $ge_proton_url1 -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
# Check if the download succeeded
if [ $? -ne 0 ]; then
# Download GE-Proton using the second URL
echo "Downloading GE-Proton using the second URL"
wget $ge_proton_url2 -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
fi
# Check if either download succeeded
if [ $? -eq 0 ]; then
# Install GE-Proton
echo "Installing GE-Proton"
tar -xvf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
else
# Handle download failure
echo "Failed to download GE-Proton"
fi
fi
fi
echo "10"
echo "# Setting files in their place"
# Set the appid for the non-Steam game
appid=NonSteamLaunchers
# Set the URL to download the MSI file from
msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
# Set the path to save the MSI file to
msi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
# Set the URL to download the second file from
exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
# Set the path to save the second file to
exe_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
# Set the URL to download the third file from
ubi_url=https://ubi.li/4vxt9
# Set the path to save the third file to
ubi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/UplayInstaller.exe
# Set the URL to download the fourth file from
origin_url=https://eaassets-a.akamaihd.net/Origin-Client-Download/origin/live/OriginThinSetup.exe
# Set the path to save the fourth file to
origin_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/OriginThinSetup.exe
# Set the URL to download the fifth file from
battle_url="https://www.battle.net/download/getInstallerForGame?os=win&gameProgram=BATTLENET_APP&version=Live"
# Set the path to save the fifth file to
battle_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Battle.net-Setup.exe
# Set the URL to download the sixth file from
amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe
# Set the path to save the sixth file to
amazon_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
# Set the URL to download the seventh file from
eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
# Set the path to save the seventh file to
eaapp_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
# Set the URL to download the eighth file from
itchio_url=https://itch.io/app/download?platform=windows
# Set the path to save the eighth file to
itchio_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/itch-setup.exe
# Set the URL to download the ninth file from
legacygames_url=https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe
# Set the path to save the ninth file to
legacygames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe
# Set the URL to download the tenth file from
humblegames_url=https://www.humblebundle.com/app/download
# Set the path to save the tenth file to
humblegames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Humble-App-Setup-1.1.8+411.exe
# Set the URL to download the eleventh file from
indiegala_url=https://content.indiegalacdn.com/common/IGClientSetup.exe
# Set the path to save the eleventh file to
indiegala_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/IGClientSetup.exe
# Set the URL to download the twelfth file from
rockstar_url=https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Launcher.exe
# Set the path to save the twelfth file to
rockstar_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar-Games-Launcher.exe
# Set the URL to download the Glyph Launcher file from
glyph_url=https://glyph.dyn.triongames.com/glyph/live/GlyphInstall.exe
# Set the path to save the Glyph Launcher to
glyph_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GlyphInstall.exe
# Set the URL to download the Minecraft Launcher file from
minecraft_url=https://aka.ms/minecraftClientWindows
# Set the path to save the Minecraft Launcher to
minecraft_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/MinecraftInstaller.msi
# Set the URL to download the Playstation Launcher file from
psplus_url=https://download-psplus.playstation.com/downloads/psplus/pc/latest
# Set the path to save the Playstation Launcher to
psplus_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/PlayStationPlus-12.2.0.exe
# Set the URL to download the Playstation Launcher file from
dmm_url=https://apidgp-gameplayer.games.dmm.com/archive/latest?app=dgp5win
# Set the path to save the Playstation Launcher to
dmm_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/DMMGamePlayer-Setup-5.2.16.exe
echo "20"
echo "# Creating files & folders"
# Check if the user selected any launchers
if [ -n "$options" ]; then
# User selected at least one launcher
# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
if [ "$use_separate_appids" = false ] && [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_RUNTIME environment variable
export STEAM_RUNTIME="${logged_in_home}/.steam/root/ubuntu12_32/steam-runtime/run.sh"
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
wait
echo "30"
echo "# Downloading & Installing Epic Games...please wait..."
# Check if the user selected Epic Games Launcher
if [[ $options == *"Epic Games"* ]]; then
# User selected Epic Games Launcher
echo "User selected Epic Games"
# Set the appid for the Epic Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=EpicGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download MSI file
if [ ! -f "$msi_file" ]; then
echo "Downloading MSI file"
wget $msi_url -O $msi_file
fi
# Run the MSI file using Proton with the /passive option
echo "Running MSI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn
fi
# TODO: capture PID of each `wait` process to make sure it's not an infinite loop
# Wait for the MSI file to finish running
wait
echo "40"
echo "# Downloading & Installing Gog Galaxy...please wait..."
# Check if the user selected GOG Galaxy
if [[ $options == *"GOG Galaxy"* ]]; then
# User selected GOG Galaxy
echo "User selected GOG Galaxy"
# Set the appid for the Gog Galaxy 2.0
if [ "$use_separate_appids" = true ]; then
appid=GogGalaxyLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd "$proton_dir"
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download EXE file
if [ ! -f "$exe_file" ]; then
echo "Downloading EXE file"
wget $exe_url -O $exe_file
fi
# Run the EXE file using Proton without the /passive option
echo "Running EXE file using Proton without the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" &
echo "45"
echo "# Downloading & Installing Gog Galaxy...Please wait..."
# Cancel & Exit the GOG Galaxy Setup Wizard
while true; do
if pgrep -f "GalaxySetup.tmp" > /dev/null; then
pkill -f "GalaxySetup.tmp"
break
fi
sleep 1
done
# Navigate to %LocalAppData%\Temp
cd "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp"
# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
cp -r "$galaxy_installer_folder" ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/
# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
cd ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)"
# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
"$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART
# Wait for the EXE file to finish running
wait
else
# Gog Galaxy Launcher is already installed
echo "Gog Galaxy Launcher is already installed"
fi
wait
echo "50"
echo "# Downloading & Installing Uplay ...please wait..."
# Check if user selected Uplay
if [[ $options == *"Uplay"* ]]; then
# User selected Uplay
echo "User selected Uplay"
# Set the appid for the Ubisoft Launcher
if [ "$use_separate_appids" = true ]; then
appid=UplayLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download UBI file
if [ ! -f "$ubi_file" ]; then
echo "Downloading UBI file"
wget $ubi_url -O $ubi_file
fi
# Run the UBI file using Proton with the /passive option
echo "Running UBI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S
fi
# Wait for the UBI file to finish running
wait
echo "60"
echo "# Downloading & Installing Origin...please wait..."
