Commit Graph

7 Commits

Author SHA1 Message Date
sanni
ed5dc3f573 V23A: Speed up flashing the S29GL256N N64 repro
Writing a 32MB rom should now only take 12 minutes
2017-05-03 11:54:55 +02:00
sanni
5c5b2fecce V21A Fixed GB Flashrom bug
Thanks once again to skaman:
"The problem occurs because of the bank switch to 0xAA (0xAA * 0x4000 = 0x2A8000).  I'm assuming that the code you're using writes the bank to address 0x2000 (or similar) then follows with the flash sequence to program the byte.  Since 0xAA is also a flash command, the flash chip misinterprets the bank switch as the flash command and misses the command sequence to write the first byte in the bank."
2017-01-30 22:48:08 +01:00
sanni
6a9099be8c V21 Updated GB code to insidegadgets newest version
Known bug: When writing a 4MB Game Boy flashcart you can't write anything to offset 0x2A8000. So you get one byte error at the end.
I don't know why.
2017-01-30 15:49:04 +01:00
sanni
6bcdc9526c V20 Changed N64 timing a bit
Hopefully I didn't break anything :x
2017-01-29 19:00:12 +01:00
sanni
05c1965a9a Reset SA-1 cart after SRAM write 2017-01-12 00:47:38 +01:00
sanni
a8c03520c8 V19: Add GBA rom dumping (beta)
Seems to work fine with the Arduino running on 5V. 
Still a few read errors on 3.3V. Probably timing related.
2016-09-12 15:16:03 +02:00
sanni
6ab6e1caac Initial commit 2016-07-04 13:21:34 +02:00