Update README.md

This commit is contained in:
sanni 2021-11-15 19:55:58 +01:00 committed by GitHub
parent ee1dcd239c
commit c1fdb8d04b

View File

@ -1,6 +1,6 @@
#### Copy these files to the root of your SD card.
### Copy these files to the root of your SD card.
#### gba.txt
## gba.txt
This file stores the GBA database which is needed because the save type and rom size are not stored inside the rom.
Example:
@ -16,7 +16,7 @@ Savetypes:
5 = 1024K Flash
6 = 512K Sram
#### n64.txt
## n64.txt
This file stores the N64 database which is needed because the save type and rom size are not stored inside the rom.
The CRC32 checksum is used to verify a good dump.
@ -31,18 +31,18 @@ Savetypes:
5 = 4K Eeprom
6 = 16K Eeprom
#### nes20db.txt
## nes20db.txt
Database for NES cartridges.
#### PCE_CRC_LIST.txt
## PCE_CRC_LIST.txt
Placing this file into the root of the SD card will enable verify and automatic game name identifier.
#### snes.txt
## snes.txt
This file is needed for odd sized SNES games like Final Fantasy (JAP), Super Metroid(US/JAP) or Tales of Symphonia. Without this file you will get overdumps and the checksum calculation will fail. This list was generated by a simple script and might contain many errors.
Example:
A172,24,48
checksum, size in Mbit, number of banks (lorom needs twice as many banks as hirom for the same rom size, lorom: 32kb banks, hirom: 64kb banks)
#### snes_clk.txt
## snes_clk.txt
Calibration data for clock generator.