# Check if user selected Origin
if [[ $options == *"Origin"* ]]; then
# User selected Origin
echo "User selected Origin"
# Set the appid for the Origin Launcher
if [ "$use_separate_appids" = true ]; then
appid=OriginLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download ORIGIN file
if [ ! -f "$origin_file" ]; then
echo "Downloading ORIGIN file"
wget $origin_url -O $origin_file
fi
# Run the ORIGIN file using Proton with the /passive option
echo "Running ORIGIN file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$origin_file" /SILENT
# Edit local.xml
sed -i 's|</Settings>| <Setting value="true" key="MigrationDisabled" type="1"/>\n <Setting key="UpdateURL" value="" type="10"/>\n <Setting key="AutoPatchGlobal" value="false" type="1"/>\n <Setting key="AutoUpdate" value="false" type="1"/>\n</Settings>|' "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/ProgramData/Origin/local.xml"
# Terminate any processes with the name Origin.exe
pkill Origin.exe
# Download version.dll file
if [ ! -f "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/version.dll" ]; then
echo "Downloading version.dll file"
wget https://github.com/p0358/Fuck_off_EA_App/releases/download/v2/version.dll -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/version.dll
fi
# Move version.dll file to desired location
echo "Moving version.dll file to desired location"
mv ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/version.dll "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/Program Files (x86)/Origin/"
# Wait for the ORIGIN file to finish running
wait
fi
wait
echo "70"
echo "# Downloading & Installing Battle.net...please wait..."
# Check if user selected Battle.net
if [[ $options == *"Battle.net"* ]]; then
# User selected Battle.net
echo "User selected Battle.net"
# Set the appid for the Battlenet Launcher
if [ "$use_separate_appids" = true ]; then
appid=Battle.netLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download BATTLE file
if [ ! -f "$battle_file" ]; then
echo "Downloading BATTLE file"
wget $battle_url -O $battle_file
fi
# Run the BATTLE file using Proton with the /passive option
echo "Running BATTLE file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
fi
wait
echo "80"
echo "# Downloading & Installing Amazon Games...please wait..."
# Check if user selected Amazon Games
if [[ $options == *"Amazon Games"* ]]; then
# User selected Amazon Games
echo "User selected Amazon Games"
# Set the appid for the Amazon Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=AmazonGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Amazon Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download Amazon file
if [ ! -f "$amazon_file" ]; then
echo "Downloading Amazon file"
wget $amazon_url -O $amazon_file
fi
# Run the Amazon file using Proton with the /passive option
echo "Running Amazon file using Proton with the /passive option"
"$STEAM_RUNTIME" "${proton_dir}/proton" run "$amazon_file" &
while true; do
if pgrep -f "Amazon Games.exe" > /dev/null; then
pkill -f "Amazon Games.exe"
break
fi
sleep 1
done
# Wait for the Amazon file to finish running
wait
fi
wait
echo "88"
echo "# Downloading & Installing EA App...please wait..."
# Check if user selected EA App
if [[ $options == *"EA App"* ]]; then
# User selected EA App
echo "User selected EA App"
# Set the appid for the EA App Launcher
if [ "$use_separate_appids" = true ]; then
appid=TheEAappLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download EA App file
if [ ! -f "$eaapp_file" ]; then
echo "Downloading EA App file"
wget $eaapp_url -O $eaapp_file
fi
# Run the EA App file using Proton with the /passive option
echo "Running EA App file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$eaapp_file" /quiet
counter=0
while true; do
if pgrep -f "EABackgroundService.exe" > /dev/null; then
pkill -f "EABackgroundService.exe"
break
fi
sleep 1
counter=$((counter + 1))
if [ $counter -ge 10 ]; then
break
fi
done
# Wait for the EA App file to finish running
wait
fi
wait
echo "89"
echo "# Downloading & Installing itch.io...please wait..."
# Check if the user selected itchio Launcher
if [[ $options == *"itch.io"* ]]; then
# User selected itchio Launcher
echo "User selected itch.io"
# Set the appid for the itchio Launcher
if [ "$use_separate_appids" = true ]; then
appid=itchioLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download itchio file
if [ ! -f "$itchio_file" ]; then
echo "Downloading itchio file"
wget $itchio_url -O $itchio_file
fi
# Run the itchio file using Proton with the /passive option
echo "Running itchio file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file"
fi
wait
echo "90"
echo "# Downloading & Installing Legacy Games...please wait..."
# Check if user selected Legacy Games
if [[ $options == *"Legacy Games"* ]]; then
# User selected Legacy Games
echo "User selected Legacy Games"
# Set the appid for the Legacy Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=LegacyGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download Legacy file
if [ ! -f "$legacygames_file" ]; then
echo "Downloading Legacy file"
wget $legacygames_url -O $legacygames_file
fi
# Run the Legacy file using Proton with the /passive option
echo "Running Legacy file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$legacygames_file" /S
fi
# Wait for the Legacy file to finish running
wait
echo "91"
echo "# Downloading & Installing Humble Games Collection...please wait..."
# Check if the user selected Humble Games Launcher
if [[ $options == *"Humble Games Collection"* ]]; then
# User selected Humble Games Launcher
echo "User selected Humble Games Collection"
if [[ ! -f "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" ]]; then
wget https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/humble-app/Humble-scheme-handler.desktop -O /tmp/Humble-scheme-handler.desktop
sed -i "s/APPID/$appid/" /tmp/Humble-scheme-handler.desktop
desktop-file-install --rebuild-mime-info-cache --dir=${logged_in_home}/.local/share/applications /tmp/Humble-scheme-handler.desktop
rm -rf /tmp/Humble-scheme-handler.desktop
fi
if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" ]]; then
wget https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/humble-app/handle-humble-scheme -O "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
sed -i "s/APPID/$appid/" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
chmod +x "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
fi
if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" ]]; then
wget https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/humble-app/start-humble.cmd -O "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
fi
# Set the appid for the Humble Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=HumbleGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Humble Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download exe file
if [ ! -f "$humblegames_file" ]; then
echo "Downloading MSI file"
wget $humblegames_url -O $humblegames_file
fi
# Run the exe file using Proton with the /passive option
echo "Running Exe file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$humblegames_file" /S /D="C:\Program Files\Humble App"
fi
wait
echo "92"
echo "# Downloading & Installing Indie Gala...please wait..."
# Check if user selected indiegala
if [[ $options == *"IndieGala"* ]]; then
# User selected indiegala
echo "User selected IndieGala"
# Set the appid for the indiegala Launcher
if [ "$use_separate_appids" = true ]; then
appid=IndieGalaLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download indiegala file
if [ ! -f "$indiegala_file" ]; then
echo "Downloading indiegala file"
wget $indiegala_url -O $indiegala_file
fi
# Run the indiegala file using Proton with the /passive option
echo "Running IndieGala file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$indiegala_file" /S
fi
# Wait for the Indie file to finish running
wait
echo "93"
echo "# Downloading & Installing Rockstar Games Launcher...please wait..."
# Check if user selected rockstar games launcher
if [[ $options == *"Rockstar Games Launcher"* ]]; then
# User selected rockstar games
echo "User selected Rockstar Games Launcher"
# Set the appid for the indiegala Launcher
if [ "$use_separate_appids" = true ]; then
appid=RockstarGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download rockstar games file
if [ ! -f "$rockstar_file" ]; then
echo "Downloading rockstar file"
wget $rockstar_url -O $rockstar_file
fi
# Run the rockstar file using Proton with the /passive option
echo "Running Rockstar Games Launcher file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$rockstar_file"
fi
# Wait for the rockstar file to finish running
wait
echo "94"
echo "# Downloading & Installing Glyph Launcher...please wait..."
# Check if user selected Glyph
if [[ $options == *"Glyph Launcher"* ]]; then
# User selected Glyph
echo "User selected Glyph Launcher"
# Set the appid for Glyph
if [ "$use_separate_appids" = true ]; then
appid=GlyphLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download Glyph file
if [ ! -f "$glyph_file" ]; then
echo "Downloading Glyph file"
wget $glyph_url -O $glyph_file
fi
# Run the Glyph file using Proton with the /passive option
echo "Running Glyph Launcher file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$glyph_file"
fi
# Wait for the Glyph file to finish running
wait
echo "95"
echo "# Downloading & Installing Minecraft Launcher...please wait..."
# Check if user selected Minecraft
if [[ $options == *"Minecraft"* ]]; then
# User selected Minecraft
echo "User selected Minecraft"
# Set the appid for Miencraft
if [ "$use_separate_appids" = true ]; then
appid=MinecraftLauncher
else
appid=NonSteamLaunchers
fi
# Set MinecraftLauncher.exe Variable
minecraftinstall_path="${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe"
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download Minecraft file
if [ ! -f "$minecraft_file" ]; then
echo "Downloading Minecraft file"
wget $minecraft_url -O $minecraft_file
fi
# Run the Minecraft file using Proton with the /passive option
echo "Running Minecraft Launcher file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$minecraft_file" /q
if [ -f "$minecraftinstall_path" ]; then
# Run MinecraftLauncher.exe for the first time
"$STEAM_RUNTIME" "$proton_dir/proton" run "$minecraftinstall_path"
else
echo "Could not find MinecraftLauncher.exe at $minecraftinstall_path"
fi
echo "Minecraft is already installed at $minecraftinstall_path"
fi
# Wait for the Minecraft file to finish running
wait
echo "96"
echo "# Downloading & Installing Playstation Plus...please wait..."
# Check if the user selected Playstation Launcher
if [[ $options == *"Playstation Plus"* ]]; then
# User selected PlayStation Plus Launcher
echo "User selected PlayStation Plus"
# Set the appid for the PlayStation Plus Launcher
if [ "$use_separate_appids" = true ]; then
appid=PlaystationPlusLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download MSI file
if [ ! -f "$psplus_file" ]; then
echo "Downloading MSI file"
wget $psplus_url -O $psplus_file
fi
# Run the Playstation file using Proton with the /passive option
echo "Running Playstation file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$psplus_file" /q
fi
wait
echo "97"
echo "# Downloading & Installing DMM Games...please wait..."
# Check if the user selected DMM Games Launcher
if [[ $options == *"DMM Games"* ]]; then
# User selected DMM Games Launcher
echo "User selected DMM Games"
# Set the appid for the DMM Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=DMMGameLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download DMM file
if [ ! -f "$dmm_file" ]; then
echo "Downloading DMM file"
wget $dmm_url -O $dmm_file
fi
# Run the DMM file using Proton with the /passive option
echo "Running DMM file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$dmm_file" /q
fi
echo "99"
echo "# Checking if Chrome is installed...please wait..."
# Check if user selected any of the options
if [[ $options == *"Netflix"* ]] || [[ $options == *"Xbox Game Pass"* ]] || [[ $options == *"Geforce Now"* ]] || [[ $options == *"Amazon Luna"* ]] || [[ $options == *"Hulu"* ]] || [[ $options == *"Disney+"* ]] || [[ $options == *"Amazon Prime Video"* ]] || [[ $options == *"Youtube"* ]]; then
# User selected one of the options
echo "User selected one of the options"
# Check if Google Chrome is already installed
if command -v google-chrome &> /dev/null; then
echo "Google Chrome is already installed"
flatpak --user override --filesystem=/run/udev:ro com.google.Chrome
else
# Install the Flatpak runtime
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
# Install Google Chrome
flatpak install flathub com.google.Chrome
# Run the flatpak --user override command
flatpak --user override --filesystem=/run/udev:ro com.google.Chrome
fi
fi
# wait for Google Chrome to finish
wait
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf "$download_dir"
echo "100"
echo "# Installation Complete - Steam will now restart. Your launchers will be in your library!...Food for thought...do Jedis use Force Compatability?"
) |
zenity --progress \
--title="Update Status" \
--text="Starting update...please wait..." --width=450 --height=350\
--percentage=0 --auto-close
wait
# Checking Files For Shortcuts and Setting Directories For Shortcuts
if [[ -f "$epic_games_launcher_path1" ]]; then
# Epic Games Launcher is installed at path 1
epicshortcutdirectory="\"$epic_games_launcher_path1\""
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
epicstartingdir="\"$(dirname "$epic_games_launcher_path1")\""
elif [[ -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher is installed at path 2
epicshortcutdirectory="\"$epic_games_launcher_path2\""
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
epicstartingdir="\"$(dirname "$epic_games_launcher_path2")\""
fi
if [[ -f "$gog_galaxy_path1" ]]; then
# Gog Galaxy Launcher is installed at path 1
gogshortcutdirectory="\"$gog_galaxy_path1\""
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
gogstartingdir="\"$(dirname "$gog_galaxy_path1")\""
elif [[ -f "$gog_galaxy_path2" ]]; then
# Gog Galaxy Launcher is installed at path 2
gogshortcutdirectory="\"$gog_galaxy_path2\""
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/\" %command%"
gogstartingdir="\"$(dirname "$gog_galaxy_path2")\""
fi
if [[ -f "$origin_path1" ]]; then
# Origin Launcher is installed at path 1
originshortcutdirectory="\"$origin_path1\""
originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
originstartingdir="\"$(dirname "$origin_path1")\""
elif [[ -f "$origin_path2" ]]; then
# Origin Launcher is installed at path 2
originshortcutdirectory="\"$origin_path2\""
originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher/\" %command%"
originstartingdir="\"$(dirname "$origin_path2")\""
fi
if [[ -f "$uplay_path1" ]]; then
# Uplay Launcher is installed at path 1
uplayshortcutdirectory="\"$uplay_path1\""
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
uplaystartingdir="\"$(dirname "$uplay_path1")\""
elif [[ -f "$uplay_path2" ]]; then
# Uplay Launcher is installed at path 2
uplayshortcutdirectory="\"$uplay_path2\""
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/\" %command%"
uplaystartingdir="\"$(dirname "$uplay_path2")\""
fi
if [[ -f "$battlenet_path1" ]]; then
# Battlenet Launcher is installed at path 1
battlenetshortcutdirectory="\"$battlenet_path1\""
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
battlenetstartingdir="\"$(dirname "$battlenet_path1")\""
elif [[ -f "$battlenet_path2" ]]; then
# Battlenet Launcher is installed at path 2
battlenetshortcutdirectory="\"$battlenet_path2\""
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/\" %command%"
battlenetstartingdir="\"$(dirname "$battlenet_path2")\""
fi
if [[ -f "$eaapp_path1" ]]; then
# EA App Launcher is installed at path 1
eaappshortcutdirectory="\"$eaapp_path1\""
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
eaappstartingdir="\"$(dirname "$eaapp_path1")\""
elif [[ -f "$eaapp_path2" ]]; then
# EA App Launcher is installed at path 2
eaappshortcutdirectory="\"$eaapp_path2\""
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/\" %command%"
eaappstartingdir="\"$(dirname "$eaapp_path2")\""
fi
if [[ -f "$amazongames_path1" ]]; then
# Amazon Games Launcher is installed at path 1
amazonshortcutdirectory="\"$amazongames_path1\""
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
amazonstartingdir="\"$(dirname "$amazongames_path1")\""
elif [[ -f "$amazongames_path2" ]]; then
# Amazon Games Launcher is installed at path 2
amazonshortcutdirectory="\"$amazongames_path2\""
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/\" %command%"
amazonstartingdir="\"$(dirname "$amazongames_path2")\""
fi
if [[ -f "$itchio_path1" ]]; then
# itchio Launcher is installed at path 1
itchioshortcutdirectory="\"$itchio_path1\""
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
itchiostartingdir="\"$(dirname "$itchio_path1")\""
elif [[ -f "$itchio_path2" ]]; then
# itchio Launcher is installed at path 2
itchioshortcutdirectory="\"$itchio_path2\""
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/\" %command%"
itchiostartingdir="\"$(dirname "$itchio_path2")\""
fi
if [[ -f "$legacygames_path1" ]]; then
# Legacy Games Launcher is installed at path 1
legacyshortcutdirectory="\"$legacygames_path1\""
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
legacystartingdir="\"$(dirname "$legacygames_path1")\""
elif [[ -f "$legacygames_path2" ]]; then
# Legacy Games Launcher is installed at path 2
legacyshortcutdirectory="\"$legacygames_path2\""
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/\" %command%"
legacystartingdir="\"$(dirname "$legacygames_path2")\""
fi
if [[ -f "$humblegames_path1" ]]; then
# Humble Games Launcher is installed at path 1
humbleshortcutdirectory="\"$humblegames_path1\""
humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
humblestartingdir="\"$(dirname "$humblegames_path1")\""
elif [[ -f "$humblegames_path2" ]]; then
# Humble Games Launcher is installed at path 2
humbleshortcutdirectory="\"$humblegames_path2\""
humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/\" %command%"
humblestartingdir="\"$(dirname "$humblegames_path2")\""
fi
if [[ -f "$indiegala_path1" ]]; then
# indiegala Launcher is installed at path 1
indieshortcutdirectory="\"$indiegala_path1\""
indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
indiestartingdir="\"$(dirname "$indiegala_path1")\""
elif [[ -f "$indiegala_path2" ]]; then
# indiegala Launcher is installed at path 2
indieshortcutdirectory="\"$indiegala_path2\""
indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/\" %command%"
indiestartingdir="\"$(dirname "$indiegala_path2")\""
fi
if [[ -f "$rockstar_path1" ]]; then
# rockstar Launcher is installed at path 1
rockstarshortcutdirectory="\"$rockstar_path1\""
rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
rockstarstartingdir="\"$(dirname "$rockstar_path1")\""
elif [[ -f "$rockstar_path2" ]]; then
# rockstar Launcher is installed at path 2
rockstarshortcutdirectory="\"$rockstar_path2\""
rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/\" %command%"
rockstarstartingdir="\"$(dirname "$rockstar_path2")\""
fi
if [[ -f "$glyph_path1" ]]; then
# Glyph is installed at path 1
glyphshortcutdirectory="\"$glyph_path1\""
glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
glyphstartingdir="\"$(dirname "$glyph_path1")\""
elif [[ -f "$glyph_path2" ]]; then
# Glyph is installed at path 2
glyphshortcutdirectory="\"$glyph_path2\""
glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/\" %command%"
glyphstartingdir="\"$(dirname "$glyph_path2")\""
fi
if [[ -f "$minecraft_path1" ]]; then
# Minecraft is installed at path 1
minecraftshortcutdirectory="\"$minecraft_path1\""
minecraftlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
minecraftstartingdir="\"$(dirname "$minecraft_path1")\""
elif [[ -f "$minecraft_path2" ]]; then
# Minecraft is installed at path 2
minecraftshortcutdirectory="\"$minecraft_path2\""
minecraftlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher/\" %command%"
minecraftstartingdir="\"$(dirname "$minecraft_path1")\""
fi
if [[ -f "$psplus_path1" ]]; then
# Playstation is installed at path 1
psplusshortcutdirectory="\"$psplus_path1\""
pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
psplusstartingdir="\"$(dirname "$psplus_path1")\""
elif [[ -f "$psplus_path2" ]]; then
# Playstation is installed at path 2
psplusshortcutdirectory="\"$psplus_path2\""
pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/\" %command%"
psplusstartingdir="\"$(dirname "$psplus_path2")\""
fi
if [[ -f "$dmm_path1" ]]; then
# DMM Games is installed at path 1
dmmshortcutdirectory="\"$dmm_path1\""
dmmlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
dmmstartingdir="\"$(dirname "$dmm_path1")\""
elif [[ -f "$dmm_path2" ]]; then
# DMM Player is installed at path 2
dmmshortcutdirectory="\"$dmm_path2\""
dmmlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/DMMGameLauncher/\" %command%"
dmmstartingdir="\"$(dirname "$dmm_path2")\""
fi
# Set Chrome options based on user's selection
if [[ $options == *"Xbox Game Pass"* ]]; then
# User selected Xbox Game Pass
chromedirectory="\"$chrome_path\""
xboxchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/play --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
fi
if [[ $options == *"Netflix"* ]]; then
# User selected Netflix
chromedirectory="\"$chrome_path\""
netlfixchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.netflix.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
fi
if [[ $options == *"GeForce Now"* ]]; then
# User selected GeForce Now
chromedirectory="\"$chrome_path\""
geforcechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://play.geforcenow.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
fi
if [[ $options == *"Hulu"* ]]; then
# User selected Hulu
chromedirectory="\"$chrome_path\""
huluchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.hulu.com/welcome --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
fi
if [[ $options == *"Disney+"* ]]; then
# User selected Disney+
chromedirectory="\"$chrome_path\""
disneychromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.disneyplus.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
fi
if [[ $options == *"Amazon Prime Video"* ]]; then
# User selected Amazon Prime Video
chromedirectory="\"$chrome_path\""
amazonchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.amazon.com/primevideo --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
fi
if [[ $options == *"Youtube"* ]]; then
# User selected Youtube
chromedirectory="\"$chrome_path\""
youtubechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.youtube.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
fi
if [[ $options == *"Amazon Luna"* ]]; then
# User selected Amazon Luna
chromedirectory="\"$chrome_path\""
lunachromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://luna.amazon.com/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
fi
# Check if any custom websites were provided
if [ ${#custom_websites[@]} -gt 0 ]; then
# User entered one or more custom websites
# Set the chromedirectory variable
chromedirectory="\"$chrome_path\""
# Convert the custom_websites array to a string
custom_websites_str=$(IFS=", "; echo "${custom_websites[*]}")
# Iterate over each custom website
for custom_website in "${custom_websites[@]}"; do
# Remove any leading or trailing spaces from the custom website URL
custom_website="$(echo -e "${custom_website}" | sed -e 's/^[[:space:]]*//' -e 's/[[:space:]]*$//')"
# Remove the 'http://' or 'https://' prefix and the 'www.' prefix, if present
clean_website="${custom_website#http://}"
clean_website="${clean_website#https://}"
clean_website="${clean_website#www.}"
# Extract the name of the website by removing everything after the first '/'
website_name="${clean_website%%/*}"
# Remove the top-level domain (e.g. '.com') from the website name
website_name="${website_name%.*}"
# Capitalize the first letter of the website name
website_name="$(tr '[:lower:]' '[:upper:]' <<< "${website_name:0:1}")${website_name:1}"
# TODO: `chromelaunchoptions` is unused (SC2034)
# Set the chromelaunchoptions variable for this website
chromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://$clean_website/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
done
fi
# Create the download directory if it doesn't exist
mkdir -p "$download_dir"
# Get the version of Python being used
python_version=$(python -c 'import sys; print(f"{sys.version_info.major}.{sys.version_info.minor}")')
# Create a directory for the vdf module
mkdir -p "${download_dir}/lib/python${python_version}/site-packages/vdf"
# Download the vdf module from the GitHub repository
download_url="https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/raw/main/Modules/vdf/__init__.py"
wget -P "${download_dir}/lib/python${python_version}/site-packages/vdf" "$download_url"
# Set the PYTHONPATH environment variable
export PYTHONPATH="${download_dir}/lib/python${python_version}/site-packages/:$PYTHONPATH"
# Set the default Steam directory
steam_dir="${logged_in_home}/.local/share/Steam"
# Check if the config.vdf file exists
if [[ -f "${steam_dir}/config/config.vdf" ]]; then
# Get the steamid of the currently logged in user
steamid=$(grep -oP 'SteamID"\s+"\K[0-9]+' "${steam_dir}/config/config.vdf" | head -n 1)
# Print out the value of steamid for debugging purposes
echo "steamid: $steamid"
# Convert steamid to steamid3
steamid3=$((steamid - 76561197960265728))
# Initialize the userdata_folder variable
userdata_folder=""
# Initialize the most_recent variable
most_recent=0
# Loop through all the userdata folders
for USERDATA_FOLDER in ~/.steam/root/userdata/*; do
# Check if the current userdata folder is not the "0" or "anonymous" folder
if [[ "$USERDATA_FOLDER" != *"/0" ]] && [[ "$USERDATA_FOLDER" != *"/anonymous" ]]; then
# Get the access time of the current userdata folder
access_time=$(stat -c %X "$USERDATA_FOLDER")
# Extract steamid3 from userdata folder name
userdata_steamid3=$(basename "$USERDATA_FOLDER")
# Check if userdata_steamid3 matches steamid3 and if access time is more recent than most recent access time
if [[ $userdata_steamid3 -eq $steamid3 ]] && [[ $access_time -gt $most_recent ]]; then
# The access time of current userdata folder is more recent and steamid3 matches
# Set userdata_folder variable
userdata_folder="$USERDATA_FOLDER"
# Update most_recent variable
most_recent=$access_time
fi
fi
done
else
echo "Could not find config.vdf file"
fi
# Check if userdata folder was found
if [[ -n "$userdata_folder" ]]; then
# Userdata folder was found
echo "Current user's userdata folder found at: $userdata_folder"
# Find shortcuts.vdf file for current user
shortcuts_vdf_path=$(find "$userdata_folder" -type f -name shortcuts.vdf)
# Check if shortcuts_vdf_path is not empty
if [[ -n "$shortcuts_vdf_path" ]]; then
# Create backup of shortcuts.vdf file
cp "$shortcuts_vdf_path" "$shortcuts_vdf_path.bak"
else
# Find config directory for current user
config_dir=$(find "$userdata_folder" -type d -name config)
# Check if config_dir is not empty
if [[ -n "$config_dir" ]]; then
# Create new shortcuts.vdf file at expected location for current user
touch "$config_dir/shortcuts.vdf"
shortcuts_vdf_path="$config_dir/shortcuts.vdf"
else
# Create new config directory and new shortcuts.vdf file at expected location for current user
mkdir "$userdata_folder/config/"
touch "$userdata_folder/config/shortcuts.vdf"
config_dir="$userdata_folder/config/"
shortcuts_vdf_path="$config_dir/shortcuts.vdf"
fi
fi
else
# Userdata folder was not found
echo "Current user's userdata folder not found"
fi
# Detach script from Steam process
nohup sh -c 'sleep 10; /usr/bin/steam' &
# Close all instances of Steam
steam_pid() { pgrep -x steam ; }
steam_running=$(steam_pid)
[[ -n "$steam_running" ]] && killall steam
# Wait for the steam process to exit
while steam_pid > /dev/null; do sleep 5; done
# Pre check for updating the config file
# Set the default Steam directory
steam_dir_root="${logged_in_home}/.steam/root"
# Set the path to the config.vdf file
config_vdf_path="${steam_dir_root}/config/config.vdf"
# Check if the config.vdf file exists
if [ -f "$config_vdf_path" ]; then
# Create a backup of the config.vdf file
backup_path="${steam_dir_root}/config/config.vdf.bak"
cp "$config_vdf_path" "$backup_path"
# Set the name of the compatibility tool to use
compat_tool_name="GE-Proton8-13"
else
echo "Could not find config.vdf file"
fi
# Set the path to the configset_controller_neptune.vdf file
controller_config_path="${logged_in_home}/.local/share/Steam/steamapps/common/Steam Controller Configs/$steamid3/config/configset_controller_neptune.vdf"
# Check if the configset_controller_neptune.vdf file exists
if [[ -f "$controller_config_path" ]]; then
# Create a backup copy of the configset_controller_neptune.vdf file
cp "$controller_config_path" "$controller_config_path.bak"
else
echo "Could not find $controller_config_path"
fi
# TODO: relocate to standalone python script
# ! editorconfig will likely break this since bash uses tabs and python needs 4 spaces
# Run the Python script to create a new entry for a Steam shortcut
python3 -c "
import sys
import os
import subprocess
sys.path.insert(0, os.path.expanduser('${logged_in_home}/Downloads/NonSteamLaunchersInstallation/lib/python$python_version/site-packages'))
print(sys.path) # Add this line to print the value of sys.path
import vdf # Updated import
import binascii
import re
import shutil
# Print the path to the file where the vdf module was loaded from
print(vdf.__file__)
# Load the shortcuts.vdf file
with open('$shortcuts_vdf_path', 'rb') as f:
shortcuts = vdf.binary_load(f)
# Check if the 'shortcuts' key exists in the dictionary
if 'shortcuts' not in shortcuts:
# Create an empty 'shortcuts' entry
shortcuts['shortcuts'] = {}
# Check the format of the 'shortcuts' entry
if isinstance(shortcuts['shortcuts'], dict):
# The 'shortcuts' entry is a dictionary
for key, value in shortcuts['shortcuts'].items():
# Check the type of the value
if not isinstance(value, (str, int, dict)):
pass
# Define the path of the Launchers
epicshortcutdirectory = '$epicshortcutdirectory'
gogshortcutdirectory = '$gogshortcutdirectory'
originshortcutdirectory = '$originshortcutdirectory'
uplayshortcutdirectory = '$uplayshortcutdirectory'
battlenetshortcutdirectory = '$battlenetshortcutdirectory'
eaappshortcutdirectory = '$eaappshortcutdirectory'
amazonshortcutdirectory = '$amazonshortcutdirectory'
itchioshortcutdirectory = '$itchioshortcutdirectory'
legacyshortcutdirectory = '$legacyshortcutdirectory'
humbleshortcutdirectory = '$humbleshortcutdirectory'
indieshortcutdirectory = '$indieshortcutdirectory'
rockstarshortcutdirectory = '$rockstarshortcutdirectory'
glyphshortcutdirectory = '$glyphshortcutdirectory'
minecraftshortcutdirectory = '$minecraftshortcutdirectory'
psplusshortcutdirectory = '$psplusshortcutdirectory'
dmmshortcutdirectory = '$dmmshortcutdirectory'
#Streaming
chromedirectory = '$chromedirectory'
websites_str = '$custom_websites_str'
custom_websites = websites_str.split(', ')
app_ids = []
def get_steam_shortcut_id(exe, appname):
unique_id = ''.join([exe, appname])
id_int = binascii.crc32(str.encode(unique_id)) | 0x80000000
return id_int
app_id_to_name = {}
def create_new_entry(shortcutdirectory, appname, launchoptions, startingdir):
if shortcutdirectory != '' and launchoptions != '':
exe = f'"{shortcutdirectory}"'
if shortcutdirectory != chromedirectory:
appid = get_steam_shortcut_id(exe, appname)
app_ids.append(appid)
app_id_to_name[appid] = appname
else:
appid = None
# Create a new entry for the Steam shortcut
new_entry = {
'appid': f'{str(appid)}' if appid is not None else '',
'appname': appname,
'exe': shortcutdirectory,
'StartDir': startingdir,
'icon': '',
'ShortcutPath': '',
'LaunchOptions': launchoptions,
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
entry.setdefault('appname', '')
entry.setdefault('exe', '')
if entry['appname'] == new_entry['appname'] and entry['exe'] == new_entry['exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
shortcuts['shortcuts'][key].setdefault('appname', '')
shortcuts['shortcuts'][key].setdefault('exe', '')
if shortcuts['shortcuts'][key]['appname'] == new_entry['appname'] and shortcuts['shortcuts'][key]['exe'] == new_entry['exe']:
entry_exists = True
break
if not entry_exists:
# Check if the shortcuts['shortcuts'] dictionary is empty
if not shortcuts['shortcuts']:
max_key = -1
else:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
create_new_entry('$epicshortcutdirectory', 'Epic Games', '$epiclaunchoptions', '$epicstartingdir')
create_new_entry('$gogshortcutdirectory', 'Gog Galaxy', '$goglaunchoptions', '$gogstartingdir')
create_new_entry('$uplayshortcutdirectory', 'Ubisoft Connect', '$uplaylaunchoptions', '$uplaystartingdir')
create_new_entry('$originshortcutdirectory', 'Origin', '$originlaunchoptions', '$originstartingdir')
create_new_entry('$battlenetshortcutdirectory', 'Battle.net', '$battlenetlaunchoptions', '$battlenetstartingdir')
create_new_entry('$eaappshortcutdirectory', 'EA App', '$eaapplaunchoptions', '$eaappstartingdir')
create_new_entry('$amazonshortcutdirectory', 'Amazon Games', '$amazonlaunchoptions', '$amazonstartingdir')
create_new_entry('$itchioshortcutdirectory', 'itch.io', '$itchiolaunchoptions', '$itchiostartingdir')
create_new_entry('$legacyshortcutdirectory', 'Legacy Games', '$legacylaunchoptions', '$legacystartingdir')
create_new_entry('$humbleshortcutdirectory', 'Humble Bundle', '$humblelaunchoptions', '$humblestartingdir')
create_new_entry('$indieshortcutdirectory', 'IndieGala Client', '$indielaunchoptions', '$indiestartingdir')
create_new_entry('$rockstarshortcutdirectory', 'Rockstar Games Launcher', '$rockstarlaunchoptions', '$rockstarstartingdir')
create_new_entry('$glyphshortcutdirectory', 'Glyph', '$glyphlaunchoptions', '$glyphstartingdir')
create_new_entry('$minecraftshortcutdirectory', 'Minecraft: Java Edition', '$minecraftlaunchoptions', '$minecraftstartingdir')
create_new_entry('$psplusshortcutdirectory', 'Playstation Plus', '$pspluslaunchoptions', '$psplusstartingdir')
create_new_entry('$dmmshortcutdirectory', 'DMM Games', '$dmmlaunchoptions', '$dmmstartingdir')
create_new_entry('$chromedirectory', 'Xbox Games Pass', '$xboxchromelaunchoptions', '$chrome_startdir')
create_new_entry('$chromedirectory', 'GeForce Now', '$geforcechromelaunchoptions', '$chrome_startdir')
create_new_entry('$chromedirectory', 'Netflix', '$netlfixchromelaunchoptions', '$chrome_startdir')
create_new_entry('$chromedirectory', 'Hulu', '$huluchromelaunchoptions', '$chrome_startdir')
create_new_entry('$chromedirectory', 'Disney+', '$disneychromelaunchoptions', '$chrome_startdir')
create_new_entry('$chromedirectory', 'Amazon Prime Video', '$amazonchromelaunchoptions', '$chrome_startdir')
create_new_entry('$chromedirectory', 'Youtube', '$youtubechromelaunchoptions', '$chrome_startdir')
create_new_entry('$chromedirectory', 'Amazon Luna', '$lunachromelaunchoptions', '$chrome_startdir')
# Iterate over each custom website
for custom_website in custom_websites:
# Check if the custom website is not an empty string
if custom_website:
# Remove any leading or trailing spaces from the custom website URL
custom_website = custom_website.strip()
# Remove the 'http://' or 'https://' prefix and the 'www.' prefix, if present
clean_website = custom_website.replace('http://', '').replace('https://', '').replace('www.', '')
# Define a regular expression pattern to extract the game name from the URL
pattern = r'/games/([\w-]+)'
# Use the regular expression to search for the game name in the custom website URL
match = re.search(pattern, custom_website)
# Check if a match was found
if match:
# Extract the game name from the match object
game_name = match.group(1)
# Replace hyphens with spaces
game_name = game_name.replace('-', ' ')
# Capitalize the first letter of each word in the game name
game_name = game_name.title()
else:
# Use the entire URL as the entry name
game_name = clean_website
# Define the launch options for this website
chromelaunch_options = f'run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://{clean_website}/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar'
# Call the create_new_entry function for this website
create_new_entry('$chromedirectory', game_name, chromelaunch_options, '$chrome_startdir')
print(f'app_id_to_name: {app_id_to_name}')
# Save the updated shortcuts dictionary to the shortcuts.vdf file
with open('$shortcuts_vdf_path', 'wb') as f:
vdf.binary_dump(shortcuts, f)
# Writes to the config.vdf File
excluded_appids = []
# Update the config.vdf file
with open('$config_vdf_path', 'r') as f:
config = vdf.load(f)
# Check if the CompatToolMapping key exists
if 'CompatToolMapping' not in config['InstallConfigStore']['Software']['Valve']['Steam']:
# Create the CompatToolMapping key and set its value to an empty dictionary
config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'] = {}
for app_id in app_ids:
# Check if the app_id is in the list of excluded appids
if app_id not in excluded_appids:
# Update the CompatToolMapping for this app_id
if str(app_id) in config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping']:
config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'][str(app_id)]['name'] = '$compat_tool_name'
config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'][str(app_id)]['config'] = ''
config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'][str(app_id)]['priority'] = '250'
else:
config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'][str(app_id)] = {'name': '$compat_tool_name', 'config': '', 'priority': '250'}
# Save the updated config dictionary to the config.vdf file
with open('$config_vdf_path', 'w') as f:
vdf.dump(config, f)
# Load the configset_controller_neptune.vdf file
with open('$controller_config_path', 'r') as f:
config = vdf.load(f)
# Add new entries for the games
for app_id in app_ids:
config['controller_config'][str(app_id)] = {
'workshop': 'workshop_id'
}
# Add new entries for the installed launchers and games
config['controller_config']['epic games'] = {
'workshop': '2800178806'
}
config['controller_config']['gog galaxy'] = {
'workshop': '2877189386'
}
config['controller_config']['ubisoft connect'] = {
'workshop': '2804140248'
}
config['controller_config']['amazon games'] = {
'workshop': '2871935783'
}
config['controller_config']['battlenet'] = {
'workshop': '2887894308'
}
config['controller_config']['Origin'] = {
'workshop': '2856043168'
}
config['controller_config']['rockstar games launcher'] = {
'workshop': '1892570391'
}
config['controller_config']['indiegala'] = {
'template': 'controller_neptune_webbrowser.vdf'
}
config['controller_config']['legacy games'] = {
'template': 'controller_neptune_webbrowser.vdf'
}
config['controller_config']['ea app'] = {
'workshop': '2899822740'
}
config['controller_config']['itchio'] = {
'workshop': '2845891813'
}
config['controller_config']['humble games collection'] = {
'workshop': '2883791560'
}
config['controller_config']['minecraft java edition'] = {
'workshop': '2980553929'
}
config['controller_config']['playstation plus'] = {
'workshop': 'controller_neptune_webbrowser.vdf'
}
config['controller_config']['glyph'] = {
'template': 'controller_neptune_webbrowser.vdf'
}
config['controller_config']['dmm games'] = {
'template': 'controller_neptune_webbrowser.vdf'
}
config['controller_config']['amazon prime video'] = {
'workshop': '2970669392'
}
config['controller_config']['hulu'] = {
'workshop': '2970669392'
}
config['controller_config']['netflix'] = {
'workshop': '2970669392'
}
config['controller_config']['disney+'] = {
'workshop': '2970669392'
}
config['controller_config']['youtube'] = {
'workshop': '2970669392'
}
config['controller_config']['geforce now'] = {
'template': 'controller_neptune_gamepad+mouse.vdf'
}
config['controller_config']['amazon luna'] = {
'template': 'controller_neptune_gamepad+mouse.vdf'
}
# Save the updated config dictionary to the configset_controller_neptune.vdf file
with open('$controller_config_path', 'w') as f:
vdf.dump(config, f)
# Define the path to the compatdata directory
compatdata_dir = '${logged_in_home}/.local/share/Steam/steamapps/compatdata'
# Define a dictionary of original folder names
folder_names = {
'Epic Games': 'EpicGamesLauncher',
'Gog Galaxy': 'GogGalaxyLauncher',
'Ubisoft Connect': 'UplayLauncher',
'Origin': 'OriginLauncher',
'Battle.net': 'Battle.netLauncher',
'EA App': 'TheEAappLauncher',
'Amazon Games': 'AmazonGamesLauncher',
'itch.io': 'itchioLauncher',
'Legacy Games': 'LegacyGamesLauncher',
'Humble Bundle': 'HumbleGamesLauncher',
'IndieGala Client': 'IndieGalaLauncher',
'Rockstar Games Launcher': 'RockstarGamesLauncher',
'Minecraft: Java Edition': 'MinecraftLauncher',
'Playstation Plus': 'PlaystationPlusLauncher',
'DMM Games': 'DMMGameLauncher',
}
# Iterate over each launcher in the folder_names dictionary
for launcher_name, folder in folder_names.items():
# Define the current path of the folder
current_path = os.path.join(compatdata_dir, folder)
# Check if the folder exists
if os.path.exists(current_path):
print(f'{launcher_name}: {folder} exists')
# Get the app ID for this launcher from the app_id_to_name dictionary
appid = next(key for key, value in app_id_to_name.items() if value == launcher_name)
# Define the new path of the folder
new_path = os.path.join(compatdata_dir, str(appid))
# Rename the folder
os.rename(current_path, new_path)
# Define the path of the symbolic link
symlink_path = os.path.join(compatdata_dir, folder)
# Create a symbolic link to the renamed folder
os.symlink(new_path, symlink_path)
else:
print(f'{launcher_name}: {folder} does not exist')
# Check if the NonSteamLaunchers folder exists
if os.path.exists(os.path.join(compatdata_dir, 'NonSteamLaunchers')):
# Get the first app ID from the app_ids list
first_app_id = app_ids[0]
# Define the current path of the NonSteamLaunchers folder
current_path = os.path.join(compatdata_dir, 'NonSteamLaunchers')
# Check if NonSteamLaunchers is already a symbolic link
if os.path.islink(current_path):
print('NonSteamLaunchers is already a symbolic link')
else:
# Define the new path of the NonSteamLaunchers folder
new_path = os.path.join(compatdata_dir, str(first_app_id))
# Move the NonSteamLaunchers folder to the new path
shutil.move(current_path, new_path)
# Define the path of the symbolic link
symlink_path = os.path.join(compatdata_dir, 'NonSteamLaunchers')
# Create a symbolic link to the renamed NonSteamLaunchers folder
os.symlink(new_path, symlink_path)"
# TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf "$download_dir"